Player Matchup

Fenrir
Fenrir
IReadMindz
Fenrir
Level 26
God Stats
3W - 2L
1,814 SR
Queue Stats
3W - 2L
1,821 Elo+
Party 1
Heimdallr
Heimdallr
MOOCHN
Heimdallr
Level 4
God Stats
2W - 2L
1,420 SR
Queue Stats
3W - 2L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
OreganoEater
Cthulhu
Level 8
God Stats
6W - 7L
1,437 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo
Aphrodite
Aphrodite
Stupidpuss69420
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 5L
2,018 Elo+
Party 1
Ra
Ra
kukrazy
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,453 Elo+
Party 3
Team Averages
Level 18
1,534 SR
1,634 Elo+

VS

Team Averages
Level 15
1,399 SR
1,336 Elo+
Anubis
Anubis
Biggin354
Anubis
Level 20
God Stats
3W - 6L
1,510 SR
Queue Stats
15W - 20L
1,438 Elo+
Party 2
Merlin
Merlin
Clone4082
Merlin
Level 6
God Stats
3W - 7L
1,417 SR
Queue Stats
13W - 14L
1,454 Elo+
Solo
Thanatos
Thanatos
FamineGT1989
Thanatos
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jonnyzombee
Cthulhu
Level 12
God Stats
1W - 3L
1,284 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 2
Artemis
Artemis
skyfire010
Artemis
Level 20
God Stats
0W - 2L
1,284 SR
Queue Stats
9W - 15L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IReadMindz
Fenrir
20
9 / 15 / 23
15,188
1,266
20,943
35,697
28,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
MOOCHN
Heimdallr
20
2 / 10 / 21
12,772
1,064
14,205
23,330
9,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
OreganoEater
Cthulhu
20
2 / 8 / 16
12,299
1,025
4,774
22,659
19,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Stupidpuss69420
Aphrodite
20
18 / 7 / 16
17,251
1,438
34,434
27,567
20,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
5 / 8 / 19
13,519
1,127
23,823
17,145
6,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Biggin354
Anubis
20
12 / 8 / 26
14,744
1,229
22,612
18,604
9,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Clone4082
Merlin
20
12 / 5 / 24
14,808
1,234
28,715
18,069
7,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
FamineGT1989
Thanatos
20
12 / 10 / 27
14,813
1,234
26,650
24,737
10,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Jonnyzombee
Cthulhu
20
5 / 4 / 32
13,491
1,124
21,521
22,031
21,807
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
skyfire010
Artemis
20
7 / 9 / 26
13,788
1,149
19,334
23,607
9,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
183
36
Kills
48
48
Deaths
36
95
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Anubis
Biggin354
Anubis
12
8
26
3.13
L
Merlin
Clone4082
Merlin
12
5
24
4.8
L
Thanatos
FamineGT1989
Thanatos
12
10
27
2.55
W
Fenrir
IReadMindz
Fenrir
9
15
23
1.37
L
Cthulhu
Jonnyzombee
Cthulhu
5
4
32
5.25
W
Heimdallr
MOOCHN
Heimdallr
2
10
21
1.25
W
Cthulhu
OreganoEater
Cthulhu
2
8
16
1.25
W
Aphrodite
Stupidpuss69420
Aphrodite
18
7
16
3.71
W
5
8
19
1.81
L
Artemis
skyfire010
Artemis
7
9
26
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,179
Damage
118,832
126,398
Taken
107,048
85,403
Mitigated
58,926
33,647
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Biggin354
Anubis
22,612
707
26
5,137
18,604
9,629
0
10,508
8,096
48,963
0
L
Merlin
Clone4082
Merlin
28,715
1,554
490
937
18,069
7,457
0
9,546
8,523
44,190
0
L
Thanatos
FamineGT1989
Thanatos
26,650
9,119
0
8,538
24,737
10,240
0
15,743
8,994
0
41,205
W
Fenrir
IReadMindz
Fenrir
20,943
6,459
0
1,457
35,697
28,685
0
17,656
18,041
0
31,637
L
Cthulhu
Jonnyzombee
Cthulhu
21,521
2,155
882
0
22,031
21,807
0
13,793
8,238
40,803
0
W
Heimdallr
MOOCHN
Heimdallr
14,205
6,426
0
877
23,330
9,142
0
16,222
7,108
0
46,168
W
Cthulhu
OreganoEater
Cthulhu
4,774
380
0
325
22,659
19,856
0
12,097
10,562
17,332
0
W
Aphrodite
Stupidpuss69420
Aphrodite
34,434
5,805
9,576
14,100
27,567
20,994
0
17,441
10,126
53,586
0
W
23,823
2,097
4,238
3,074
17,145
6,726
0
9,432
7,713
55,484
0
L
Artemis
skyfire010
Artemis
19,334
12,084
0
3,745
23,607
9,793
0
13,441
10,166
0
41,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,029
Gold Earned
71,644
221
Minions Killed
214
5
Camps Cleared
8
1,138,340
Distance Traveled
1,151,771
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,744
1,229
65
5
1
211,087
0
L
Merlin
14,808
1,234
48
4
0
222,011
2
L
Thanatos
14,813
1,234
35
3
1
226,925
0
W
Fenrir
15,188
1,266
24
2
0
230,705
0
L
Cthulhu
13,491
1,124
25
2
3
251,183
0
W
Heimdallr
12,772
1,064
57
5
3
214,869
3
W
Cthulhu
12,299
1,025
28
2
0
219,914
0
W
Aphrodite
17,251
1,438
39
3
0
249,788
0
W
Ra
13,519
1,127
73
6
2
223,064
1
L
Artemis
13,788
1,149
41
3
3
240,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role