Player Matchup

Thanatos
Thanatos
Silver III
BrownGravy92
Thanatos
Silver III
Level 129
God Stats
36W - 29L
1,568 SR
Queue Stats
77W - 91L
857 MMR
Party 1
King Arthur
King Arthur
Silver III
Deathmurmer
King Arthur
Silver III
Level 69
God Stats
0W - 2L
1,274 SR
Queue Stats
17W - 36L
997 MMR
Solo
Hou Yi
Hou Yi
Gold V
Joshinit
Hou Yi
Gold V
Level 148
God Stats
14W - 23L
1,612 SR
Queue Stats
107W - 117L
1,279 MMR
Party 1
Awilix
Awilix
Silver III
YoungBuck99
Awilix
Silver III
Level 82
God Stats
3W - 2L
1,638 SR
Queue Stats
126W - 146L
1,001 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
kemkempalace
Zhong Kui
Silver II
Level 123
God Stats
7W - 9L
1,443 SR
Queue Stats
235W - 257L
974 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,507 SR
1,022 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,479 SR
1,143 MMR
Cerberus
Cerberus
Silver V
 
Cerberus
Silver V
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver II
AdvancedTiger15
Da Ji
Silver II
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 204L
936 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
BigMacGrizz
Morgan Le Fay
Silver I
Level 155
God Stats
2W - 0L
1,292 SR
Queue Stats
185W - 183L
1,083 MMR
Solo
Medusa
Medusa
Silver I
CalculusSparrow
Medusa
Silver I
Level 112
God Stats
13W - 12L
1,563 SR
Queue Stats
268W - 290L
1,112 MMR
Solo
Sylvanus
Sylvanus
Silver II
DP1184
Sylvanus
Silver II
Level 160
God Stats
12W - 11L
1,539 SR
Queue Stats
198W - 214L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrownGravy92
Thanatos
16
2 / 6 / 2
9,671
420
5,218
16,832
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Deathmurmer
King Arthur
8
0 / 2 / 1
7,070
307
1,596
8,704
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Joshinit
Hou Yi
17
3 / 2 / 0
10,221
444
6,469
13,301
3,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
7
1 / 2 / 0
7,476
325
1,731
5,505
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
kemkempalace
Zhong Kui
15
0 / 2 / 0
9,158
398
9,245
15,646
9,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatAthenaGilgameshOdin

VS

Bans
GebArtioArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 4
11,043
480
2,561
13,600
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 0 / 4
14,039
610
13,541
19,374
9,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
BigMacGrizz
Morgan Le Fay
20
3 / 0 / 1
13,754
598
8,580
7,357
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 3 / 0
14,899
648
5,845
12,961
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
DP1184
Sylvanus
17
2 / 3 / 5
12,305
535
10,083
18,035
24,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
14
14
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
4
2
W
6
0
4
8
W
Morgan Le Fay
BigMacGrizz
Morgan Le Fay
3
0
1
3.5
L
Thanatos
BrownGravy92
Thanatos
2
6
2
0.5
W
3
3
0
1
W
Sylvanus
DP1184
Sylvanus
2
3
5
1.5
L
King Arthur
Deathmurmer
King Arthur
0
2
1
0.25
L
Hou Yi
Joshinit
Hou Yi
3
2
0
1.5
L
Awilix
1
2
0
0.5
L
Zhong Kui
kemkempalace
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
40,610
59,988
Taken
71,327
25,231
Mitigated
55,282
24,294
Healing
29,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,561
156
0
2,917
13,600
12,791
1,561
3,905
9,695
21,902
0
W
13,541
2,899
0
8,477
19,374
9,889
4,269
3,363
15,886
0
109,048
W
Morgan Le Fay
BigMacGrizz
Morgan Le Fay
8,580
987
0
2,273
7,357
3,092
5,732
3,631
3,726
100,287
0
L
Thanatos
BrownGravy92
Thanatos
5,218
1,929
0
10,480
16,832
5,500
0
2,853
13,979
0
55,965
W
5,845
3,491
0
6,744
12,961
4,941
4,845
71
12,890
0
165,216
W
Sylvanus
DP1184
Sylvanus
10,083
2,486
808
8,648
18,035
24,569
2,610
2,266
15,459
50,999
13,302
L
King Arthur
Deathmurmer
King Arthur
1,596
242
0
1,665
8,704
4,896
0
1,770
6,934
0
17,347
L
Hou Yi
Joshinit
Hou Yi
6,469
3,121
0
3,053
13,301
3,911
450
5,765
7,536
0
64,940
L
Awilix
1,731
953
0
2,310
5,505
1,269
0
1,957
3,548
0
18,762
L
Zhong Kui
kemkempalace
Zhong Kui
9,245
682
0
6,786
15,646
9,655
0
8,197
7,449
62,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
66,040
450
Minions Killed
719
0
Camps Cleared
0
1,599,345
Distance Traveled
2,172,222
6
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,043
480
40
2
0
466,459
8
W
Da Ji
14,039
610
164
7
0
519,404
0
W
Morgan Le Fay
13,754
598
182
8
0
440,941
6
L
Thanatos
9,671
420
106
5
0
407,458
0
W
Medusa
14,899
648
226
10
0
420,145
10
W
Sylvanus
12,305
535
107
5
0
325,273
10
L
King Arthur
7,070
307
40
2
0
202,509
0
L
Hou Yi
10,221
444
130
6
0
457,626
1
L
Awilix
7,476
325
48
2
0
127,323
3
L
Zhong Kui
9,158
398
126
5
0
404,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role