Player Matchup

Ymir
Ymir
Arctosian
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,573 Elo+
Party 2
Mercury
Mercury
AresGOAT
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,474 Elo+
Party 2
Ganesha
Ganesha
Fries224
Ganesha
Level 137
God Stats
2W - 1L
2,077 SR
Queue Stats
83W - 82L
1,453 Elo+
Party 2
Chang'e
Chang'e
reddish_unicorn2
Chang'e
Level 109
God Stats
5W - 3L
1,174 SR
Queue Stats
573W - 604L
1,413 Elo+
Solo
Anhur
Anhur
vaalour
Anhur
Level 44
God Stats
10W - 6L
1,388 SR
Queue Stats
48W - 49L
1,397 Elo+
Party 2
Team Averages
Level 92
1,528 SR
1,462 Elo+

VS

Team Averages
Level 77
1,510 SR
1,413 Elo+
Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
AyItsDoxx
Athena
Level 126
God Stats
10W - 6L
1,507 SR
Queue Stats
561W - 589L
1,398 Elo+
Party 1
Apollo
Apollo
Daviotori
Apollo
Level 81
God Stats
0W - 1L
1,292 SR
Queue Stats
180W - 228L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
FLIR Vision
Hun Batz
Level 60
God Stats
3W - 7L
1,496 SR
Queue Stats
188W - 229L
1,410 Elo+
Party 3
Discordia
Discordia
TheFreckOfNature
Discordia
Level 67
God Stats
0W - 1L
1,753 SR
Queue Stats
267W - 320L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 4
6,807
619
5,446
6,729
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
AresGOAT
Mercury
11
3 / 2 / 2
6,396
581
3,163
6,368
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
Fries224
Ganesha
10
0 / 0 / 8
5,323
484
6,162
3,694
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
2 / 0 / 1
6,532
594
5,177
5,633
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
vaalour
Anhur
10
6 / 0 / 0
6,191
563
3,639
2,494
640
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 0
5,464
497
3,793
8,659
6,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
AyItsDoxx
Athena
9
0 / 2 / 1
4,984
453
1,183
6,699
2,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Daviotori
Apollo
9
1 / 2 / 0
5,291
481
882
4,997
1,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
FLIR Vision
Hun Batz
9
0 / 6 / 0
5,367
488
2,643
9,599
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
9
0 / 3 / 1
5,391
490
3,219
6,221
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
Ymir
3
1
4
5
W
Mercury
AresGOAT
Mercury
3
2
2
2
L
Athena
AyItsDoxx
Athena
0
2
1
0.25
L
Apollo
Daviotori
Apollo
1
2
0
0.5
L
Hun Batz
FLIR Vision
Hun Batz
0
6
0
0
W
Ganesha
Fries224
Ganesha
0
0
8
4
L
Discordia
0
3
1
0.17
W
2
0
1
2.5
W
Anhur
vaalour
Anhur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
11,720
24,918
Taken
36,175
9,130
Mitigated
14,402
8,312
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,793
336
0
2,294
8,659
6,270
358
5,506
3,153
25,555
0
W
Ymir
5,446
1,082
0
1,306
6,729
2,443
0
3,640
3,089
38,583
0
W
Mercury
AresGOAT
Mercury
3,163
1,110
0
1,600
6,368
2,578
0
722
5,646
0
34,684
L
Athena
AyItsDoxx
Athena
1,183
316
119
650
6,699
2,617
0
2,337
4,226
18,136
0
L
Apollo
Daviotori
Apollo
882
219
0
924
4,997
1,004
0
1,703
3,009
0
29,897
L
Hun Batz
FLIR Vision
Hun Batz
2,643
798
0
2,932
9,599
2,717
0
4,164
5,291
0
28,152
W
Ganesha
Fries224
Ganesha
6,162
475
0
375
3,694
1,813
0
1,028
2,666
18,482
0
L
Discordia
3,219
183
0
2,152
6,221
1,794
0
2,756
3,421
24,595
0
W
5,177
663
286
4,059
5,633
1,656
405
2,202
3,431
32,279
0
W
Anhur
vaalour
Anhur
3,639
2,179
0
686
2,494
640
0
603
1,891
0
21,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
26,497
293
Minions Killed
295
0
Camps Cleared
0
1,032,709
Distance Traveled
1,057,811
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,464
497
72
7
0
221,754
0
W
Ymir
6,807
619
79
7
0
224,111
3
W
Mercury
6,396
581
69
6
0
218,388
1
L
Athena
4,984
453
36
3
0
212,579
4
L
Apollo
5,291
481
65
6
0
216,170
0
L
Hun Batz
5,367
488
69
6
0
217,783
0
W
Ganesha
5,323
484
5
0
0
208,437
5
L
Discordia
5,391
490
53
5
0
189,525
3
W
Chang'e
6,532
594
74
7
0
213,792
0
W
Anhur
6,191
563
66
6
0
167,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role