Player Matchup

Danzaburou
Danzaburou
Gold V
MrWigglyLake
Danzaburou
Gold V
Level 128
God Stats
8W - 0L
1,718 SR
Queue Stats
37W - 21L
1,595 MMR
Party 1
Fenrir
Fenrir
Gold V
MrWigglyLake
Fenrir
Gold V
Level 36
God Stats
24W - 10L
1,966 SR
Queue Stats
112W - 87L
1,658 MMR
Party 1
Artio
Artio
Gold V
RevelationTW_
Artio
Gold V
Level 86
God Stats
10W - 0L
1,846 SR
Queue Stats
17W - 15L
1,595 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,843 SR
1,616 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 93
1,573 SR
1,619 MMR
Chiron
Chiron
Gold III
Combbo
Chiron
Gold III
Level 107
God Stats
1W - 1L
1,483 SR
Queue Stats
98W - 114L
1,639 MMR
Party 2
Chaac
Chaac
Gold II
Zindol
Chaac
Gold II
Level 103
God Stats
20W - 27L
1,590 SR
Queue Stats
177W - 217L
1,614 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
bellquesito
Morgan Le Fay
Gold III
Level 68
God Stats
20W - 20L
1,647 SR
Queue Stats
95W - 111L
1,606 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrWigglyLake
Danzaburou
12
2 / 0 / 12
8,531
776
10,913
7,956
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
13
11 / 2 / 3
9,533
867
8,997
9,382
7,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 13
8,135
740
4,863
15,280
15,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshThothTiamatAh PuchOdin

VS

Bans
TyrGebAthenaMedusaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Combbo
Chiron
11
1 / 5 / 1
7,169
652
5,014
8,319
2,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Zindol
Chaac
10
1 / 4 / 1
7,472
679
8,195
11,386
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
bellquesito
Morgan Le Fay
10
0 / 6 / 1
6,620
602
4,638
8,100
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
3
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
Combbo
Chiron
1
5
1
0.3
W
Danzaburou
MrWigglyLake
Danzaburou
2
0
12
8
W
Fenrir
11
2
3
6.25
W
2
1
13
8.5
L
Chaac
Zindol
Chaac
1
4
1
0.38
L
Morgan Le Fay
bellquesito
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,773
Damage
17,847
32,618
Taken
27,805
26,359
Mitigated
12,812
13,780
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Combbo
Chiron
5,014
1,644
394
1,372
8,319
2,036
0
631
7,561
0
22,857
W
Danzaburou
MrWigglyLake
Danzaburou
10,913
4,096
0
3,093
7,956
3,440
1,531
1,823
5,930
0
45,070
W
Fenrir
8,997
1,784
0
2,056
9,382
7,106
718
2,228
6,780
0
24,821
W
4,863
563
1,734
6,897
15,280
15,813
468
2,926
12,015
15,293
0
L
Chaac
Zindol
Chaac
8,195
448
0
2,656
11,386
8,659
0
2,551
8,251
3,561
16,340
L
Morgan Le Fay
bellquesito
Morgan Le Fay
4,638
0
167
931
8,100
2,117
0
986
6,992
18,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
21,261
120
Minions Killed
120
7
Camps Cleared
3
657,956
Distance Traveled
608,535
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,169
652
53
5
0
192,161
2
W
Danzaburou
8,531
776
70
6
4
208,268
1
W
Fenrir
9,533
867
34
3
3
224,376
2
W
Artio
8,135
740
16
1
0
225,312
4
L
Chaac
7,472
679
25
2
0
223,843
2
L
Morgan Le Fay
6,620
602
42
4
3
192,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role