Player Matchup

Ra
Ra
ARM33err3eee
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo
Achilles
Achilles
ElipticSage
Achilles
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,413 Elo+
Solo
Vulcan
Vulcan
SIrMrNarwhal
Vulcan
Level 125
God Stats
8W - 9L
1,474 SR
Queue Stats
451W - 515L
1,402 Elo+
Solo
Ravana
Ravana
TheWholeInch
Ravana
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,462 Elo+
Solo
Chaac
Chaac
ZR_Khaotix
Chaac
Level 69
God Stats
0W - 2L
1,397 SR
Queue Stats
89W - 96L
1,465 Elo+
Solo
Team Averages
Level 64
1,474 SR
1,438 Elo+

VS

Team Averages
Level 124
1,501 SR
1,429 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ASBO83
Chang'e
Level 26
God Stats
2W - 0L
1,692 SR
Queue Stats
50W - 73L
1,360 Elo+
Party 1
Set
Set
PuenteFPS
Set
Level 137
God Stats
3W - 3L
1,434 SR
Queue Stats
128W - 130L
1,413 Elo+
Party 1
Hercules
Hercules
TrigonsMage
Hercules
Level 144
God Stats
3W - 2L
1,345 SR
Queue Stats
106W - 137L
1,412 Elo+
Party 2
Merlin
Merlin
YaBoiJolley
Merlin
Level 157
God Stats
2W - 1L
1,533 SR
Queue Stats
192W - 193L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,654
666
3,487
8,160
2,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
ElipticSage
Achilles
14
0 / 7 / 3
8,380
645
5,212
15,489
12,553
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
18
5 / 6 / 4
11,239
865
12,226
11,247
4,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
14
2 / 7 / 2
8,702
669
4,771
12,336
5,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
19
6 / 5 / 5
11,585
891
19,311
19,201
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
2 / 4 / 15
10,192
784
11,444
12,230
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ASBO83
Chang'e
17
1 / 5 / 21
10,155
781
5,513
13,162
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 1 / 12
12,561
966
19,377
13,426
7,284
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
TrigonsMage
Hercules
7
1 / 0 / 4
7,548
581
639
1,307
561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
9 / 3 / 13
12,614
970
18,524
11,807
4,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
13
Kills
31
31
Deaths
13
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
4
15
2.38
L
0
6
4
0.33
W
Chang'e
ASBO83
Chang'e
1
5
21
2.3
L
Achilles
ElipticSage
Achilles
0
7
3
0.21
W
18
1
12
24
L
Vulcan
5
6
4
1.17
L
Ravana
2
7
2
0.43
W
Hercules
TrigonsMage
Hercules
1
0
4
3
W
Merlin
9
3
13
5.17
L
Chaac
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,007
Damage
55,497
66,433
Taken
51,932
41,039
Mitigated
21,907
18,126
Healing
24,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,444
1,070
1,561
1,518
12,230
4,200
2,259
4,116
7,888
23,139
0
L
3,487
108
2,126
807
8,160
2,624
0
4,306
3,826
18,431
0
W
Chang'e
ASBO83
Chang'e
5,513
237
5,486
4,537
13,162
5,622
141
3,076
9,613
14,702
0
L
Achilles
ElipticSage
Achilles
5,212
1,619
473
659
15,489
12,553
844
7,807
7,477
0
9,499
W
19,377
8,301
1,560
5,694
13,426
7,284
1,572
3,055
10,123
0
33,268
L
Vulcan
12,226
5,038
1,983
1,486
11,247
4,318
1,190
7,975
3,194
34,450
0
L
Ravana
4,771
1,175
482
1,491
12,336
5,295
641
5,447
6,839
0
6,665
W
Hercules
TrigonsMage
Hercules
639
0
554
940
1,307
561
34
573
734
0
560
W
Merlin
18,524
565
219
2,139
11,807
4,240
968
4,893
6,539
52,242
0
L
Chaac
19,311
1,229
1,054
7,565
19,201
16,249
536
9,368
9,534
0
38,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
53,070
133
Minions Killed
155
0
Camps Cleared
0
1,101,510
Distance Traveled
1,003,423
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,192
784
28
2
0
211,634
0
L
Ra
8,654
666
31
2
0
196,331
0
W
Chang'e
10,155
781
21
2
0
202,071
0
L
Achilles
8,380
645
3
0
0
218,343
0
W
Set
12,561
966
39
3
0
282,013
0
L
Vulcan
11,239
865
59
5
0
211,184
3
L
Ravana
8,702
669
7
1
0
227,282
1
W
Hercules
7,548
581
1
0
0
49,840
0
W
Merlin
12,614
970
66
5
0
257,865
2
L
Chaac
11,585
891
33
3
0
248,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role