Player Matchup

Kuzenbo
Kuzenbo
Litasault98
Kuzenbo
Level 16
God Stats
52W - 57L
1,326 SR
Queue Stats
262W - 223L
1,582 Elo+
Solo
Cliodhna
Cliodhna
Lollared
Cliodhna
Level 28
God Stats
8W - 8L
1,642 SR
Queue Stats
115W - 86L
1,549 Elo+
Solo
Hel
Hel
easyomg
Hel
Level 25
God Stats
104W - 112L
1,595 SR
Queue Stats
166W - 220L
1,512 Elo+
Solo
Nemesis
Nemesis
simon12343
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,713 Elo+
Solo
Janus
Janus
warmole2
Janus
Level 25
God Stats
130W - 125L
1,522 SR
Queue Stats
130W - 125L
1,460 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,563 Elo+

VS

Team Averages
Level 16
1,651 SR
1,638 Elo+
Neith
Neith
Don_Dada_83
Neith
Level 24
God Stats
5W - 5L
1,461 SR
Queue Stats
60W - 59L
1,519 Elo+
Solo
Cliodhna
Cliodhna
Masterjaydub436
Cliodhna
Level 27
God Stats
9W - 4L
1,943 SR
Queue Stats
189W - 132L
1,641 Elo+
Solo
Merlin
Merlin
MonkeFeet
Merlin
Level 18
God Stats
6W - 0L
1,731 SR
Queue Stats
18W - 6L
1,769 Elo+
Solo
Bacchus
Bacchus
xSICx MIJO
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
xSICx Spartacus
Kukulkan
Level 6
God Stats
5W - 4L
1,618 SR
Queue Stats
8W - 5L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Litasault98
Kuzenbo
17
4 / 2 / 4
11,025
1,002
15,586
20,622
35,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Lollared
Cliodhna
17
4 / 5 / 4
11,106
1,010
12,556
18,752
6,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
16
0 / 7 / 4
9,793
890
12,002
18,241
11,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
simon12343
Nemesis
16
0 / 11 / 6
9,603
873
7,093
21,558
7,606
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
warmole2
Janus
16
0 / 5 / 5
10,092
917
8,156
16,258
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

82

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 17
11,552
1,050
18,313
10,652
4,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
19
10 / 3 / 14
11,895
1,081
21,417
12,079
5,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MonkeFeet
Merlin
19
10 / 0 / 15
13,140
1,195
29,022
12,134
5,472
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xSICx MIJO
Bacchus
18
3 / 1 / 21
11,476
1,043
11,311
12,837
20,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
18
3 / 2 / 13
10,852
987
10,564
10,419
4,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
8
Kills
30
30
Deaths
8
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Kuzenbo
Litasault98
Kuzenbo
4
2
4
3
L
Cliodhna
Lollared
Cliodhna
4
5
4
1.2
W
Cliodhna
10
3
14
5.67
W
Merlin
MonkeFeet
Merlin
10
0
15
17.5
L
Hel
0
7
4
0.29
L
Nemesis
simon12343
Nemesis
0
11
6
0.27
L
Janus
warmole2
Janus
0
5
5
0.5
W
Bacchus
xSICx MIJO
Bacchus
3
1
21
13.5
W
Kukulkan
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,393
Damage
90,627
95,431
Taken
58,121
66,721
Mitigated
40,976
18,169
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,313
7,581
0
3,228
10,652
4,893
0
6,346
3,945
0
46,884
L
Kuzenbo
Litasault98
Kuzenbo
15,586
3,521
293
2,482
20,622
35,477
0
10,107
10,515
22,587
0
L
Cliodhna
Lollared
Cliodhna
12,556
916
448
386
18,752
6,747
0
10,216
8,536
0
26,148
W
Cliodhna
21,417
1,495
0
905
12,079
5,199
0
5,861
5,759
0
29,934
W
Merlin
MonkeFeet
Merlin
29,022
817
260
1,414
12,134
5,472
0
7,530
4,076
70,078
0
L
Hel
12,002
176
7,424
6,642
18,241
11,759
0
10,205
8,036
31,856
0
L
Nemesis
simon12343
Nemesis
7,093
1,084
0
494
21,558
7,606
0
11,062
10,496
0
12,696
L
Janus
warmole2
Janus
8,156
101
0
0
16,258
5,132
0
9,307
6,951
49,732
0
W
Bacchus
xSICx MIJO
Bacchus
11,311
1,027
0
1,028
12,837
20,812
0
6,746
5,118
14,698
0
W
Kukulkan
10,564
1,703
0
596
10,419
4,600
0
6,474
3,479
29,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
58,915
206
Minions Killed
249
4
Camps Cleared
7
1,119,797
Distance Traveled
1,089,963
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,552
1,050
66
6
2
196,475
1
L
Kuzenbo
11,025
1,002
8
1
0
232,448
1
L
Cliodhna
11,106
1,010
30
3
2
218,274
2
W
Cliodhna
11,895
1,081
16
1
1
229,454
0
W
Merlin
13,140
1,195
93
8
1
231,452
3
L
Hel
9,793
890
53
5
0
218,363
0
L
Nemesis
9,603
873
7
1
2
233,694
0
L
Janus
10,092
917
108
10
0
217,018
0
W
Bacchus
11,476
1,043
7
1
0
242,011
0
W
Kukulkan
10,852
987
67
6
3
190,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role