Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Draxxen1
Chaac
Level 62
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
mewcariothefur
Geb
Level 18
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Cliodhna
Cliodhna
swampy_x
Cliodhna
Level 88
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
xenomorph714
Persephone
Level 33
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,452 SR
1,442 Elo+

VS

Team Averages
Level 68
1,529 SR
1,428 Elo+
Cliodhna
Cliodhna
Akatsuki-Giyuu
Cliodhna
Level 108
God Stats
3W - 3L
1,653 SR
Queue Stats
68W - 73L
1,439 Elo+
Party 3
Chaac
Chaac
DiogenesPitch405
Chaac
Level 17
God Stats
16W - 9L
1,598 SR
Queue Stats
100W - 118L
1,399 Elo+
Party 2
Nox
Nox
LordDownSyndrome
Nox
Level 86
God Stats
1W - 1L
1,260 SR
Queue Stats
188W - 234L
1,378 Elo+
Party 2
Achilles
Achilles
Suburban_Demon
Achilles
Level 49
God Stats
2W - 2L
1,344 SR
Queue Stats
40W - 42L
1,437 Elo+
Party 3
Vulcan
Vulcan
justavant_
Vulcan
Level 82
God Stats
1W - 0L
1,789 SR
Queue Stats
26W - 29L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 6 / 0
6,223
366
5,804
11,016
4,210
Talisman

Talisman

+75
Health
+15
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Draxxen1
Chaac
15
3 / 3 / 1
8,909
524
6,914
14,638
12,917
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 1
6,677
393
3,032
12,791
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
swampy_x
Cliodhna
16
4 / 3 / 3
9,311
548
7,791
12,537
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
xenomorph714
Persephone
14
1 / 5 / 0
8,196
482
2,841
8,091
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
9 / 4 / 5
10,620
625
14,231
12,873
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 4
9,007
530
11,037
14,413
8,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
3 / 0 / 7
8,738
514
4,109
3,980
1,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
15
2 / 1 / 1
9,059
533
5,570
10,828
10,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Vulcan
justavant_
Vulcan
18
2 / 2 / 5
10,363
610
7,339
8,373
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
24
23
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
W
Cliodhna
9
4
5
2.88
W
8
1
4
10
L
Chaac
Draxxen1
Chaac
3
3
1
1.17
W
3
0
7
6.5
W
Achilles
2
1
1
2.5
W
Vulcan
justavant_
Vulcan
2
2
5
2.25
L
0
6
1
0.08
L
Cliodhna
swampy_x
Cliodhna
4
3
3
1.83
L
Persephone
xenomorph714
Persephone
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,382
Damage
42,286
59,073
Taken
50,467
33,002
Mitigated
30,286
13,956
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,804
2,527
0
1,637
11,016
4,210
100
1,730
9,286
0
30,372
W
Cliodhna
14,231
1,928
0
1,716
12,873
6,389
972
313
12,520
0
68,809
W
11,037
2,893
0
8,912
14,413
8,083
1,042
3,130
11,205
0
41,286
L
Chaac
Draxxen1
Chaac
6,914
1,605
0
6,079
14,638
12,917
213
63
14,575
0
47,979
W
4,109
467
0
1,133
3,980
1,627
1,752
1,116
2,826
23,391
0
W
Achilles
5,570
2,243
0
1,040
10,828
10,623
1,179
0
10,828
0
45,454
W
Vulcan
justavant_
Vulcan
7,339
2,443
0
2,826
8,373
3,564
439
1,314
6,947
80,092
0
L
3,032
705
0
818
12,791
8,995
0
3,297
9,494
13,136
0
L
Cliodhna
swampy_x
Cliodhna
7,791
1,158
0
4,875
12,537
4,549
771
2,130
10,407
0
70,503
L
Persephone
xenomorph714
Persephone
2,841
35
0
547
8,091
2,331
1,127
4,226
3,860
35,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
47,787
346
Minions Killed
492
0
Camps Cleared
0
1,526,637
Distance Traveled
1,627,858
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,223
366
50
3
0
281,379
1
W
Cliodhna
10,620
625
124
7
0
365,950
4
W
Chaac
9,007
530
71
4
0
326,641
1
L
Chaac
8,909
524
85
5
0
291,622
0
W
Nox
8,738
514
49
3
0
268,593
1
W
Achilles
9,059
533
93
5
0
321,019
0
W
Vulcan
10,363
610
155
9
0
345,655
5
L
Geb
6,677
393
15
1
0
281,490
0
L
Cliodhna
9,311
548
132
8
0
380,002
1
L
Persephone
8,196
482
64
4
0
292,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role