Player Matchup

Chronos
Chronos
Fer5318
Chronos
Level 26
God Stats
2W - 10L
1,311 SR
Queue Stats
73W - 88L
1,464 Elo+
Solo
Izanami
Izanami
Jrobidas17
Izanami
Level 25
God Stats
39W - 33L
1,477 SR
Queue Stats
95W - 92L
1,437 Elo+
Party 2
Nemesis
Nemesis
Ninjadude3765
Nemesis
Level 25
God Stats
7W - 5L
1,638 SR
Queue Stats
92W - 89L
1,479 Elo+
Party 2
Tyr
Tyr
PSH-ZacKuJo
Tyr
Level 29
God Stats
0W - 4L
1,098 SR
Queue Stats
139W - 143L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
Timaaaay
Kuzenbo
Level 23
God Stats
49W - 34L
1,589 SR
Queue Stats
96W - 99L
1,470 Elo+
Party 2
Team Averages
Level 26
1,422 SR
1,461 Elo+

VS

Team Averages
Level 24
1,608 SR
1,537 Elo+
Olorun
Olorun
DazzlingRascal
Olorun
Level 26
God Stats
3W - 1L
1,510 SR
Queue Stats
37W - 15L
1,639 Elo+
Party 1
Da Ji
Da Ji
DtĎark
Da Ji
Level 7
God Stats
3W - 2L
1,569 SR
Queue Stats
7W - 12L
1,334 Elo+
Solo
Bellona
Bellona
Grizeki
Bellona
Level 29
God Stats
3W - 2L
1,518 SR
Queue Stats
56W - 51L
1,594 Elo+
Solo
Fafnir
Fafnir
IndiFreebo
Fafnir
Level 35
God Stats
12W - 4L
1,677 SR
Queue Stats
25W - 15L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
Moomoo7056
Zhong Kui
Level 24
God Stats
2W - 0L
1,766 SR
Queue Stats
48W - 30L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fer5318
Chronos
13
0 / 4 / 0
8,058
474
4,750
12,003
4,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Jrobidas17
Izanami
13
1 / 3 / 2
7,251
427
6,520
16,611
5,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
14
2 / 3 / 1
8,436
496
6,994
13,970
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
7,249
426
5,760
11,191
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Timaaaay
Kuzenbo
13
3 / 1 / 1
8,650
509
8,884
10,662
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,649
509
12,181
16,709
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
DtĎark
Da Ji
16
10 / 4 / 0
9,885
581
10,100
11,819
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Grizeki
Bellona
15
2 / 0 / 2
8,850
521
7,234
8,370
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
IndiFreebo
Fafnir
12
0 / 0 / 5
8,529
502
5,148
12,746
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Moomoo7056
Zhong Kui
13
0 / 1 / 4
8,352
491
11,684
9,742
6,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
14
14
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Da Ji
DtĎark
Da Ji
10
4
0
2.5
L
Chronos
Fer5318
Chronos
0
4
0
0
W
Bellona
Grizeki
Bellona
2
0
2
3
W
Fafnir
IndiFreebo
Fafnir
0
0
5
2.5
L
Izanami
Jrobidas17
Izanami
1
3
2
0.67
W
Zhong Kui
Moomoo7056
Zhong Kui
0
1
4
2
L
Nemesis
2
3
1
0.83
L
1
3
0
0.33
L
Kuzenbo
Timaaaay
Kuzenbo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,908
Damage
46,347
64,437
Taken
59,386
37,599
Mitigated
38,346
16,841
Healing
26,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,181
3,808
588
11,761
16,709
5,077
0
5,168
11,541
81,816
0
W
Da Ji
DtĎark
Da Ji
10,100
2,415
0
1,738
11,819
5,710
708
1,033
10,786
0
62,223
L
Chronos
Fer5318
Chronos
4,750
703
0
2,570
12,003
4,363
0
5,315
6,593
49,074
0
W
Bellona
Grizeki
Bellona
7,234
1,071
0
2,350
8,370
6,718
267
1,087
6,724
0
45,509
W
Fafnir
IndiFreebo
Fafnir
5,148
1,000
0
3,620
12,746
13,842
16
3,199
9,460
21,639
0
L
Izanami
Jrobidas17
Izanami
6,520
4,350
537
5,205
16,611
5,434
297
9,475
7,044
0
47,569
W
Zhong Kui
Moomoo7056
Zhong Kui
11,684
2,184
0
6,338
9,742
6,999
1,072
3,147
6,326
53,162
0
L
Nemesis
6,994
2,710
0
4,622
13,970
6,378
0
4,335
9,547
0
55,328
L
5,760
904
0
1,599
11,191
9,887
432
2,967
7,654
0
33,817
L
Kuzenbo
Timaaaay
Kuzenbo
8,884
3,467
499
1,809
10,662
11,537
135
7,211
3,325
33,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
44,265
388
Minions Killed
437
0
Camps Cleared
0
1,645,359
Distance Traveled
1,670,575
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,649
509
112
7
0
271,853
5
W
Da Ji
9,885
581
100
6
0
385,719
0
L
Chronos
8,058
474
102
6
0
315,422
1
W
Bellona
8,850
521
101
6
0
367,333
3
W
Fafnir
8,529
502
31
2
0
339,517
0
L
Izanami
7,251
427
75
4
0
316,170
2
W
Zhong Kui
8,352
491
93
5
0
306,153
4
L
Nemesis
8,436
496
91
5
0
375,424
2
L
Tyr
7,249
426
61
4
0
302,361
0
L
Kuzenbo
8,650
509
59
3
0
335,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role