Player Matchup

King Arthur
King Arthur
AVENGER OF ALL
King Arthur
Level 88
God Stats
58W - 61L
1,449 SR
Queue Stats
101W - 120L
1,396 Elo+
Solo
Aphrodite
Aphrodite
ImD3s0lat3
Aphrodite
Level 67
God Stats
49W - 33L
1,481 SR
Queue Stats
146W - 133L
1,192 Elo+
Solo
Izanami
Izanami
Seranwrap0402033
Izanami
Level 76
God Stats
6W - 5L
1,567 SR
Queue Stats
336W - 343L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dictipplees
Morgan Le Fay
Level 62
God Stats
24W - 34L
1,415 SR
Queue Stats
102W - 141L
1,255 Elo+
Solo
Cthulhu
Cthulhu
master-prok
Cthulhu
Level 76
God Stats
14W - 11L
1,534 SR
Queue Stats
174W - 184L
1,331 Elo+
Solo
Team Averages
Level 74
1,489 SR
1,307 Elo+

VS

Team Averages
Level 85
1,467 SR
1,336 Elo+
Baron Samedi
Baron Samedi
Godaddy229
Baron Samedi
Level 77
God Stats
20W - 15L
1,502 SR
Queue Stats
69W - 65L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
JORNAKIN
Sun Wukong
Level 66
God Stats
3W - 2L
1,688 SR
Queue Stats
36W - 60L
1,266 Elo+
Solo
Apollo
Apollo
Navyr
Apollo
Level 114
God Stats
51W - 67L
1,421 SR
Queue Stats
298W - 346L
1,305 Elo+
Solo
Cliodhna
Cliodhna
SeverusWar
Cliodhna
Level 82
God Stats
3W - 6L
1,499 SR
Queue Stats
345W - 395L
1,419 Elo+
Solo
Ares
Ares
Visiusseleer
Ares
Level 86
God Stats
3W - 6L
1,227 SR
Queue Stats
192W - 220L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AVENGER OF ALL
King Arthur
20
11 / 4 / 5
12,934
539
17,701
34,104
28,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ImD3s0lat3
Aphrodite
19
3 / 2 / 9
12,582
524
13,300
21,942
9,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 4 / 8
11,524
480
14,212
12,487
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
dictipplees
Morgan Le Fay
9
0 / 3 / 1
8,394
350
2,684
6,739
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
master-prok
Cthulhu
19
5 / 2 / 8
12,614
526
17,272
23,239
19,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godaddy229
Baron Samedi
16
6 / 8 / 4
10,749
448
19,717
33,174
17,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JORNAKIN
Sun Wukong
10
1 / 3 / 0
8,407
350
6,882
6,998
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Navyr
Apollo
18
0 / 1 / 2
10,817
451
6,609
13,654
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
SeverusWar
Cliodhna
19
4 / 7 / 4
12,115
505
18,494
24,818
13,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 6 / 4
10,509
438
10,375
20,940
28,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
14
15
Deaths
25
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AVENGER OF ALL
King Arthur
11
4
5
3.38
L
Baron Samedi
Godaddy229
Baron Samedi
6
8
4
1
W
Aphrodite
ImD3s0lat3
Aphrodite
3
2
9
3.75
L
Sun Wukong
JORNAKIN
Sun Wukong
1
3
0
0.33
L
Apollo
Navyr
Apollo
0
1
2
1
W
5
4
8
2.25
L
Cliodhna
SeverusWar
Cliodhna
4
7
4
0.86
L
3
6
4
0.83
W
Morgan Le Fay
dictipplees
Morgan Le Fay
0
3
1
0.17
W
Cthulhu
master-prok
Cthulhu
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,169
Damage
62,077
98,511
Taken
99,584
64,392
Mitigated
70,436
48,933
Healing
33,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AVENGER OF ALL
King Arthur
17,701
2,679
843
9,838
34,104
28,783
2,688
8,247
25,681
0
91,083
L
Baron Samedi
Godaddy229
Baron Samedi
19,717
2,101
1,272
13,265
33,174
17,125
122
12,055
21,119
75,393
0
W
Aphrodite
ImD3s0lat3
Aphrodite
13,300
1,959
7,715
15,339
21,942
9,154
4,564
4,798
17,144
73,764
0
L
Sun Wukong
JORNAKIN
Sun Wukong
6,882
1,329
0
1,299
6,998
4,567
394
2,749
4,249
0
28,216
L
Apollo
Navyr
Apollo
6,609
4,157
0
7,560
13,654
5,967
1,276
3,629
10,025
0
88,097
W
14,212
7,257
200
2,309
12,487
4,681
5,954
5,281
7,206
0
78,434
L
Cliodhna
SeverusWar
Cliodhna
18,494
1,937
144
7,338
24,818
13,873
0
8,508
16,310
0
101,764
L
10,375
488
382
1,764
20,940
28,904
266
6,315
14,625
37,678
0
W
Morgan Le Fay
dictipplees
Morgan Le Fay
2,684
44
0
1,679
6,739
2,209
82
4,347
2,392
27,140
0
W
Cthulhu
master-prok
Cthulhu
17,272
843
927
10,083
23,239
19,565
922
7,419
15,820
66,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,048
Gold Earned
52,597
585
Minions Killed
498
0
Camps Cleared
0
2,046,669
Distance Traveled
1,875,199
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,934
539
143
6
0
463,126
2
L
Baron Samedi
10,749
448
81
3
0
354,377
6
W
Aphrodite
12,582
524
157
7
0
472,260
0
L
Sun Wukong
8,407
350
50
2
0
196,953
0
L
Apollo
10,817
451
158
7
0
464,461
2
W
Izanami
11,524
480
120
5
0
409,845
6
L
Cliodhna
12,115
505
167
7
0
448,209
0
L
Ares
10,509
438
42
2
0
411,199
1
W
Morgan Le Fay
8,394
350
38
2
0
210,440
0
W
Cthulhu
12,614
526
127
5
0
490,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role