Player Matchup

Cerberus
Cerberus
FeeshiRemi
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Fluffy Dicken
Chaac
Level 104
God Stats
1W - 1L
1,616 SR
Queue Stats
70W - 58L
1,591 Elo+
Party 1
Yemoja
Yemoja
McSmurfMuffuns
Yemoja
Level 88
God Stats
1W - 1L
1,376 SR
Queue Stats
40W - 25L
1,320 Elo+
Party 2
Vulcan
Vulcan
SiMPiLL KiLL
Vulcan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 96L
1,509 Elo+
Party 1
Bacchus
Bacchus
mikedeezy79
Bacchus
Level 17
God Stats
1W - 0L
1,560 SR
Queue Stats
4W - 3L
1,630 Elo+
Party 1
Team Averages
Level 77
1,510 SR
1,510 Elo+

VS

Team Averages
Level 97
1,555 SR
1,525 Elo+
Hel
Hel
FalcataAP
Hel
Level 105
God Stats
3W - 1L
1,744 SR
Queue Stats
74W - 78L
1,504 Elo+
Party 3
Scylla
Scylla
FinalHero42
Scylla
Level 105
God Stats
16W - 15L
1,567 SR
Queue Stats
365W - 372L
1,495 Elo+
Party 3
Arachne
Arachne
LiquidArmadillo
Arachne
Level 100
God Stats
6W - 8L
1,479 SR
Queue Stats
377W - 365L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
Slower00
Kukulkan
Level 154
God Stats
2W - 2L
1,485 SR
Queue Stats
57W - 54L
1,480 Elo+
Solo
Skadi
Skadi
fatrick97
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FeeshiRemi
Cerberus
20
6 / 6 / 19
13,547
713
17,676
31,917
29,684
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 5 / 14
14,073
741
26,262
34,240
41,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 4 / 20
11,790
621
4,218
18,981
18,906
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
20
7 / 6 / 14
14,542
765
23,794
20,040
13,314
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
mikedeezy79
Bacchus
20
6 / 5 / 15
13,552
713
17,126
24,808
35,092
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 19
12,015
632
13,867
18,244
12,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
6 / 6 / 14
13,313
701
26,682
21,179
8,585
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
9 / 7 / 10
12,454
655
13,652
20,780
8,383
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Slower00
Kukulkan
20
4 / 4 / 12
13,252
697
28,261
17,724
7,618
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
fatrick97
Skadi
20
6 / 8 / 10
12,604
663
23,042
22,438
10,613
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
91
29
Kills
26
26
Deaths
29
82
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
4
19
2.63
W
Cerberus
FeeshiRemi
Cerberus
6
6
19
2.58
L
Scylla
6
6
14
2.17
W
9
5
14
3.2
L
9
7
10
2
W
1
4
20
2.75
W
Vulcan
7
6
14
2.33
L
Kukulkan
Slower00
Kukulkan
4
4
12
2.5
L
Skadi
fatrick97
Skadi
6
8
10
1.38
W
Bacchus
mikedeezy79
Bacchus
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,076
Damage
105,504
129,986
Taken
100,365
138,109
Mitigated
48,172
62,069
Healing
47,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,867
743
20,324
9,668
18,244
12,973
935
11,636
6,319
37,829
0
W
Cerberus
FeeshiRemi
Cerberus
17,676
931
0
5,433
31,917
29,684
691
17,626
14,291
32,404
0
L
Scylla
26,682
2,536
1,598
3,129
21,179
8,585
628
12,673
8,053
44,986
0
W
26,262
3,172
3,959
13,194
34,240
41,113
2,049
14,408
19,832
0
59,681
L
13,652
10,520
530
5,423
20,780
8,383
0
13,989
6,626
0
16,513
W
4,218
718
25,459
6,776
18,981
18,906
530
12,760
6,221
9,299
0
W
Vulcan
23,794
7,075
2,444
2,862
20,040
13,314
2,662
11,072
8,968
67,048
0
L
Kukulkan
Slower00
Kukulkan
28,261
415
1,480
2,875
17,724
7,618
468
11,335
5,938
73,722
0
L
Skadi
fatrick97
Skadi
23,042
12,765
391
2,027
22,438
10,613
969
13,181
8,907
0
33,088
W
Bacchus
mikedeezy79
Bacchus
17,126
894
1,332
610
24,808
35,092
1,072
12,944
11,864
23,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,504
Gold Earned
63,638
235
Minions Killed
203
0
Camps Cleared
0
1,645,855
Distance Traveled
1,644,472
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,015
632
45
2
0
367,067
0
W
Cerberus
13,547
713
41
2
0
307,227
0
L
Scylla
13,313
701
48
3
0
323,339
0
W
Chaac
14,073
741
72
4
0
330,819
0
L
Arachne
12,454
655
6
0
0
350,809
0
W
Yemoja
11,790
621
12
1
0
298,435
1
W
Vulcan
14,542
765
92
5
0
343,083
2
L
Kukulkan
13,252
697
90
5
0
331,488
0
L
Skadi
12,604
663
14
1
0
271,769
0
W
Bacchus
13,552
713
18
1
0
366,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role