Player Matchup

Olorun
Olorun
DaMysteriousMrM
Olorun
Level 29
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 2
Fenrir
Fenrir
FamiIy
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 60L
1,333 Elo+
Party 2
Horus
Horus
notjojua
Horus
Level 108
God Stats
14W - 4L
1,746 SR
Queue Stats
222W - 213L
1,515 Elo+
Party 2
Team Averages
Level 52
1,495 SR
1,395 Elo+

VS

Team Averages
Level 25
1,417 SR
1,307 Elo+
Kali
Kali
Anthony0336
Kali
Level 18
God Stats
23W - 12L
1,588 SR
Queue Stats
47W - 56L
1,399 Elo+
Party 1
Thoth
Thoth
PennyWiseX
Thoth
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,271 Elo+
Solo
Sobek
Sobek
Swanhub
Sobek
Level 12
God Stats
1W - 10L
1,162 SR
Queue Stats
10W - 18L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,057
732
6,183
6,964
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
FamiIy
Fenrir
13
9 / 1 / 6
8,604
782
8,321
9,280
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
notjojua
Horus
12
2 / 1 / 12
7,568
688
7,350
9,263
6,367
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,989
635
6,802
10,852
3,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
10
1 / 4 / 2
7,101
646
5,589
4,605
972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Swanhub
Sobek
9
0 / 4 / 2
6,146
559
3,279
12,678
7,198
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
4
1
11
9.5
W
Fenrir
FamiIy
Fenrir
9
1
6
12
L
Thoth
1
4
2
0.5
L
Sobek
Swanhub
Sobek
0
4
2
0.25
W
Horus
notjojua
Horus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,854
Damage
15,670
25,507
Taken
28,135
13,089
Mitigated
11,897
8,971
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,802
2,728
0
2,203
10,852
3,727
5
2,342
8,510
0
14,383
W
6,183
3,612
635
972
6,964
2,565
1,465
3,593
3,371
23,037
0
W
Fenrir
FamiIy
Fenrir
8,321
2,323
0
2,496
9,280
4,157
88
3,657
5,623
0
17,659
L
Thoth
5,589
717
0
320
4,605
972
0
104
4,501
23,455
0
L
Sobek
Swanhub
Sobek
3,279
291
0
655
12,678
7,198
0
3,841
8,837
9,182
0
W
Horus
notjojua
Horus
7,350
3,483
1,058
3,810
9,263
6,367
95
2,451
6,812
0
21,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
20,236
88
Minions Killed
81
7
Camps Cleared
1
651,409
Distance Traveled
547,881
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,989
635
28
3
1
171,377
3
W
Olorun
8,057
732
43
4
1
209,970
0
W
Fenrir
8,604
782
18
2
2
240,575
3
L
Thoth
7,101
646
45
4
0
169,584
2
L
Sobek
6,146
559
8
1
0
206,920
9
W
Horus
7,568
688
27
2
4
200,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role