Player Matchup

Thor
Thor
Eham07
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,602 Elo+
Solo
Yemoja
Yemoja
Morbid1ntent
Yemoja
Level 27
God Stats
42W - 41L
1,752 SR
Queue Stats
189W - 195L
1,507 Elo+
Solo
Persephone
Persephone
ProblemPlayer
Persephone
Level 27
God Stats
21W - 17L
1,407 SR
Queue Stats
115W - 139L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
lostkeeper
Gilgamesh
Level 26
God Stats
6W - 5L
1,717 SR
Queue Stats
16W - 21L
1,443 Elo+
Party 2
Cernunnos
Cernunnos
xSkaoa
Cernunnos
Level 23
God Stats
18W - 9L
1,740 SR
Queue Stats
68W - 59L
1,675 Elo+
Solo
Team Averages
Level 23
1,623 SR
1,525 Elo+

VS

Team Averages
Level 26
1,568 SR
1,569 Elo+
Mulan
Mulan
JuanchoPerez43
Mulan
Level 19
God Stats
1W - 1L
1,312 SR
Queue Stats
7W - 7L
1,424 Elo+
Solo
Cabrakan
Cabrakan
Polaris287
Cabrakan
Level 27
God Stats
6W - 0L
1,856 SR
Queue Stats
56W - 33L
1,688 Elo+
Solo
Nu Wa
Nu Wa
RobTheAwoken
Nu Wa
Level 28
God Stats
6W - 1L
1,871 SR
Queue Stats
33W - 24L
1,602 Elo+
Party 1
Izanami
Izanami
Tianshi07
Izanami
Level 28
God Stats
23W - 22L
1,586 SR
Queue Stats
324W - 340L
1,402 Elo+
Party 1
Chiron
Chiron
Venhuda
Chiron
Level 27
God Stats
6W - 3L
1,212 SR
Queue Stats
18W - 7L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eham07
Thor
14
6 / 2 / 3
8,431
527
6,535
11,568
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
12
1 / 4 / 3
6,750
422
7,355
13,433
5,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
ProblemPlayer
Persephone
12
2 / 5 / 1
7,513
470
5,195
9,421
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lostkeeper
Gilgamesh
12
1 / 3 / 2
7,223
451
2,748
10,362
4,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
xSkaoa
Cernunnos
11
2 / 5 / 2
6,480
405
6,833
8,487
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,174
573
6,026
8,026
9,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Polaris287
Cabrakan
16
7 / 2 / 1
9,699
606
8,615
11,661
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 4 / 7
9,317
582
11,051
8,149
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tianshi07
Izanami
10
1 / 2 / 3
6,449
403
2,732
6,814
2,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
Venhuda
Chiron
14
4 / 1 / 1
8,306
519
7,903
11,072
3,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
12
Kills
18
19
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
Eham07
Thor
6
2
3
3.75
W
2
3
3
1.17
L
Yemoja
1
4
3
0.63
W
Cabrakan
Polaris287
Cabrakan
7
2
1
3.75
L
Persephone
ProblemPlayer
Persephone
2
5
1
0.5
W
4
4
7
1.88
W
Izanami
Tianshi07
Izanami
1
2
3
1.25
W
Chiron
Venhuda
Chiron
4
1
1
4.5
L
Gilgamesh
lostkeeper
Gilgamesh
1
3
2
0.67
L
Cernunnos
xSkaoa
Cernunnos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
36,327
53,271
Taken
45,722
20,335
Mitigated
24,557
13,369
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Eham07
Thor
6,535
1,986
0
3,270
11,568
4,718
0
5,110
6,458
0
50,760
W
6,026
845
0
1,286
8,026
9,242
711
128
7,898
0
51,527
L
Yemoja
7,355
1,951
986
5,144
13,433
5,634
50
3,168
10,265
26,568
0
W
Cabrakan
Polaris287
Cabrakan
8,615
1,653
0
5,575
11,661
7,227
0
1,833
9,710
74,344
0
L
Persephone
ProblemPlayer
Persephone
5,195
90
74
1,845
9,421
2,720
0
5,488
3,928
39,761
0
W
11,051
1,942
0
1,676
8,149
2,874
536
4,436
3,337
57,469
0
W
Izanami
Tianshi07
Izanami
2,732
1,998
0
316
6,814
2,062
669
2,210
4,604
0
27,278
W
Chiron
Venhuda
Chiron
7,903
4,259
325
4,620
11,072
3,152
922
3,449
7,623
0
45,208
L
Gilgamesh
lostkeeper
Gilgamesh
2,748
1,106
662
628
10,362
4,743
500
3,157
7,205
0
24,946
L
Cernunnos
xSkaoa
Cernunnos
6,833
3,214
0
760
8,487
2,520
195
2,739
5,748
0
32,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
42,945
307
Minions Killed
468
0
Camps Cleared
0
1,375,891
Distance Traveled
1,433,495
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,431
527
107
7
0
314,221
0
W
Mulan
9,174
573
110
7
0
253,613
4
L
Yemoja
6,750
422
33
2
0
276,848
2
W
Cabrakan
9,699
606
120
8
0
289,850
0
L
Persephone
7,513
470
66
4
0
280,179
8
W
Nu Wa
9,317
582
100
6
0
275,005
7
W
Izanami
6,449
403
43
3
0
288,043
4
W
Chiron
8,306
519
95
6
0
326,984
2
L
Gilgamesh
7,223
451
50
3
0
272,311
3
L
Cernunnos
6,480
405
51
3
0
232,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role