Player Matchup

Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Mikedubz
Baron Samedi
Level 126
God Stats
4W - 7L
1,550 SR
Queue Stats
44W - 44L
1,533 Elo+
Party 2
Tyr
Tyr
drizzz12
Tyr
Level 52
God Stats
12W - 17L
1,456 SR
Queue Stats
113W - 117L
1,501 Elo+
Party 2
Team Averages
Level 87
1,502 SR
1,511 Elo+

VS

Team Averages
Level 57
1,551 SR
1,341 Elo+
Thor
Thor
Gurenz2
Thor
Level 6
God Stats
1W - 0L
1,768 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Ullr
Ullr
Lücãrio
Ullr
Level 157
God Stats
3W - 0L
1,459 SR
Queue Stats
13W - 9L
1,647 Elo+
Party 1
Ra
Ra
SamyuZ
Ra
Level 7
God Stats
1W - 2L
1,425 SR
Queue Stats
1W - 2L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 8 / 6
10,985
687
10,534
17,048
4,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mikedubz
Baron Samedi
16
8 / 6 / 5
11,785
737
13,271
14,121
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 3 / 12
10,095
631
6,770
13,031
12,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gurenz2
Thor
15
4 / 3 / 9
11,051
691
9,052
13,124
3,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
17
10 / 3 / 5
12,623
789
20,452
11,615
4,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
15
3 / 9 / 9
10,877
680
7,628
11,786
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
15
Kills
17
17
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
8
6
1.13
W
Thor
Gurenz2
Thor
4
3
9
2.83
W
Ullr
10
3
5
4.17
L
Baron Samedi
Mikedubz
Baron Samedi
8
6
5
1.75
W
Ra
3
9
9
0.83
L
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
37,132
44,200
Taken
36,525
22,986
Mitigated
12,442
7,891
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,534
8,885
0
2,618
17,048
4,697
1,642
2,913
13,835
0
52,046
W
Thor
Gurenz2
Thor
9,052
749
0
937
13,124
3,985
0
5,586
7,538
0
18,858
W
Ullr
20,452
6,546
0
1,602
11,615
4,296
2,147
4,680
6,935
0
56,941
L
Baron Samedi
Mikedubz
Baron Samedi
13,271
560
1,129
2,190
14,121
5,438
963
1,086
12,816
42,590
0
W
Ra
7,628
648
1,816
2,053
11,786
4,161
413
3,247
8,539
22,387
0
L
6,770
605
0
1,954
13,031
12,851
408
2,991
9,646
0
18,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
34,551
160
Minions Killed
154
9
Camps Cleared
5
791,495
Distance Traveled
834,110
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,985
687
74
5
5
229,801
0
W
Thor
11,051
691
22
1
2
282,822
1
W
Ullr
12,623
789
83
5
2
291,450
4
L
Baron Samedi
11,785
737
65
4
2
235,974
0
W
Ra
10,877
680
49
3
1
259,838
0
L
Tyr
10,095
631
21
1
2
325,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role