Player Matchup

Set
Set
Ixbio
Set
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 12L
1,789 Elo+
Party 1
Poseidon
Poseidon
Killin4Days
Poseidon
Level 69
God Stats
3W - 0L
1,632 SR
Queue Stats
114W - 76L
1,659 Elo+
Party 1
Horus
Horus
OlderRed89
Horus
Level 27
God Stats
4W - 0L
1,818 SR
Queue Stats
25W - 4L
1,751 Elo+
Party 1
Team Averages
Level 81
1,650 SR
1,733 Elo+

VS

Team Averages
Level 81
1,661 SR
1,378 Elo+
Kukulkan
Kukulkan
BLK_MAINE
Kukulkan
Level 129
God Stats
0W - 1L
1,730 SR
Queue Stats
7W - 9L
1,501 Elo+
Party 2
Arachne
Arachne
FB-DeadShotMos
Arachne
Level 88
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 5L
1,189 Elo+
Party 2
Izanami
Izanami
Peso_Way
Izanami
Level 27
God Stats
3W - 3L
1,596 SR
Queue Stats
147W - 173L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ixbio
Set
14
6 / 4 / 8
9,684
745
10,509
10,350
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Killin4Days
Poseidon
15
8 / 0 / 6
10,126
779
9,665
8,184
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
13
4 / 1 / 11
10,335
795
6,826
14,020
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLK_MAINE
Kukulkan
13
3 / 5 / 2
8,648
665
11,074
10,120
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 11 / 1
7,910
608
7,306
16,394
4,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Peso_Way
Izanami
6
0 / 2 / 0
6,613
509
1,356
2,728
420
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
5
5
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BLK_MAINE
Kukulkan
3
5
2
0.8
L
2
11
1
0.23
W
Set
Ixbio
Set
6
4
8
2.5
W
Poseidon
Killin4Days
Poseidon
8
0
6
11
W
Horus
4
1
11
9.5
L
Izanami
Peso_Way
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,000
Damage
19,736
32,554
Taken
29,242
22,440
Mitigated
7,747
11,792
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BLK_MAINE
Kukulkan
11,074
696
0
1,062
10,120
3,046
0
2,905
7,215
35,440
0
L
7,306
4,325
149
2,694
16,394
4,281
0
6,356
10,038
0
14,379
W
Set
Ixbio
Set
10,509
3,889
0
969
10,350
5,577
862
4,275
5,777
0
26,320
W
Poseidon
Killin4Days
Poseidon
9,665
1,097
0
3,300
8,184
3,247
1,713
3,062
4,796
59,760
0
W
Horus
6,826
2,724
1,967
5,556
14,020
13,616
192
3,130
10,554
0
17,585
L
Izanami
Peso_Way
Izanami
1,356
1,275
96
208
2,728
420
0
404
2,324
0
6,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
23,171
195
Minions Killed
93
10
Camps Cleared
0
733,562
Distance Traveled
424,371
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,648
665
62
5
0
189,304
0
L
Arachne
7,910
608
18
1
0
192,175
0
W
Set
9,684
745
36
3
4
243,243
2
W
Poseidon
10,126
779
126
10
5
236,191
3
W
Horus
10,335
795
33
3
1
254,128
3
L
Izanami
6,613
509
13
1
0
42,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role