Player Matchup

Chaac
Chaac
La10delPipiMessi
Chaac
Level 47
God Stats
9W - 16L
1,321 SR
Queue Stats
225W - 355L
1,285 Elo+
Solo
Olorun
Olorun
Nova jones3230
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,318 Elo+
Party 2
Cerberus
Cerberus
WhiteDeath3654
Cerberus
Level 4
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 11L
1,066 Elo+
Party 2
Team Averages
Level 21
1,385 SR
1,223 Elo+

VS

Team Averages
Level 58
1,433 SR
1,444 Elo+
Bellona
Bellona
INVINCIBLE440
Bellona
Level 48
God Stats
5W - 0L
1,502 SR
Queue Stats
5W - 0L
1,694 Elo+
Solo
Chiron
Chiron
jones_swag16
Chiron
Level 81
God Stats
4W - 3L
1,534 SR
Queue Stats
464W - 616L
1,333 Elo+
Party 1
Fafnir
Fafnir
jrod111303
Fafnir
Level 45
God Stats
3W - 8L
1,264 SR
Queue Stats
194W - 286L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
8,599
614
10,881
19,227
12,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 8 / 0
7,517
537
3,352
14,259
4,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
8
0 / 3 / 0
7,123
509
2,585
10,236
7,645
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
8 / 0 / 9
10,443
746
13,656
10,721
9,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
14
10 / 1 / 7
10,616
758
19,522
9,443
3,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
jrod111303
Fafnir
12
2 / 0 / 12
9,336
667
3,188
10,613
14,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
20
20
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
0
9
12.5
L
1
9
0
0.11
L
0
8
0
0
L
Cerberus
0
3
0
0
W
Chiron
10
1
7
13.5
W
Fafnir
jrod111303
Fafnir
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
36,366
43,722
Taken
30,777
25,281
Mitigated
27,762
10,450
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
13,656
3,054
0
560
10,721
9,879
390
1,998
8,217
0
27,385
L
10,881
2,735
205
5,631
19,227
12,704
0
659
18,568
0
27,441
L
3,352
1,005
1,363
2,721
14,259
4,932
0
1,821
12,438
19,608
0
L
Cerberus
2,585
220
0
530
10,236
7,645
0
904
9,332
9,288
0
W
Chiron
19,522
9,274
802
2,801
9,443
3,694
1,642
2,321
6,735
0
64,460
W
Fafnir
jrod111303
Fafnir
3,188
1,031
0
127
10,613
14,189
0
2,508
7,576
11,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,239
Gold Earned
30,395
107
Minions Killed
144
3
Camps Cleared
7
579,939
Distance Traveled
764,281
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,443
746
25
2
0
272,458
0
L
Chaac
8,599
614
46
3
2
222,017
2
L
Olorun
7,517
537
30
2
1
200,669
1
L
Cerberus
7,123
509
31
2
0
157,253
1
W
Chiron
10,616
758
93
7
7
244,789
1
W
Fafnir
9,336
667
26
2
0
247,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role