Player Matchup

Xing Tian
Xing Tian
GeneraI Traag
Xing Tian
Level 21
God Stats
6W - 14L
1,344 SR
Queue Stats
19W - 20L
1,198 Elo+
Party 1
Thoth
Thoth
Queenkiller4134
Thoth
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
99W - 97L
1,444 Elo+
Solo
Bakasura
Bakasura
UnbridledMidget
Bakasura
Level 28
God Stats
15W - 12L
1,762 SR
Queue Stats
127W - 127L
1,432 Elo+
Solo
Vulcan
Vulcan
barabashka
Vulcan
Level 18
God Stats
21W - 21L
1,314 SR
Queue Stats
29W - 34L
1,256 Elo+
Party 1
Guan Yu
Guan Yu
rober1516
Guan Yu
Level 29
God Stats
8W - 5L
1,933 SR
Queue Stats
104W - 135L
1,282 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,322 Elo+

VS

Team Averages
Level 15
1,472 SR
1,377 Elo+
Cernunnos
Cernunnos
Bringit74
Cernunnos
Level 18
God Stats
12W - 11L
1,566 SR
Queue Stats
27W - 24L
1,498 Elo+
Solo
Charybdis
Charybdis
Fh3ckk
Charybdis
Level 10
God Stats
1W - 2L
1,448 SR
Queue Stats
4W - 5L
1,331 Elo+
Solo
Aphrodite
Aphrodite
HandzGolem
Aphrodite
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
10W - 9L
1,128 Elo+
Solo
Ao Kuang
Ao Kuang
Kid Kurayami
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
monclerstorm
Sun Wukong
Level 18
God Stats
11W - 13L
1,345 SR
Queue Stats
20W - 25L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GeneraI Traag
Xing Tian
16
3 / 2 / 11
10,839
401
6,869
25,232
24,843
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
9 / 5 / 5
12,925
479
16,751
17,611
6,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
20
16 / 4 / 3
14,292
529
16,400
22,534
12,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
barabashka
Vulcan
15
3 / 8 / 7
10,279
381
11,543
15,995
11,914
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
rober1516
Guan Yu
19
3 / 5 / 14
12,337
457
9,121
22,401
16,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bringit74
Cernunnos
20
10 / 4 / 5
14,385
533
29,618
23,689
9,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Fh3ckk
Charybdis
19
8 / 7 / 4
13,827
512
15,551
18,690
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
HandzGolem
Aphrodite
17
0 / 9 / 13
11,252
417
4,213
14,951
13,302
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Kid Kurayami
Ao Kuang
18
3 / 11 / 3
12,929
479
8,728
25,561
12,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
monclerstorm
Sun Wukong
17
2 / 6 / 7
12,198
452
9,124
22,532
19,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
34
Kills
23
24
Deaths
37
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bringit74
Cernunnos
10
4
5
3.13
W
Charybdis
Fh3ckk
Charybdis
8
7
4
1.43
L
Xing Tian
GeneraI Traag
Xing Tian
3
2
11
4.25
W
Aphrodite
HandzGolem
Aphrodite
0
9
13
0.72
W
Ao Kuang
Kid Kurayami
Ao Kuang
3
11
3
0.41
L
9
5
5
2.3
L
Bakasura
16
4
3
4.38
L
Vulcan
barabashka
Vulcan
3
8
7
0.81
W
Sun Wukong
monclerstorm
Sun Wukong
2
6
7
0.92
L
Guan Yu
rober1516
Guan Yu
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,684
Damage
67,234
103,773
Taken
105,423
71,951
Mitigated
64,916
26,329
Healing
28,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bringit74
Cernunnos
29,618
17,755
0
10,028
23,689
9,698
6,149
8,428
14,990
0
126,584
W
Charybdis
Fh3ckk
Charybdis
15,551
6,659
0
3,789
18,690
9,188
1,213
5,475
12,727
0
87,383
L
Xing Tian
GeneraI Traag
Xing Tian
6,869
657
298
2,709
25,232
24,843
65
5,864
19,071
22,567
0
W
Aphrodite
HandzGolem
Aphrodite
4,213
727
2,192
3,292
14,951
13,302
1,200
6,921
7,285
27,104
0
W
Ao Kuang
Kid Kurayami
Ao Kuang
8,728
2,401
353
4,736
25,561
12,780
3,813
8,177
15,574
63,905
5,793
L
16,751
1,959
366
4,314
17,611
6,536
549
2,691
14,920
82,212
0
L
Bakasura
16,400
9,505
0
8,385
22,534
12,645
387
4,495
17,947
0
112,819
L
Vulcan
barabashka
Vulcan
11,543
2,469
0
4,085
15,995
11,914
702
1,904
14,044
55,383
0
W
Sun Wukong
monclerstorm
Sun Wukong
9,124
1,429
568
3,453
22,532
19,948
1,118
5,016
16,433
0
52,505
L
Guan Yu
rober1516
Guan Yu
9,121
1,558
1,422
4,750
22,401
16,013
213
4,107
17,675
0
60,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,672
Gold Earned
64,591
533
Minions Killed
538
0
Camps Cleared
0
2,460,624
Distance Traveled
2,313,452
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,385
533
173
6
0
484,763
2
W
Charybdis
13,827
512
120
4
0
426,949
4
L
Xing Tian
10,839
401
25
1
0
504,606
4
W
Aphrodite
11,252
417
45
2
0
461,364
0
W
Ao Kuang
12,929
479
112
4
0
448,187
1
L
Thoth
12,925
479
140
5
0
442,958
4
L
Bakasura
14,292
529
190
7
0
560,210
0
L
Vulcan
10,279
381
72
3
0
431,063
2
W
Sun Wukong
12,198
452
88
3
0
492,189
3
L
Guan Yu
12,337
457
106
4
0
521,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role