Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Elfregn
Cliodhna
Level 75
God Stats
4W - 6L
1,413 SR
Queue Stats
153W - 215L
1,371 Elo+
Party 2
Mulan
Mulan
Knobody
Mulan
Level 30
God Stats
6W - 10L
1,497 SR
Queue Stats
57W - 89L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
MonfernoX
Cthulhu
Level 61
God Stats
2W - 4L
1,485 SR
Queue Stats
20W - 28L
1,339 Elo+
Party 2
Baron Samedi
Baron Samedi
TheF8
Baron Samedi
Level 149
God Stats
13W - 13L
1,613 SR
Queue Stats
352W - 350L
1,554 Elo+
Solo
Team Averages
Level 77
1,501 SR
1,422 Elo+

VS

Team Averages
Level 55
1,536 SR
1,516 Elo+
Osiris
Osiris
IRefuseToWipe
Osiris
Level 80
God Stats
30W - 29L
1,584 SR
Queue Stats
324W - 302L
1,580 Elo+
Solo
Eset
Eset
Tharrion
Eset
Level 75
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tibant
Fenrir
Level 88
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
WeebSlay69
Scylla
Level 15
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
takeshiyuuto
Hachiman
Level 15
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
4 / 2 / 5
6,902
575
4,892
5,980
1,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Elfregn
Cliodhna
10
6 / 3 / 3
6,959
580
6,002
7,123
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Knobody
Mulan
10
0 / 3 / 2
6,339
528
2,538
9,970
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
MonfernoX
Cthulhu
9
3 / 2 / 5
6,476
540
2,675
6,809
4,280
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheF8
Baron Samedi
13
13 / 2 / 4
9,015
751
8,147
6,632
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,398
617
7,279
7,303
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
9
2 / 5 / 4
6,440
537
5,038
4,824
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Tibant
Fenrir
11
6 / 4 / 2
7,184
599
6,016
11,268
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
WeebSlay69
Scylla
8
0 / 10 / 1
5,642
470
3,187
7,813
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
takeshiyuuto
Hachiman
7
0 / 7 / 3
5,135
428
1,040
7,135
1,735
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
26
Kills
11
12
Deaths
27
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
5
3.25
W
Cliodhna
Elfregn
Cliodhna
6
3
3
2.5
L
3
1
2
4
W
Mulan
Knobody
Mulan
0
3
2
0.33
W
Cthulhu
MonfernoX
Cthulhu
3
2
5
2.75
L
Eset
2
5
4
0.8
W
Baron Samedi
TheF8
Baron Samedi
13
2
4
7.5
L
Fenrir
Tibant
Fenrir
6
4
2
1.75
L
Scylla
WeebSlay69
Scylla
0
10
1
0.05
L
Hachiman
takeshiyuuto
Hachiman
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
22,560
36,514
Taken
38,343
21,023
Mitigated
14,367
10,914
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,892
2,683
0
1,366
5,980
1,875
1,077
1,219
4,761
0
32,835
W
Cliodhna
Elfregn
Cliodhna
6,002
935
0
705
7,123
2,999
70
1,583
5,540
0
28,900
L
7,279
2,332
0
2,823
7,303
5,383
0
927
5,908
0
36,219
W
Mulan
Knobody
Mulan
2,538
656
0
4,250
9,970
8,727
249
470
9,500
0
24,444
W
Cthulhu
MonfernoX
Cthulhu
2,675
319
0
1,485
6,809
4,280
192
1,983
4,826
21,346
0
L
Eset
5,038
482
869
457
4,824
1,128
0
1,511
3,287
17,990
0
W
Baron Samedi
TheF8
Baron Samedi
8,147
856
101
3,007
6,632
3,142
282
2,970
3,662
39,707
0
L
Fenrir
Tibant
Fenrir
6,016
1,507
0
3,880
11,268
3,745
0
1,692
9,511
0
38,539
L
Scylla
WeebSlay69
Scylla
3,187
1,331
0
0
7,813
2,376
760
4,585
2,858
21,187
0
L
Hachiman
takeshiyuuto
Hachiman
1,040
1,040
243
493
7,135
1,735
63
1,515
5,574
0
10,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
31,799
287
Minions Killed
211
0
Camps Cleared
0
1,090,682
Distance Traveled
1,147,969
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,902
575
59
5
0
208,522
5
W
Cliodhna
6,959
580
51
4
0
210,948
0
L
Osiris
7,398
617
76
6
0
233,255
3
W
Mulan
6,339
528
58
5
0
198,663
0
W
Cthulhu
6,476
540
36
3
0
231,893
3
L
Eset
6,440
537
12
1
0
256,232
8
W
Baron Samedi
9,015
751
83
7
0
240,656
2
L
Fenrir
7,184
599
65
5
0
248,007
2
L
Scylla
5,642
470
39
3
0
195,840
0
L
Hachiman
5,135
428
19
2
0
214,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role