Player Matchup

Charybdis
Charybdis
EchikVu
Charybdis
Level 26
God Stats
2W - 6L
1,300 SR
Queue Stats
14W - 21L
1,238 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HittaSlams
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,464 Elo+
Solo
Guan Yu
Guan Yu
darkmjd12
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,249 Elo+
Party 1
Thanatos
Thanatos
just-FINISHER
Thanatos
Level 6
God Stats
1W - 5L
1,186 SR
Queue Stats
10W - 22L
1,234 Elo+
Party 1
Ra
Ra
tp4p
Ra
Level 12
God Stats
1W - 1L
1,808 SR
Queue Stats
9W - 11L
1,362 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,310 Elo+

VS

Team Averages
Level 7
1,513 SR
1,548 Elo+
Cthulhu
Cthulhu
GorillaCL
Cthulhu
Level 4
God Stats
3W - 0L
1,694 SR
Queue Stats
3W - 0L
1,683 Elo+
Solo
Medusa
Medusa
Idealistic
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 67L
1,683 Elo+
Solo
Horus
Horus
Tofon281
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Warmahine91
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
WokeUpSexyToday
Thanatos
Level 22
God Stats
7W - 7L
1,371 SR
Queue Stats
78W - 67L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EchikVu
Charybdis
14
3 / 11 / 5
9,452
430
6,671
19,079
5,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
HittaSlams
Morgan Le Fay
15
8 / 7 / 2
11,138
506
20,823
16,520
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
darkmjd12
Guan Yu
11
3 / 14 / 4
8,412
382
4,363
17,061
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
just-FINISHER
Thanatos
11
0 / 14 / 4
7,465
339
4,574
16,161
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
tp4p
Ra
14
5 / 10 / 7
9,966
453
10,198
14,543
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GorillaCL
Cthulhu
16
7 / 1 / 14
11,108
505
9,909
14,049
10,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Idealistic
Medusa
17
8 / 3 / 10
11,659
530
14,696
12,335
4,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Tofon281
Horus
17
16 / 3 / 11
12,079
549
12,690
21,345
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Warmahine91
Kukulkan
12
0 / 10 / 3
8,314
378
3,603
9,799
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
20
25 / 3 / 12
14,182
645
22,567
19,061
8,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
19
Kills
56
56
Deaths
20
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Charybdis
EchikVu
Charybdis
3
11
5
0.5
W
Cthulhu
GorillaCL
Cthulhu
7
1
14
14
L
Morgan Le Fay
HittaSlams
Morgan Le Fay
8
7
2
1.29
W
Medusa
Idealistic
Medusa
8
3
10
4.33
W
Horus
Tofon281
Horus
16
3
11
7.17
W
Kukulkan
Warmahine91
Kukulkan
0
10
3
0.15
W
Thanatos
25
3
12
10.33
L
Guan Yu
darkmjd12
Guan Yu
3
14
4
0.36
L
Thanatos
just-FINISHER
Thanatos
0
14
4
0.14
L
Ra
tp4p
Ra
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,629
Damage
63,465
83,364
Taken
76,589
28,130
Mitigated
43,205
16,592
Healing
32,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
EchikVu
Charybdis
6,671
3,452
0
1,941
19,079
5,212
1,834
2,650
16,260
0
49,767
W
Cthulhu
GorillaCL
Cthulhu
9,909
1,229
794
4,156
14,049
10,567
494
4,147
9,695
43,852
0
L
Morgan Le Fay
HittaSlams
Morgan Le Fay
20,823
2,699
86
3,079
16,520
4,880
122
1,859
14,523
57,038
0
W
Medusa
Idealistic
Medusa
14,696
7,710
0
2,178
12,335
4,409
6,512
5,480
6,694
0
79,284
W
Horus
Tofon281
Horus
12,690
5,698
1,030
7,351
21,345
17,276
1,936
7,769
13,366
0
35,027
W
Kukulkan
Warmahine91
Kukulkan
3,603
920
0
0
9,799
2,300
425
4,590
5,093
21,517
0
W
Thanatos
22,567
7,336
0
16,736
19,061
8,653
4,647
8,127
10,720
0
103,131
L
Guan Yu
darkmjd12
Guan Yu
4,363
2,154
0
560
17,061
8,314
469
2,380
14,182
0
25,362
L
Thanatos
just-FINISHER
Thanatos
4,574
1,201
0
4,611
16,161
5,794
284
3,233
12,598
0
31,175
L
Ra
tp4p
Ra
10,198
1,760
3,064
3,251
14,543
3,930
542
3,110
11,211
38,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
57,342
334
Minions Killed
413
0
Camps Cleared
0
1,756,059
Distance Traveled
1,998,407
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,452
430
90
4
0
311,538
2
W
Cthulhu
11,108
505
59
3
0
395,525
3
L
Morgan Le Fay
11,138
506
69
3
0
368,397
3
W
Medusa
11,659
530
123
6
0
427,880
2
W
Horus
12,079
549
52
2
0
418,109
0
W
Kukulkan
8,314
378
34
2
0
299,763
1
W
Thanatos
14,182
645
145
7
0
457,130
2
L
Guan Yu
8,412
382
45
2
0
352,110
1
L
Thanatos
7,465
339
46
2
0
358,508
0
L
Ra
9,966
453
84
4
0
365,506
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role