Player Matchup

Pele
Pele
 
Pele
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Domin8or33cx
Thor
Level 41
God Stats
2W - 1L
1,769 SR
Queue Stats
137W - 176L
1,362 Elo+
Party 2
Agni
Agni
LoveMeSumDDs
Agni
Level 64
God Stats
1W - 1L
1,217 SR
Queue Stats
171W - 196L
1,380 Elo+
Party 2
Ares
Ares
krispy_b0i453
Ares
Level 54
God Stats
3W - 1L
1,521 SR
Queue Stats
109W - 116L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
saucyskyy25
Danzaburou
Level 45
God Stats
1W - 2L
1,335 SR
Queue Stats
49W - 60L
1,388 Elo+
Party 3
Team Averages
Level 58
1,468 SR
1,396 Elo+

VS

Team Averages
Level 57
1,596 SR
1,398 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DnC X Gentleman
Anubis
Level 22
God Stats
1W - 7L
1,423 SR
Queue Stats
1W - 8L
1,154 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KnoBull
Cu Chulainn
Level 48
God Stats
3W - 3L
1,831 SR
Queue Stats
38W - 31L
1,473 Elo+
Party 4
Thanatos
Thanatos
YOTlCOJO
Thanatos
Level 102
God Stats
49W - 59L
1,487 SR
Queue Stats
1,034W - 1,244L
1,365 Elo+
Solo
Kukulkan
Kukulkan
buglyB_306
Kukulkan
Level 66
God Stats
7W - 6L
1,740 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
8 / 1 / 1
8,231
633
6,061
8,132
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 2
6,570
505
3,098
5,713
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 2 / 3
7,870
605
8,372
6,868
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 6
6,429
495
2,944
6,359
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
saucyskyy25
Danzaburou
11
2 / 0 / 3
6,650
512
4,393
4,978
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 4 / 0
5,575
429
4,390
7,873
3,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 5 / 0
5,153
396
3,199
5,463
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
KnoBull
Cu Chulainn
12
3 / 2 / 0
7,195
553
5,712
12,395
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
YOTlCOJO
Thanatos
11
0 / 4 / 1
6,227
479
2,083
8,301
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
buglyB_306
Kukulkan
10
1 / 5 / 0
6,235
480
3,480
6,866
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
4
4
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
1
8.5
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
0
5
0
0
W
1
1
2
2
L
Cu Chulainn
KnoBull
Cu Chulainn
3
2
0
1.5
W
7
2
3
4.25
L
Thanatos
YOTlCOJO
Thanatos
0
4
1
0.13
L
Kukulkan
buglyB_306
Kukulkan
1
5
0
0.2
W
1
0
6
4
W
Danzaburou
saucyskyy25
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
18,864
32,050
Taken
40,898
14,839
Mitigated
16,130
9,372
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,061
2,365
0
3,026
8,132
2,991
0
1,046
6,917
0
56,518
L
Sun Wukong
 
Sun Wukong
4,390
957
199
1,063
7,873
3,269
0
2,902
4,897
0
28,821
L
3,199
267
322
522
5,463
2,003
0
1,188
4,275
19,104
0
W
3,098
391
0
1,544
5,713
3,794
0
0
4,983
0
25,932
L
Cu Chulainn
KnoBull
Cu Chulainn
5,712
888
0
4,682
12,395
5,853
0
1,112
10,511
0
25,992
W
8,372
321
0
2,243
6,868
2,232
179
2,813
4,009
37,809
0
L
Thanatos
YOTlCOJO
Thanatos
2,083
866
0
5,245
8,301
3,137
0
1,008
7,259
0
36,859
L
Kukulkan
buglyB_306
Kukulkan
3,480
53
0
328
6,866
1,868
0
4,558
1,906
29,115
0
W
2,944
79
475
1,660
6,359
4,490
155
1,769
4,543
20,592
0
W
Danzaburou
saucyskyy25
Danzaburou
4,393
1,525
0
424
4,978
1,332
689
1,318
3,660
0
32,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
30,385
312
Minions Killed
255
0
Camps Cleared
0
1,222,829
Distance Traveled
1,075,826
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,231
633
98
8
0
289,009
2
L
Sun Wukong
5,575
429
48
4
0
230,656
3
L
Anubis
5,153
396
39
3
0
196,648
3
W
Thor
6,570
505
49
4
0
230,322
1
L
Cu Chulainn
7,195
553
49
4
0
211,511
0
W
Agni
7,870
605
64
5
0
230,536
3
L
Thanatos
6,227
479
78
6
0
241,753
0
L
Kukulkan
6,235
480
41
3
0
195,258
2
W
Ares
6,429
495
31
2
0
242,819
1
W
Danzaburou
6,650
512
70
5
0
230,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role