Player Matchup

Anhur
Anhur
Jakey Sipz
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 89L
1,367 Elo+
Solo
Hades
Hades
coolestlemur720
Hades
Level 81
God Stats
1W - 1L
1,167 SR
Queue Stats
147W - 120L
1,416 Elo+
Party 1
Sol
Sol
dregscope
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,230 Elo+
Party 2
Ares
Ares
wot Puma
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,230 Elo+
Party 2
Terra
Terra
zeemaninmask
Terra
Level 44
God Stats
1W - 1L
1,284 SR
Queue Stats
52W - 63L
1,398 Elo+
Party 1
Team Averages
Level 69
1,390 SR
1,328 Elo+

VS

Team Averages
Level 98
1,484 SR
1,423 Elo+
Guan Yu
Guan Yu
Da_Real_JayBoy
Guan Yu
Level 124
God Stats
0W - 2L
1,331 SR
Queue Stats
65W - 70L
1,341 Elo+
Solo
Cernunnos
Cernunnos
DaringBaboon
Cernunnos
Level 87
God Stats
1W - 3L
1,510 SR
Queue Stats
185W - 152L
1,467 Elo+
Party 3
Ullr
Ullr
Lana_Del_K
Ullr
Level 66
God Stats
0W - 1L
1,559 SR
Queue Stats
170W - 138L
1,428 Elo+
Party 3
Ganesha
Ganesha
OmnislashMateria
Ganesha
Level 106
God Stats
1W - 3L
1,575 SR
Queue Stats
150W - 123L
1,425 Elo+
Party 3
Xing Tian
Xing Tian
chiivzz
Xing Tian
Level 108
God Stats
1W - 2L
1,443 SR
Queue Stats
140W - 121L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
5 / 5 / 26
12,028
859
17,907
17,606
8,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 5 / 20
12,165
869
23,501
20,424
13,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 4 / 17
12,235
874
28,668
12,367
5,564
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
18
3 / 5 / 19
10,793
771
9,478
19,054
19,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 3 / 25
10,534
752
3,929
14,782
16,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 9
10,109
722
6,983
19,616
14,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DaringBaboon
Cernunnos
20
9 / 5 / 6
12,457
890
25,097
16,339
6,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 7 / 10
9,853
704
7,845
16,524
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 8 / 15
9,721
694
15,884
23,259
25,042
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
chiivzz
Xing Tian
17
4 / 5 / 7
10,047
718
8,624
18,235
23,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
68
36
Kills
21
22
Deaths
36
107
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
11
9
0.77
L
Cernunnos
DaringBaboon
Cernunnos
9
5
6
2.4
W
Anhur
5
5
26
3.6
L
3
7
10
1.14
L
1
8
15
1.06
L
Xing Tian
chiivzz
Xing Tian
4
5
7
1.5
W
11
5
20
4.2
W
14
4
17
5.63
W
Ares
3
5
19
2.5
W
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,483
Damage
64,433
84,233
Taken
93,973
63,591
Mitigated
75,501
38,855
Healing
27,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,983
1,249
4,797
3,434
19,616
14,514
0
14,510
5,106
0
9,660
L
Cernunnos
DaringBaboon
Cernunnos
25,097
7,271
990
4,890
16,339
6,350
0
11,344
4,995
0
48,090
W
Anhur
17,907
8,893
2,781
6,089
17,606
8,812
1,781
5,344
12,262
0
39,546
L
7,845
3,748
200
2,617
16,524
5,880
0
11,318
5,206
0
21,704
L
15,884
465
1,243
4,785
23,259
25,042
0
16,040
7,219
26,379
0
L
Xing Tian
chiivzz
Xing Tian
8,624
335
2,487
2,500
18,235
23,715
0
12,364
5,871
15,878
0
W
23,501
5,386
2,196
8,565
20,424
13,860
943
5,437
14,987
38,153
0
W
28,668
11,208
0
2,343
12,367
5,564
2,172
2,651
9,716
49,076
0
W
Ares
9,478
707
2,178
3,364
19,054
19,263
166
7,036
12,018
20,308
0
W
3,929
681
7,063
4,276
14,782
16,092
122
4,040
10,742
6,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,755
Gold Earned
52,187
139
Minions Killed
108
0
Camps Cleared
0
1,234,571
Distance Traveled
1,161,057
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,109
722
4
0
0
216,874
1
L
Cernunnos
12,457
890
51
4
0
252,040
1
W
Anhur
12,028
859
39
3
0
249,326
3
L
Ullr
9,853
704
41
3
0
225,340
1
L
Ganesha
9,721
694
2
0
0
235,231
0
L
Xing Tian
10,047
718
10
1
0
231,572
1
W
Hades
12,165
869
40
3
0
247,062
1
W
Sol
12,235
874
37
3
0
246,778
0
W
Ares
10,793
771
21
2
0
243,798
3
W
Terra
10,534
752
2
0
0
247,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role