Player Matchup

Horus
Horus
Gold IV
Capt LilBoat
Horus
Gold IV
Level 49
God Stats
5W - 2L
1,357 SR
Queue Stats
36W - 23L
1,719 MMR
Party 2
Athena
Athena
Platinum II
LiIOdin
Athena
Platinum II
Level 124
God Stats
8W - 6L
1,419 SR
Queue Stats
94W - 70L
1,883 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
xXUnderDog82Xx
Baron Samedi
Gold I
Level 147
God Stats
6W - 5L
1,646 SR
Queue Stats
213W - 177L
1,531 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,474 SR
1,711 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,589 SR
1,686 MMR
Ymir
Ymir
Platinum III
MrAnaconda41
Ymir
Platinum III
Level 160
God Stats
30W - 26L
1,625 SR
Queue Stats
607W - 736L
1,711 MMR
Party 1
Ra
Ra
Platinum IV
WBC_Alpha
Ra
Platinum IV
Level 125
God Stats
3W - 5L
1,510 SR
Queue Stats
178W - 181L
1,623 MMR
Party 1
Anhur
Anhur
Platinum IV
ronin498
Anhur
Platinum IV
Level 101
God Stats
4W - 3L
1,634 SR
Queue Stats
308W - 319L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 12
8,088
735
4,513
9,682
9,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
LiIOdin
Athena
13
1 / 1 / 13
8,423
766
5,238
14,014
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xXUnderDog82Xx
Baron Samedi
14
12 / 0 / 4
9,683
880
11,626
6,210
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
FenrirTiamatCabrakanAchillesCu Chulainn

VS

Bans
GilgameshPersephoneThothHeraSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,077
643
5,710
9,660
10,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 6 / 2
7,375
670
6,775
6,965
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
ronin498
Anhur
9
0 / 7 / 2
6,509
592
5,218
8,734
3,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Athena
LiIOdin
Athena
1
1
13
7.5
L
2
3
1
0.83
L
1
6
2
0.33
L
Anhur
ronin498
Anhur
0
7
2
0.14
W
Baron Samedi
xXUnderDog82Xx
Baron Samedi
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,377
Damage
17,703
29,906
Taken
25,359
26,463
Mitigated
16,440
13,053
Healing
3,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,513
1,671
1,280
2,669
9,682
9,525
87
4,356
5,326
0
8,899
W
Athena
LiIOdin
Athena
5,238
1,363
0
2,614
14,014
14,342
32
5,132
8,882
13,555
0
L
5,710
806
0
500
9,660
10,735
0
6,218
3,442
14,054
0
L
6,775
517
804
1,034
6,965
2,311
28
4,357
2,608
39,252
0
L
Anhur
ronin498
Anhur
5,218
2,543
0
706
8,734
3,394
0
6,644
2,090
0
12,556
W
Baron Samedi
xXUnderDog82Xx
Baron Samedi
11,626
316
3,774
2,716
6,210
2,596
0
3,180
3,030
42,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
20,961
105
Minions Killed
115
3
Camps Cleared
7
641,829
Distance Traveled
578,967
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,088
735
14
1
2
186,187
0
W
Athena
8,423
766
18
2
0
232,562
1
L
Ymir
7,077
643
15
1
3
180,413
4
L
Ra
7,375
670
73
7
4
222,031
4
L
Anhur
6,509
592
27
2
0
176,523
0
W
Baron Samedi
9,683
880
73
7
1
223,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role