Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ArchDevilSkelly
Rama
Level 26
God Stats
1W - 3L
1,039 SR
Queue Stats
12W - 17L
1,397 Elo+
Solo
Merlin
Merlin
Striker2205JP
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 193L
1,474 Elo+
Party 1
Team Averages
Level 94
1,346 SR
1,457 Elo+

VS

Team Averages
Level 79
1,462 SR
1,417 Elo+
Charybdis
Charybdis
HollowJeans25
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
NotTyl3r
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,505 Elo+
Party 2
Scylla
Scylla
ViinsteR
Scylla
Level 29
God Stats
26W - 16L
1,385 SR
Queue Stats
34W - 37L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 4 / 9
11,280
705
12,161
20,626
15,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 6
10,433
652
7,811
7,763
2,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 4 / 6
11,414
713
14,893
10,823
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HollowJeans25
Charybdis
14
3 / 4 / 4
9,808
613
8,048
12,129
4,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
NotTyl3r
Cthulhu
15
3 / 3 / 7
10,482
655
12,774
17,092
18,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ViinsteR
Scylla
14
4 / 8 / 3
10,139
634
8,151
10,752
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
10
11
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
4
9
2.63
W
3
3
6
2
L
Charybdis
HollowJeans25
Charybdis
3
4
4
1.25
L
Cthulhu
NotTyl3r
Cthulhu
3
3
7
2.17
W
6
4
6
2.25
L
Scylla
ViinsteR
Scylla
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,865
Damage
28,973
39,212
Taken
39,973
22,259
Mitigated
25,981
10,148
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,161
3,936
0
6,453
20,626
15,693
393
8,916
10,949
0
28,692
W
7,811
5,047
420
720
7,763
2,600
846
4,161
3,299
0
28,529
L
Charybdis
HollowJeans25
Charybdis
8,048
4,440
0
1,581
12,129
4,442
0
5,108
6,527
0
28,825
L
Cthulhu
NotTyl3r
Cthulhu
12,774
224
574
2,793
17,092
18,095
17
6,036
10,491
37,861
0
W
14,893
454
0
2,555
10,823
3,966
1,079
7,018
3,415
62,985
0
L
Scylla
ViinsteR
Scylla
8,151
558
0
710
10,752
3,444
0
4,152
6,167
24,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
30,429
187
Minions Killed
158
6
Camps Cleared
8
855,754
Distance Traveled
862,467
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,280
705
27
2
1
335,574
4
W
Rama
10,433
652
45
3
1
260,297
5
L
Charybdis
9,808
613
56
4
6
281,855
1
L
Cthulhu
10,482
655
51
3
0
309,357
3
W
Merlin
11,414
713
115
7
4
259,883
3
L
Scylla
10,139
634
51
3
2
271,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role