Player Matchup

Anhur
Anhur
DISTIC
Anhur
Level 129
God Stats
51W - 25L
1,719 SR
Queue Stats
282W - 168L
1,740 Elo+
Party 1
Janus
Janus
Reik Havoc
Janus
Level 27
God Stats
26W - 8L
1,723 SR
Queue Stats
96W - 53L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
XAquiveredX
Cthulhu
Level 141
God Stats
69W - 23L
1,710 SR
Queue Stats
344W - 230L
1,673 Elo+
Party 1
Team Averages
Level 99
1,717 SR
1,699 Elo+

VS

Team Averages
Level 55
1,534 SR
1,538 Elo+
Osiris
Osiris
Zeusdogwater
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
frank-and-bake
Baron Samedi
Level 127
God Stats
16W - 9L
1,603 SR
Queue Stats
79W - 82L
1,453 Elo+
Solo
Fenrir
Fenrir
lawlezzninja
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DISTIC
Anhur
15
8 / 0 / 1
10,561
754
11,098
6,969
2,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
12
0 / 2 / 6
8,754
625
3,445
6,699
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
XAquiveredX
Cthulhu
13
1 / 0 / 7
9,258
661
6,766
9,866
8,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 1 / 1
7,308
522
2,005
4,405
3,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
frank-and-bake
Baron Samedi
13
1 / 5 / 1
8,465
605
7,579
11,863
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
1 / 3 / 1
7,999
571
3,629
11,757
8,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
DISTIC
Anhur
8
0
1
8.5
W
Janus
0
2
6
1.5
W
Cthulhu
XAquiveredX
Cthulhu
1
0
7
4.5
L
Osiris
0
1
1
0.5
L
Baron Samedi
frank-and-bake
Baron Samedi
1
5
1
0.3
L
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,309
Damage
13,213
23,534
Taken
28,025
13,202
Mitigated
15,421
7,467
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DISTIC
Anhur
11,098
7,008
0
3,638
6,969
2,540
2,199
2,023
4,946
0
37,408
W
Janus
3,445
192
0
2,164
6,699
2,519
630
4,052
2,647
30,741
0
W
Cthulhu
XAquiveredX
Cthulhu
6,766
170
100
1,565
9,866
8,143
212
2,698
7,168
23,136
0
L
Osiris
2,005
337
0
564
4,405
3,112
0
1,370
3,035
0
4,336
L
Baron Samedi
frank-and-bake
Baron Samedi
7,579
229
1,247
2,609
11,863
4,243
0
3,918
7,945
49,600
0
L
Fenrir
3,629
524
434
1,713
11,757
8,066
0
5,325
6,432
0
9,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
23,772
162
Minions Killed
99
8
Camps Cleared
1
729,608
Distance Traveled
574,022
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,561
754
56
4
5
247,709
4
W
Janus
8,754
625
75
5
2
239,071
0
W
Cthulhu
9,258
661
31
2
1
242,828
0
L
Osiris
7,308
522
7
1
0
102,382
1
L
Baron Samedi
8,465
605
79
6
0
217,209
2
L
Fenrir
7,999
571
13
1
1
254,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role