Player Matchup

Gilgamesh
Gilgamesh
DegenerateChimp
Gilgamesh
Level 8
God Stats
5W - 4L
1,705 SR
Queue Stats
6W - 7L
1,473 Elo+
Solo
Guan Yu
Guan Yu
GodlyFridge
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LocalViking
Baron Samedi
Level 19
God Stats
1W - 2L
1,175 SR
Queue Stats
15W - 22L
1,402 Elo+
Party 2
Team Averages
Level 12
1,460 SR
1,459 Elo+

VS

Team Averages
Level 49
1,517 SR
1,399 Elo+
Sylvanus
Sylvanus
JustRacc
Sylvanus
Level 28
God Stats
14W - 11L
1,599 SR
Queue Stats
275W - 240L
1,476 Elo+
Party 1
Chaac
Chaac
JustVivid
Chaac
Level 73
God Stats
76W - 50L
1,452 SR
Queue Stats
250W - 209L
1,433 Elo+
Party 1
Janus
Janus
PennyWiseX
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DegenerateChimp
Gilgamesh
17
12 / 0 / 7
14,088
741
28,391
23,518
27,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
GodlyFridge
Guan Yu
15
4 / 1 / 15
13,164
693
10,652
22,276
30,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
LocalViking
Baron Samedi
15
3 / 7 / 14
11,833
623
18,632
24,218
14,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustRacc
Sylvanus
12
2 / 7 / 4
10,521
554
17,159
24,296
22,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JustVivid
Chaac
15
6 / 6 / 2
11,570
609
23,341
25,357
15,384
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
14
0 / 6 / 5
10,552
555
13,402
15,225
4,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
19
Kills
8
8
Deaths
19
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DegenerateChimp
Gilgamesh
12
0
7
15.5
W
Guan Yu
GodlyFridge
Guan Yu
4
1
15
11.5
L
Sylvanus
JustRacc
Sylvanus
2
7
4
0.57
L
Chaac
JustVivid
Chaac
6
6
2
1.17
W
Baron Samedi
LocalViking
Baron Samedi
3
7
14
1.43
L
Janus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,675
Damage
53,902
70,012
Taken
64,878
73,133
Mitigated
42,925
38,474
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DegenerateChimp
Gilgamesh
28,391
9,959
0
4,627
23,518
27,787
368
11,679
11,566
0
60,676
W
Guan Yu
GodlyFridge
Guan Yu
10,652
2,401
8,103
10,466
22,276
30,873
200
8,061
14,215
0
24,688
L
Sylvanus
JustRacc
Sylvanus
17,159
4,265
4,827
7,175
24,296
22,674
0
6,696
16,580
22,925
3,033
L
Chaac
JustVivid
Chaac
23,341
4,614
0
7,611
25,357
15,384
0
8,970
15,797
0
60,816
W
Baron Samedi
LocalViking
Baron Samedi
18,632
813
6,209
9,069
24,218
14,473
601
10,052
14,166
44,178
0
L
Janus
13,402
1,678
80
1,646
15,225
4,867
0
4,076
10,913
38,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
32,643
156
Minions Killed
159
7
Camps Cleared
8
1,046,722
Distance Traveled
959,518
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,088
741
67
4
7
358,144
4
W
Guan Yu
13,164
693
30
2
0
374,769
6
L
Sylvanus
10,521
554
27
1
1
309,684
2
L
Chaac
11,570
609
87
5
4
332,766
7
W
Baron Samedi
11,833
623
59
3
0
313,809
11
L
Janus
10,552
555
45
2
3
317,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role