Player Matchup

Thanatos
Thanatos
Aztronaut
Thanatos
Level 66
God Stats
1W - 5L
1,450 SR
Queue Stats
107W - 101L
1,417 Elo+
Party 1
Sobek
Sobek
Frysinger
Sobek
Level 28
God Stats
13W - 13L
1,850 SR
Queue Stats
191W - 189L
1,397 Elo+
Party 1
Vulcan
Vulcan
Log_Lord
Vulcan
Level 92
God Stats
1W - 7L
1,265 SR
Queue Stats
152W - 221L
1,352 Elo+
Party 1
Team Averages
Level 62
1,521 SR
1,389 Elo+

VS

Team Averages
Level 57
1,643 SR
1,526 Elo+
Ganesha
Ganesha
CremeDuMeow 892
Ganesha
Level 69
God Stats
8W - 6L
1,464 SR
Queue Stats
42W - 33L
1,485 Elo+
Party 2
Mulan
Mulan
HflipperQc
Mulan
Level 16
God Stats
7W - 0L
1,737 SR
Queue Stats
52W - 38L
1,572 Elo+
Party 2
Scylla
Scylla
KiKiSmolsPP
Scylla
Level 85
God Stats
1W - 1L
1,729 SR
Queue Stats
237W - 212L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aztronaut
Thanatos
11
4 / 9 / 2
8,550
658
10,002
12,227
4,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Frysinger
Sobek
11
1 / 4 / 5
8,577
660
6,999
16,280
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Log_Lord
Vulcan
11
1 / 9 / 5
8,002
616
9,026
14,647
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 16
9,029
695
5,798
10,999
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
16
16 / 0 / 5
11,668
898
17,841
19,321
17,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
14
6 / 2 / 12
10,164
782
11,347
7,994
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
22
22
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aztronaut
Thanatos
4
9
2
0.56
W
0
4
16
2
L
Sobek
Frysinger
Sobek
1
4
5
0.88
W
Mulan
16
0
5
18.5
W
Scylla
6
2
12
6
L
Vulcan
Log_Lord
Vulcan
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
34,986
43,154
Taken
38,314
29,252
Mitigated
23,162
8,170
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aztronaut
Thanatos
10,002
4,252
0
3,101
12,227
4,836
0
4,756
6,906
0
17,616
W
5,798
269
0
1,314
10,999
3,870
743
6,757
4,043
17,001
0
L
Sobek
Frysinger
Sobek
6,999
899
0
2,926
16,280
19,314
0
8,812
6,116
16,162
0
W
Mulan
17,841
2,231
225
9,648
19,321
17,467
666
5,763
13,392
13,403
35,290
W
Scylla
11,347
767
0
2,027
7,994
1,825
746
4,169
3,587
36,975
0
L
Vulcan
Log_Lord
Vulcan
9,026
3,209
397
1,746
14,647
5,102
0
5,787
7,895
29,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
30,861
73
Minions Killed
162
1
Camps Cleared
6
649,456
Distance Traveled
742,253
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,550
658
14
1
0
192,025
0
W
Ganesha
9,029
695
3
0
0
233,920
1
L
Sobek
8,577
660
16
1
0
260,838
5
W
Mulan
11,668
898
87
7
5
252,731
1
W
Scylla
10,164
782
72
6
1
255,602
3
L
Vulcan
8,002
616
43
3
1
196,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role