Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Hrafena
Cliodhna
Level 159
God Stats
9W - 12L
1,495 SR
Queue Stats
152W - 132L
1,605 Elo+
Party 2
Bacchus
Bacchus
Tahlric
Bacchus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 54L
1,572 Elo+
Party 2
Izanami
Izanami
TinyandTall
Izanami
Level 16
God Stats
13W - 6L
1,624 SR
Queue Stats
16W - 14L
1,480 Elo+
Party 2
Ra
Ra
Zexl
Ra
Level 143
God Stats
16W - 16L
1,560 SR
Queue Stats
141W - 142L
1,587 Elo+
Party 2
Team Averages
Level 118
1,536 SR
1,549 Elo+

VS

Team Averages
Level 85
1,554 SR
1,577 Elo+
Ravana
Ravana
BestBronzeLife
Ravana
Level 159
God Stats
3W - 1L
1,936 SR
Queue Stats
224W - 203L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
CHAOS CARLO
Heimdallr
Level 159
God Stats
3W - 6L
1,576 SR
Queue Stats
286W - 251L
1,613 Elo+
Party 1
Ymir
Ymir
K00LA1DCRUSH
Ymir
Level 64
God Stats
26W - 28L
1,526 SR
Queue Stats
260W - 269L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
asszss
Guan Yu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 16L
1,670 Elo+
Party 1
Hel
Hel
shelbylenay
Hel
Level 31
God Stats
6W - 10L
1,233 SR
Queue Stats
115W - 169L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
6 / 0 / 1
8,993
642
8,153
4,145
1,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Hrafena
Cliodhna
14
4 / 1 / 7
8,700
621
6,498
7,541
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Tahlric
Bacchus
11
1 / 1 / 6
7,172
512
3,868
8,334
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
TinyandTall
Izanami
14
2 / 2 / 2
8,758
626
2,823
6,420
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
Zexl
Ra
14
3 / 0 / 2
8,767
626
5,955
6,973
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,380
456
6,588
7,834
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
CHAOS CARLO
Heimdallr
12
1 / 4 / 1
6,787
485
3,405
8,466
2,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
6,410
458
2,324
11,506
6,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
asszss
Guan Yu
12
1 / 3 / 1
7,180
513
1,616
6,972
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 4 / 0
5,615
401
1,145
6,924
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
4
4
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
1
6.5
L
1
3
0
0.33
L
Heimdallr
CHAOS CARLO
Heimdallr
1
4
1
0.38
W
Cliodhna
Hrafena
Cliodhna
4
1
7
7.5
L
1
2
0
0.5
W
Bacchus
Tahlric
Bacchus
1
1
6
4
W
Izanami
TinyandTall
Izanami
2
2
2
1.5
W
Ra
Zexl
Ra
3
0
2
4
L
Guan Yu
asszss
Guan Yu
1
3
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,297
Damage
15,078
33,413
Taken
41,702
14,976
Mitigated
20,108
14,904
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,153
3,414
0
1,994
4,145
1,420
2,403
207
3,898
0
66,695
L
6,588
1,294
0
1,998
7,834
2,050
0
2,604
5,230
0
40,248
L
Heimdallr
CHAOS CARLO
Heimdallr
3,405
1,434
0
1,563
8,466
2,246
0
1,378
7,088
0
42,868
W
Cliodhna
Hrafena
Cliodhna
6,498
494
0
2,622
7,541
2,326
154
218
7,323
0
48,348
L
2,324
480
1,610
2,109
11,506
6,252
0
3,420
8,086
23,589
0
W
Bacchus
Tahlric
Bacchus
3,868
499
0
2,293
8,334
7,123
0
1,785
6,509
18,819
0
W
Izanami
TinyandTall
Izanami
2,823
1,888
0
2,397
6,420
1,815
1,188
0
6,160
0
53,117
W
Ra
Zexl
Ra
5,955
861
1,721
3,877
6,973
2,292
743
1,063
5,794
67,444
0
L
Guan Yu
asszss
Guan Yu
1,616
0
0
626
6,972
7,767
202
0
6,972
0
32,269
L
1,145
53
240
2,597
6,924
1,793
0
2,421
4,503
24,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
32,372
483
Minions Killed
356
0
Camps Cleared
0
1,466,822
Distance Traveled
1,343,204
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,993
642
107
8
0
276,563
2
L
Ravana
6,380
456
78
6
0
299,447
3
L
Heimdallr
6,787
485
91
7
0
232,591
3
W
Cliodhna
8,700
621
88
6
0
338,993
5
L
Ymir
6,410
458
41
3
0
279,937
4
W
Bacchus
7,172
512
32
2
0
283,687
4
W
Izanami
8,758
626
125
9
0
256,657
3
W
Ra
8,767
626
131
9
0
310,922
0
L
Guan Yu
7,180
513
91
7
0
254,092
0
L
Hel
5,615
401
55
4
0
277,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role