Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LGN89
Heimdallr
Level 17
God Stats
2W - 2L
1,437 SR
Queue Stats
27W - 16L
1,612 Elo+
Solo
Thor
Thor
Meapilas
Thor
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 47L
1,453 Elo+
Solo
Geb
Geb
Slimcoq
Geb
Level 35
God Stats
3W - 1L
1,727 SR
Queue Stats
271W - 184L
1,692 Elo+
Party 2
Zhong Kui
Zhong Kui
Tsukihoemi
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,945 Elo+
Party 2
Team Averages
Level 18
1,533 SR
1,641 Elo+

VS

Team Averages
Level 11
1,500 SR
1,613 Elo+
Cu Chulainn
Cu Chulainn
Heden33
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Kukulkan
Kukulkan
Kyogai69
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,577 Elo+
Solo
Cthulhu
Cthulhu
SnusMumrik02
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,648 Elo+
Party 1
Neith
Neith
k290
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
sannityreap
Bakasura
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 30L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
12 / 4 / 5
12,099
605
12,310
11,863
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LGN89
Heimdallr
20
4 / 1 / 16
13,009
650
11,053
14,425
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
19
11 / 3 / 6
12,581
629
19,454
13,328
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
17
12 / 3 / 9
11,357
568
10,582
13,921
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Tsukihoemi
Zhong Kui
20
11 / 1 / 6
13,661
683
19,606
19,407
14,579
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Heden33
Cu Chulainn
11
0 / 10 / 3
7,305
365
4,506
18,091
14,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Kyogai69
Kukulkan
16
2 / 9 / 2
10,288
514
12,399
15,971
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SnusMumrik02
Cthulhu
13
1 / 8 / 2
7,846
392
6,395
17,756
12,187
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
k290
Neith
10
0 / 15 / 0
6,582
329
6,575
14,801
3,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
sannityreap
Bakasura
16
9 / 8 / 1
11,276
564
12,353
20,347
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
50
Kills
12
12
Deaths
50
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
12
4
5
3.63
L
Cu Chulainn
Heden33
Cu Chulainn
0
10
3
0.15
L
Kukulkan
Kyogai69
Kukulkan
2
9
2
0.33
W
Heimdallr
LGN89
Heimdallr
4
1
16
12
W
Thor
11
3
6
4.67
W
Geb
12
3
9
5.5
L
Cthulhu
SnusMumrik02
Cthulhu
1
8
2
0.25
W
Zhong Kui
Tsukihoemi
Zhong Kui
11
1
6
14
L
Neith
k290
Neith
0
15
0
0
L
Bakasura
sannityreap
Bakasura
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,005
Damage
42,228
72,944
Taken
86,966
36,676
Mitigated
46,270
28,606
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,310
1,662
0
1,825
11,863
4,859
0
2,931
8,249
0
47,005
L
Cu Chulainn
Heden33
Cu Chulainn
4,506
574
0
572
18,091
14,221
0
6,527
11,482
0
20,021
L
Kukulkan
Kyogai69
Kukulkan
12,399
859
0
2,094
15,971
6,029
70
4,654
11,299
70,007
0
W
Heimdallr
LGN89
Heimdallr
11,053
6,480
0
7,869
14,425
6,238
3,152
4,589
9,661
0
107,784
W
Thor
19,454
4,740
0
3,985
13,328
5,548
520
1,565
11,043
0
81,010
W
Geb
10,582
1,407
0
3,543
13,921
5,452
0
4,990
8,689
49,219
0
L
Cthulhu
SnusMumrik02
Cthulhu
6,395
661
0
1,522
17,756
12,187
264
6,781
10,653
25,172
0
W
Zhong Kui
Tsukihoemi
Zhong Kui
19,606
6,019
0
11,384
19,407
14,579
4,034
6,094
11,951
104,168
21,119
L
Neith
k290
Neith
6,575
4,106
0
839
14,801
3,727
126
3,833
10,735
0
32,379
L
Bakasura
sannityreap
Bakasura
12,353
8,417
0
4,876
20,347
10,106
0
5,777
14,448
0
56,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,707
Gold Earned
43,297
621
Minions Killed
376
0
Camps Cleared
0
1,856,621
Distance Traveled
1,763,322
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,099
605
67
3
0
362,863
2
L
Cu Chulainn
7,305
365
39
2
0
319,450
4
L
Kukulkan
10,288
514
131
7
0
328,728
1
W
Heimdallr
13,009
650
167
8
0
368,693
3
W
Thor
12,581
629
138
7
0
365,755
1
W
Geb
11,357
568
80
4
0
399,376
1
L
Cthulhu
7,846
392
40
2
0
390,092
5
W
Zhong Kui
13,661
683
169
8
0
359,934
3
L
Neith
6,582
329
58
3
0
329,737
3
L
Bakasura
11,276
564
108
5
0
395,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role