Player Matchup

Cernunnos
Cernunnos
ChunkierRanch
Cernunnos
Level 14
God Stats
2W - 0L
1,177 SR
Queue Stats
15W - 17L
1,669 Elo+
Party 2
Bastet
Bastet
Chunkieranch
Bastet
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,633 Elo+
Party 2
Thoth
Thoth
TiredNeverSoft
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,690 Elo+
Solo
Discordia
Discordia
idioticdbstp
Discordia
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,439 Elo+
Solo
Olorun
Olorun
seeyabots
Olorun
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
328W - 263L
1,532 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,593 Elo+

VS

Team Averages
Level 17
1,525 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BkSarge
Cthulhu
Level 6
God Stats
2W - 3L
1,504 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 1
Charybdis
Charybdis
FlyingBootyBandi
Charybdis
Level 16
God Stats
12W - 14L
1,547 SR
Queue Stats
39W - 39L
1,504 Elo+
Party 1
Thor
Thor
TrippleCHEEEZE
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
ix-TAKENx
Merlin
Level 17
God Stats
16W - 15L
1,573 SR
Queue Stats
49W - 49L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChunkierRanch
Cernunnos
20
12 / 0 / 21
13,037
1,304
32,585
11,354
4,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
18
8 / 6 / 15
11,801
1,180
18,994
12,264
6,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
8 / 2 / 14
11,567
1,157
14,089
7,820
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
idioticdbstp
Discordia
18
5 / 3 / 18
11,246
1,125
14,637
9,424
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
seeyabots
Olorun
18
11 / 3 / 15
12,299
1,230
26,543
14,392
6,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 8 / 4
11,553
1,155
16,614
26,672
26,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
BkSarge
Cthulhu
16
2 / 13 / 5
9,755
976
7,408
25,285
15,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
16
1 / 6 / 7
10,074
1,007
4,322
26,094
10,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 10 / 5
9,187
919
1,718
15,500
5,834
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
ix-TAKENx
Merlin
16
4 / 7 / 2
10,711
1,071
19,222
20,385
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
44
Kills
14
14
Deaths
44
83
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
8
4
1.13
L
Cthulhu
BkSarge
Cthulhu
2
13
5
0.35
W
Cernunnos
ChunkierRanch
Cernunnos
12
0
21
22.5
W
Bastet
8
6
15
2.58
L
Charybdis
1
6
7
0.75
W
8
2
14
7.5
L
0
10
5
0.25
W
Discordia
idioticdbstp
Discordia
5
3
18
4.67
L
Merlin
ix-TAKENx
Merlin
4
7
2
0.71
W
Olorun
seeyabots
Olorun
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,848
Damage
49,284
55,254
Taken
113,936
22,977
Mitigated
66,182
12,382
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,614
3,368
0
4,389
26,672
26,167
0
15,336
11,336
0
39,576
L
Cthulhu
BkSarge
Cthulhu
7,408
568
22
717
25,285
15,897
0
13,791
11,494
23,626
0
W
Cernunnos
ChunkierRanch
Cernunnos
32,585
17,143
0
2,694
11,354
4,394
0
5,208
6,146
0
47,898
W
Bastet
18,994
6,951
0
0
12,264
6,295
0
4,408
7,856
0
33,979
L
Charybdis
4,322
3,697
0
0
26,094
10,914
0
9,337
16,757
0
17,293
W
14,089
818
0
133
7,820
2,607
0
5,579
2,241
34,609
0
L
1,718
1,218
0
0
15,500
5,834
0
6,029
9,471
0
5,252
W
Discordia
idioticdbstp
Discordia
14,637
3,114
162
1,764
9,424
3,427
0
5,338
4,086
34,383
0
L
Merlin
ix-TAKENx
Merlin
19,222
72
0
571
20,385
7,370
0
8,370
12,015
36,118
0
W
Olorun
seeyabots
Olorun
26,543
16,841
1,355
6,274
14,392
6,254
0
6,097
8,295
39,692
4,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,950
Gold Earned
51,280
195
Minions Killed
141
13
Camps Cleared
3
974,294
Distance Traveled
813,103
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,553
1,155
41
4
1
206,251
0
L
Cthulhu
9,755
976
29
3
1
147,088
0
W
Cernunnos
13,037
1,304
44
4
0
203,841
0
W
Bastet
11,801
1,180
29
3
4
211,694
0
L
Charybdis
10,074
1,007
32
3
0
161,618
0
W
Thoth
11,567
1,157
48
5
1
208,526
1
L
Thor
9,187
919
3
0
1
114,259
1
W
Discordia
11,246
1,125
43
4
3
182,994
0
L
Merlin
10,711
1,071
36
4
0
183,887
0
W
Olorun
12,299
1,230
31
3
5
167,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role