Player Matchup

King Arthur
King Arthur
AtomicKdog31
King Arthur
Level 77
God Stats
3W - 3L
1,537 SR
Queue Stats
119W - 114L
1,462 Elo+
Party 2
Ares
Ares
ClappinUrMa
Ares
Level 28
God Stats
12W - 13L
1,609 SR
Queue Stats
36W - 40L
1,388 Elo+
Party 2
Raijin
Raijin
Cnellis1228
Raijin
Level 67
God Stats
1W - 1L
1,626 SR
Queue Stats
120W - 108L
1,579 Elo+
Party 2
Chiron
Chiron
Diabetic Terms
Chiron
Level 34
God Stats
25W - 16L
1,693 SR
Queue Stats
41W - 46L
1,309 Elo+
Party 2
Loki
Loki
ElementalJug
Loki
Level 49
God Stats
0W - 2L
1,277 SR
Queue Stats
24W - 30L
1,322 Elo+
Solo
Team Averages
Level 51
1,548 SR
1,412 Elo+

VS

Team Averages
Level 65
1,592 SR
1,501 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AlyssumValkyrie
Cliodhna
Level 94
God Stats
11W - 14L
1,728 SR
Queue Stats
226W - 191L
1,600 Elo+
Party 1
Medusa
Medusa
IDC491
Medusa
Level 43
God Stats
21W - 18L
1,506 SR
Queue Stats
192W - 209L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
Verganando
Baron Samedi
Level 42
God Stats
23W - 14L
1,680 SR
Queue Stats
66W - 52L
1,519 Elo+
Party 1
King Arthur
King Arthur
thebardisin
King Arthur
Level 61
God Stats
12W - 12L
1,545 SR
Queue Stats
134W - 108L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtomicKdog31
King Arthur
13
5 / 4 / 1
7,930
529
10,204
11,346
8,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 5 / 6
7,211
481
4,954
15,046
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
13
1 / 3 / 1
7,629
509
4,157
7,953
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 4
7,371
491
7,566
10,820
3,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 4 / 2
8,036
536
4,558
8,856
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 4 / 3
7,523
502
7,748
14,355
9,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
16
7 / 1 / 3
9,439
629
8,617
9,832
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
IDC491
Medusa
14
5 / 3 / 2
8,555
570
8,314
8,428
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Verganando
Baron Samedi
14
5 / 3 / 3
8,993
600
9,058
10,441
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
thebardisin
King Arthur
13
1 / 5 / 3
7,911
527
5,025
11,485
6,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
15
Kills
21
21
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
4
3
1.13
W
Cliodhna
7
1
3
8.5
L
King Arthur
AtomicKdog31
King Arthur
5
4
1
1.38
L
3
5
6
1.2
L
Raijin
1
3
1
0.5
L
3
5
4
1
L
3
4
2
1
W
Medusa
IDC491
Medusa
5
3
2
2
W
Baron Samedi
Verganando
Baron Samedi
5
3
3
2.17
W
King Arthur
thebardisin
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,439
Damage
38,762
54,021
Taken
54,541
29,658
Mitigated
26,500
8,064
Healing
18,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,748
1,075
58
5,525
14,355
9,214
657
3,069
11,286
29,398
0
W
Cliodhna
8,617
803
0
6,119
9,832
3,872
1,062
960
8,802
0
70,834
L
King Arthur
AtomicKdog31
King Arthur
10,204
1,496
0
854
11,346
8,271
52
1,507
9,839
0
38,294
L
4,954
438
0
1,928
15,046
12,201
0
5,231
9,755
17,036
0
L
Raijin
4,157
127
0
877
7,953
2,275
0
3,930
3,639
44,729
0
L
7,566
2,449
150
2,758
10,820
3,511
229
2,334
8,446
0
38,600
L
4,558
1,474
0
1,497
8,856
3,400
0
3,167
5,535
0
50,755
W
Medusa
IDC491
Medusa
8,314
4,541
0
0
8,428
2,578
574
1,011
7,417
0
46,234
W
Baron Samedi
Verganando
Baron Samedi
9,058
532
20
3,980
10,441
4,285
1,120
3,575
6,440
51,936
0
W
King Arthur
thebardisin
King Arthur
5,025
1,273
0
2,757
11,485
6,551
719
0
11,485
0
39,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
42,421
354
Minions Killed
445
0
Camps Cleared
0
1,410,285
Distance Traveled
1,459,434
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,523
502
63
4
0
269,518
0
W
Cliodhna
9,439
629
128
9
0
338,807
4
L
King Arthur
7,930
529
79
5
0
276,328
10
L
Ares
7,211
481
26
2
0
279,444
7
L
Raijin
7,629
509
95
6
0
283,981
9
L
Chiron
7,371
491
65
4
0
256,733
2
L
Loki
8,036
536
89
6
0
313,799
5
W
Medusa
8,555
570
68
5
0
288,974
1
W
Baron Samedi
8,993
600
108
7
0
268,254
3
W
King Arthur
7,911
527
78
5
0
293,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role