Player Matchup

Kali
Kali
Bogertt
Kali
Level 26
God Stats
2W - 3L
1,359 SR
Queue Stats
92W - 63L
1,569 Elo+
Solo
Ymir
Ymir
DboneDill
Ymir
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 8L
1,625 Elo+
Party 1
Merlin
Merlin
JulioLatamX2
Merlin
Level 29
God Stats
6W - 1L
1,948 SR
Queue Stats
319W - 318L
1,516 Elo+
Solo
Ravana
Ravana
ObtainAGrasp
Ravana
Level 26
God Stats
8W - 1L
1,786 SR
Queue Stats
70W - 69L
1,560 Elo+
Solo
Ra
Ra
Schwartzyz
Ra
Level 71
God Stats
1W - 1L
1,494 SR
Queue Stats
13W - 8L
1,640 Elo+
Party 1
Team Averages
Level 31
1,617 SR
1,582 Elo+

VS

Team Averages
Level 24
1,503 SR
1,494 Elo+
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigPapiGirth
Anubis
Level 8
God Stats
12W - 12L
1,482 SR
Queue Stats
12W - 12L
1,446 Elo+
Solo
Terra
Terra
HonestAbraham
Terra
Level 27
God Stats
3W - 5L
1,729 SR
Queue Stats
110W - 112L
1,500 Elo+
Solo
Thanatos
Thanatos
failfailfail
Thanatos
Level 29
God Stats
1W - 6L
1,396 SR
Queue Stats
39W - 50L
1,507 Elo+
Solo
Apollo
Apollo
sean4k
Apollo
Level 27
God Stats
8W - 12L
1,410 SR
Queue Stats
101W - 86L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bogertt
Kali
14
7 / 4 / 5
9,007
643
11,588
14,134
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
1 / 2 / 4
7,074
505
2,837
6,417
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
13
4 / 3 / 2
7,872
562
8,808
7,875
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
1 / 2 / 1
7,992
571
4,606
5,238
4,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 4 / 2
7,624
545
6,290
7,892
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
6 / 3 / 0
9,423
673
6,523
10,486
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
12
2 / 6 / 3
7,136
510
5,404
10,837
4,153
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 4
6,663
476
4,469
12,784
10,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
failfailfail
Thanatos
6
0 / 2 / 0
5,095
364
1,564
3,799
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
sean4k
Apollo
12
6 / 2 / 3
7,927
566
7,460
7,928
1,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
17
Kills
15
15
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
3
0
2
L
Anubis
2
6
3
0.58
W
Kali
Bogertt
Kali
7
4
5
2.38
W
Ymir
1
2
4
1.5
L
1
4
4
0.75
W
Merlin
4
3
2
1.67
W
Ravana
1
2
1
0.75
W
4
4
2
1.25
L
Thanatos
failfailfail
Thanatos
0
2
0
0
L
Apollo
sean4k
Apollo
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,129
Damage
25,420
41,556
Taken
45,834
19,849
Mitigated
22,257
15,591
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,523
2,688
0
6,044
10,486
4,629
462
1,487
8,945
62,240
5,929
L
Anubis
5,404
397
11
2,618
10,837
4,153
93
3,764
6,715
37,404
0
W
Kali
Bogertt
Kali
11,588
5,679
0
8,393
14,134
6,256
276
5,390
8,744
0
48,604
W
Ymir
2,837
1,294
0
1,325
6,417
4,606
99
1,309
5,108
17,018
0
L
4,469
1,361
700
3,919
12,784
10,585
0
6,119
6,277
27,788
0
W
Merlin
8,808
786
0
595
7,875
2,383
106
4,168
3,707
49,215
0
W
Ravana
4,606
1,213
0
1,463
5,238
4,599
0
2,519
2,719
4,530
49,506
W
6,290
1,144
531
3,284
7,892
2,005
1,101
2,427
5,465
45,561
0
L
Thanatos
failfailfail
Thanatos
1,564
642
0
2,424
3,799
898
0
889
2,784
0
12,963
L
Apollo
sean4k
Apollo
7,460
4,290
0
1,250
7,928
1,992
540
4,621
2,962
0
41,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
36,244
410
Minions Killed
349
0
Camps Cleared
0
1,314,878
Distance Traveled
1,102,686
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,423
673
134
10
0
238,046
3
L
Anubis
7,136
510
70
5
0
220,941
1
W
Kali
9,007
643
70
5
0
258,033
4
W
Ymir
7,074
505
26
2
0
245,599
0
L
Terra
6,663
476
42
3
0
247,281
6
W
Merlin
7,872
562
98
7
0
262,373
4
W
Ravana
7,992
571
118
8
0
280,796
3
W
Ra
7,624
545
98
7
0
268,077
1
L
Thanatos
5,095
364
28
2
0
118,088
2
L
Apollo
7,927
566
75
5
0
278,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role