Player Matchup

Sobek
Sobek
KrustyNight1080
Sobek
Level 29
God Stats
11W - 8L
1,725 SR
Queue Stats
303W - 338L
1,384 Elo+
Solo
Ah Puch
Ah Puch
LillyMyLove
Ah Puch
Level 29
God Stats
2W - 2L
1,731 SR
Queue Stats
86W - 108L
1,320 Elo+
Solo
Neith
Neith
TruStonerr
Neith
Level 21
God Stats
52W - 70L
1,480 SR
Queue Stats
61W - 79L
1,372 Elo+
Solo
Medusa
Medusa
ZestyIGalaxy
Medusa
Level 28
God Stats
2W - 2L
1,627 SR
Queue Stats
25W - 20L
1,471 Elo+
Solo
Anubis
Anubis
topo_solis
Anubis
Level 28
God Stats
4W - 8L
1,457 SR
Queue Stats
101W - 107L
1,381 Elo+
Solo
Team Averages
Level 27
1,604 SR
1,386 Elo+

VS

Team Averages
Level 25
1,563 SR
1,420 Elo+
Thor
Thor
Carolina_OvR
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,582 Elo+
Solo
Cthulhu
Cthulhu
D-gray-man17
Cthulhu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,412 Elo+
Party 1
Persephone
Persephone
GarglingHarlot
Persephone
Level 65
God Stats
3W - 4L
1,786 SR
Queue Stats
70W - 94L
1,460 Elo+
Party 1
Artemis
Artemis
JOEonthaBlock
Artemis
Level 29
God Stats
20W - 25L
1,530 SR
Queue Stats
110W - 108L
1,420 Elo+
Solo
Tiamat
Tiamat
gigatron357
Tiamat
Level 10
God Stats
17W - 19L
1,500 SR
Queue Stats
57W - 69L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
9,062
378
2,052
20,358
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
LillyMyLove
Ah Puch
18
5 / 10 / 2
12,428
518
10,952
25,351
7,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
15
2 / 12 / 3
10,242
427
6,559
20,817
5,040
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
9
1 / 6 / 1
8,029
335
4,025
7,991
1,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
topo_solis
Anubis
20
11 / 13 / 4
14,663
611
21,476
25,859
10,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 7
14,611
609
22,227
21,428
9,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
D-gray-man17
Cthulhu
15
0 / 7 / 10
10,264
428
3,781
17,942
12,011
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
GarglingHarlot
Persephone
20
9 / 3 / 6
14,423
601
19,395
13,376
6,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
20
14 / 3 / 5
13,757
573
21,281
17,989
5,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
7 / 3 / 10
12,994
541
15,984
17,689
15,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
21
Kills
47
47
Deaths
22
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
17
6
7
3.42
W
Cthulhu
D-gray-man17
Cthulhu
0
7
10
0.71
W
Persephone
GarglingHarlot
Persephone
9
3
6
4
W
Artemis
14
3
5
5.5
L
2
6
1
0.42
L
Ah Puch
LillyMyLove
Ah Puch
5
10
2
0.6
L
Neith
2
12
3
0.29
L
Medusa
1
6
1
0.25
W
Tiamat
7
3
10
4
L
Anubis
topo_solis
Anubis
11
13
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,064
Damage
82,668
100,376
Taken
88,424
39,942
Mitigated
49,080
16,269
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,227
3,774
0
4,634
21,428
9,529
2,824
9,270
11,108
0
115,798
W
Cthulhu
D-gray-man17
Cthulhu
3,781
300
0
886
17,942
12,011
425
7,364
10,578
26,970
0
W
Persephone
GarglingHarlot
Persephone
19,395
985
0
2,181
13,376
6,099
2,543
6,676
6,697
98,716
0
W
Artemis
21,281
12,799
379
4,921
17,989
5,627
5,130
5,753
11,140
0
119,380
L
2,052
143
0
2,067
20,358
14,623
0
6,036
14,322
14,359
0
L
Ah Puch
LillyMyLove
Ah Puch
10,952
529
51
3,194
25,351
7,646
866
15,749
9,602
67,873
0
L
Neith
6,559
2,922
0
3,598
20,817
5,040
0
8,735
12,082
0
39,267
L
Medusa
4,025
2,438
0
0
7,991
1,862
0
1,757
6,234
0
18,696
W
Tiamat
15,984
3,369
0
5,671
17,689
15,814
1,054
5,486
12,203
82,305
0
L
Anubis
topo_solis
Anubis
21,476
821
0
7,359
25,859
10,771
604
7,344
18,515
72,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,424
Gold Earned
66,049
343
Minions Killed
631
0
Camps Cleared
0
1,547,454
Distance Traveled
2,216,295
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,611
609
173
7
0
447,871
1
W
Cthulhu
10,264
428
48
2
0
432,979
0
W
Persephone
14,423
601
157
7
0
447,651
4
W
Artemis
13,757
573
135
6
0
407,749
2
L
Sobek
9,062
378
21
1
0
326,574
5
L
Ah Puch
12,428
518
122
5
0
330,654
1
L
Neith
10,242
427
67
3
0
361,210
4
L
Medusa
8,029
335
30
1
0
208,158
0
W
Tiamat
12,994
541
118
5
0
480,045
1
L
Anubis
14,663
611
103
4
0
320,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role