Player Matchup

Cu Chulainn
Cu Chulainn
Sm-Saenz-
Cu Chulainn
Level 160
God Stats
6W - 6L
1,674 SR
Queue Stats
145W - 125L
1,627 Elo+
Party 2
Merlin
Merlin
The_Carster
Merlin
Level 135
God Stats
30W - 32L
1,657 SR
Queue Stats
196W - 197L
1,563 Elo+
Party 2
Ganesha
Ganesha
Toci_hn
Ganesha
Level 157
God Stats
13W - 9L
1,649 SR
Queue Stats
458W - 366L
1,643 Elo+
Party 2
Mercury
Mercury
Vendetta-Hn
Mercury
Level 149
God Stats
75W - 44L
1,791 SR
Queue Stats
1,014W - 877L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
rafa23112003
Danzaburou
Level 67
God Stats
1W - 4L
1,582 SR
Queue Stats
130W - 96L
1,545 Elo+
Party 2
Team Averages
Level 134
1,670 SR
1,601 Elo+

VS

Team Averages
Level 148
1,686 SR
1,613 Elo+
Chaac
Chaac
AlessSer
Chaac
Level 160
God Stats
7W - 8L
1,557 SR
Queue Stats
233W - 246L
1,586 Elo+
Party 1
Ganesha
Ganesha
Quaint_MF_bird
Ganesha
Level 152
God Stats
23W - 14L
1,750 SR
Queue Stats
326W - 289L
1,588 Elo+
Party 3
Cliodhna
Cliodhna
Raymungandr
Cliodhna
Level 160
God Stats
45W - 18L
1,867 SR
Queue Stats
467W - 335L
1,688 Elo+
Party 3
Neith
Neith
SeshiomanHMK
Neith
Level 110
God Stats
7W - 2L
1,768 SR
Queue Stats
304W - 266L
1,596 Elo+
Party 1
Sol
Sol
baironrcwf
Sol
Level 157
God Stats
2W - 1L
1,492 SR
Queue Stats
274W - 267L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sm-Saenz-
Cu Chulainn
17
8 / 4 / 3
11,319
539
16,156
17,872
16,268
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
15
4 / 5 / 5
10,193
485
16,331
11,198
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Toci_hn
Ganesha
13
0 / 8 / 8
8,683
413
4,661
19,865
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Vendetta-Hn
Mercury
18
4 / 9 / 1
11,457
546
10,563
19,241
6,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Danzaburou
rafa23112003
Danzaburou
17
2 / 5 / 2
10,869
518
6,712
13,857
3,491
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlessSer
Chaac
18
3 / 5 / 2
11,725
558
8,966
19,353
13,241
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
1 / 2 / 17
11,593
552
4,599
18,321
19,010
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Raymungandr
Cliodhna
20
12 / 8 / 8
13,196
628
21,807
17,987
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 3 / 10
12,432
592
15,865
12,899
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 0 / 6
12,757
607
14,956
16,390
8,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
18
Kills
31
31
Deaths
18
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
AlessSer
Chaac
3
5
2
0.8
W
1
2
17
4.75
W
Cliodhna
Raymungandr
Cliodhna
12
8
8
2
W
9
3
10
4.67
L
Cu Chulainn
Sm-Saenz-
Cu Chulainn
8
4
3
2.38
L
Merlin
4
5
5
1.3
L
Ganesha
Toci_hn
Ganesha
0
8
8
0.5
L
Mercury
Vendetta-Hn
Mercury
4
9
1
0.5
W
6
0
6
9
L
Danzaburou
rafa23112003
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
66,193
82,033
Taken
84,950
47,502
Mitigated
53,766
8,798
Healing
34,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AlessSer
Chaac
8,966
999
0
9,787
19,353
13,241
614
6,121
13,046
0
71,725
W
4,599
340
2,437
4,104
18,321
19,010
233
7,752
10,233
25,670
0
W
Cliodhna
Raymungandr
Cliodhna
21,807
3,964
0
4,206
17,987
7,449
0
6,085
11,585
0
92,366
W
15,865
5,422
0
4,106
12,899
6,047
1,634
3,180
9,665
0
87,292
L
Cu Chulainn
Sm-Saenz-
Cu Chulainn
16,156
2,767
0
2,839
17,872
16,268
72
4,305
13,567
14,868
58,550
L
Merlin
16,331
394
0
643
11,198
3,407
0
2,462
8,736
65,551
0
L
Ganesha
Toci_hn
Ganesha
4,661
465
0
1,591
19,865
17,346
0
6,482
13,383
22,162
0
L
Mercury
Vendetta-Hn
Mercury
10,563
5,887
0
309
19,241
6,990
0
4,137
15,104
0
78,811
W
14,956
6,053
0
9,466
16,390
8,019
6,586
3,851
12,417
110,626
10,853
L
Danzaburou
rafa23112003
Danzaburou
6,712
2,982
0
3,416
13,857
3,491
1,158
555
13,302
0
67,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,521
Gold Earned
61,703
546
Minions Killed
616
0
Camps Cleared
0
2,023,567
Distance Traveled
2,016,310
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,725
558
157
7
0
416,623
1
W
Ganesha
11,593
552
18
1
0
412,388
16
W
Cliodhna
13,196
628
127
6
0
428,579
2
W
Neith
12,432
592
126
6
0
349,996
4
L
Cu Chulainn
11,319
539
125
6
0
418,884
0
L
Merlin
10,193
485
123
6
0
382,414
11
L
Ganesha
8,683
413
10
0
0
388,509
10
L
Mercury
11,457
546
147
7
0
453,622
4
W
Sol
12,757
607
188
9
0
408,724
2
L
Danzaburou
10,869
518
141
7
0
380,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role