Player Matchup

Tsukuyomi
Tsukuyomi
BKBWarrior
Tsukuyomi
Level 66
God Stats
1W - 1L
1,362 SR
Queue Stats
12W - 10L
1,576 Elo+
Party 1
Khepri
Khepri
Drsz
Khepri
Level 65
God Stats
4W - 0L
1,513 SR
Queue Stats
12W - 7L
1,633 Elo+
Party 1
Ullr
Ullr
Qpsycho
Ullr
Level 95
God Stats
2W - 1L
1,808 SR
Queue Stats
10W - 6L
1,714 Elo+
Party 1
Ne Zha
Ne Zha
Sa1ko
Ne Zha
Level 143
God Stats
1W - 0L
1,738 SR
Queue Stats
91W - 75L
1,652 Elo+
Party 1
Zhong Kui
Zhong Kui
WorldsW0rst
Zhong Kui
Level 123
God Stats
1W - 0L
1,283 SR
Queue Stats
24W - 19L
1,652 Elo+
Party 1
Team Averages
Level 98
1,541 SR
1,646 Elo+

VS

Team Averages
Level 91
1,548 SR
1,425 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Jakillsky
Achilles
Level 124
God Stats
23W - 29L
1,509 SR
Queue Stats
811W - 879L
1,447 Elo+
Solo
Izanami
Izanami
LockdownSolo
Izanami
Level 87
God Stats
10W - 3L
1,733 SR
Queue Stats
171W - 186L
1,406 Elo+
Party 2
Cliodhna
Cliodhna
YaBoiKyoe
Cliodhna
Level 87
God Stats
6W - 11L
1,500 SR
Queue Stats
513W - 622L
1,386 Elo+
Party 3
Merlin
Merlin
jcsgaming15
Merlin
Level 93
God Stats
30W - 30L
1,497 SR
Queue Stats
550W - 651L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BKBWarrior
Tsukuyomi
18
4 / 7 / 8
13,191
550
13,652
18,009
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Drsz
Khepri
18
1 / 3 / 16
12,878
537
7,229
21,821
29,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Qpsycho
Ullr
18
2 / 5 / 7
12,698
529
11,234
15,484
6,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ne Zha
Sa1ko
Ne Zha
20
25 / 1 / 6
16,930
705
43,367
31,326
16,097
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
WorldsW0rst
Zhong Kui
20
10 / 3 / 7
14,903
621
20,798
25,242
25,108
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 7 / 7
10,297
429
8,695
24,357
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Jakillsky
Achilles
17
6 / 7 / 2
12,024
501
12,241
29,734
25,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LockdownSolo
Izanami
16
4 / 9 / 5
10,266
428
16,196
24,712
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
YaBoiKyoe
Cliodhna
19
8 / 8 / 1
12,621
526
17,778
24,625
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
0 / 11 / 5
10,451
435
9,904
14,891
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
42
Kills
19
19
Deaths
42
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
7
7
0.64
W
Tsukuyomi
BKBWarrior
Tsukuyomi
4
7
8
1.14
W
Khepri
Drsz
Khepri
1
3
16
3
L
Achilles
Jakillsky
Achilles
6
7
2
1
L
Izanami
LockdownSolo
Izanami
4
9
5
0.72
W
Ullr
Qpsycho
Ullr
2
5
7
1.1
W
Ne Zha
Sa1ko
Ne Zha
25
1
6
28
W
Zhong Kui
WorldsW0rst
Zhong Kui
10
3
7
4.5
L
Cliodhna
YaBoiKyoe
Cliodhna
8
8
1
1.06
L
Merlin
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,280
Damage
64,814
111,882
Taken
118,319
86,022
Mitigated
54,746
44,494
Healing
31,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,695
1,272
4,178
7,406
24,357
10,402
176
6,446
17,911
31,866
0
W
Tsukuyomi
BKBWarrior
Tsukuyomi
13,652
4,078
0
3,331
18,009
8,797
2,265
1,937
16,072
0
61,247
W
Khepri
Drsz
Khepri
7,229
810
107
4,108
21,821
29,933
1,271
4,704
17,117
22,210
0
L
Achilles
Jakillsky
Achilles
12,241
3,371
0
7,596
29,734
25,221
570
5,756
23,978
0
63,377
L
Izanami
LockdownSolo
Izanami
16,196
10,223
0
5,106
24,712
6,676
670
6,018
18,694
0
82,467
W
Ullr
Qpsycho
Ullr
11,234
5,612
0
3,268
15,484
6,087
5,226
2,303
13,181
0
98,756
W
Ne Zha
Sa1ko
Ne Zha
43,367
13,485
0
20,373
31,326
16,097
3,541
4,841
26,485
0
158,373
W
Zhong Kui
WorldsW0rst
Zhong Kui
20,798
1,500
0
13,307
25,242
25,108
3,093
4,892
20,350
108,901
0
L
Cliodhna
YaBoiKyoe
Cliodhna
17,778
872
0
7,399
24,625
8,255
0
5,054
19,571
0
70,096
L
Merlin
9,904
485
0
275
14,891
4,192
627
4,938
9,953
65,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,600
Gold Earned
55,659
598
Minions Killed
493
0
Camps Cleared
0
2,320,851
Distance Traveled
2,005,697
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,297
429
51
2
0
444,322
3
W
Tsukuyomi
13,191
550
89
4
0
455,339
0
W
Khepri
12,878
537
30
1
0
480,745
4
L
Achilles
12,024
501
100
4
0
319,278
4
L
Izanami
10,266
428
126
5
0
387,827
1
W
Ullr
12,698
529
141
6
0
403,364
5
W
Ne Zha
16,930
705
176
7
0
546,226
5
W
Zhong Kui
14,903
621
162
7
0
435,177
4
L
Cliodhna
12,621
526
106
4
0
444,272
7
L
Merlin
10,451
435
110
5
0
409,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role