Player Matchup

Artio
Artio
H1kky
Artio
Level 37
God Stats
1W - 0L
1,564 SR
Queue Stats
10W - 11L
1,553 Elo+
Party 2
Artemis
Artemis
HazyDabx
Artemis
Level 16
God Stats
3W - 0L
1,810 SR
Queue Stats
48W - 40L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
MARVIK08
Nu Wa
Level 28
God Stats
14W - 10L
1,626 SR
Queue Stats
49W - 64L
1,424 Elo+
Solo
Achilles
Achilles
MangleLolbet
Achilles
Level 18
God Stats
12W - 15L
1,460 SR
Queue Stats
94W - 60L
1,536 Elo+
Solo
Jing Wei
Jing Wei
sSxSaVaGeLycaNo
Jing Wei
Level 29
God Stats
33W - 33L
1,523 SR
Queue Stats
64W - 56L
1,410 Elo+
Solo
Team Averages
Level 26
1,597 SR
1,482 Elo+

VS

Team Averages
Level 23
1,479 SR
1,426 Elo+
Charybdis
Charybdis
BRASHJOKER10
Charybdis
Level 25
God Stats
0W - 4L
1,218 SR
Queue Stats
25W - 36L
1,334 Elo+
Solo
Hades
Hades
BlUeRaNgEr0815
Hades
Level 20
God Stats
6W - 5L
1,522 SR
Queue Stats
151W - 147L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Grimnir907
Kukulkan
Level 12
God Stats
87W - 76L
1,675 SR
Queue Stats
118W - 128L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
canguro-hosco082
Amaterasu
Level 31
God Stats
31W - 31L
1,477 SR
Queue Stats
232W - 253L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
djwasnotlong
Gilgamesh
Level 26
God Stats
1W - 2L
1,503 SR
Queue Stats
106W - 97L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
H1kky
Artio
20
15 / 0 / 20
17,108
1,222
34,264
24,723
39,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
HazyDabx
Artemis
20
15 / 2 / 14
15,878
1,134
37,141
11,456
4,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
MARVIK08
Nu Wa
20
3 / 4 / 22
14,966
1,069
28,408
16,304
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
MangleLolbet
Achilles
16
0 / 0 / 0
8,610
615
0
0
0
Jing Wei
20
4 / 2 / 12
12,932
924
8,341
10,923
3,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BRASHJOKER10
Charybdis
18
0 / 10 / 2
11,211
801
5,262
21,246
14,098
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 7 / 4
12,593
900
20,049
28,101
14,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Grimnir907
Kukulkan
19
5 / 6 / 2
13,995
1,000
16,787
18,154
7,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
18
1 / 7 / 2
11,570
826
8,378
26,928
10,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
djwasnotlong
Gilgamesh
18
0 / 7 / 2
11,639
831
8,323
19,330
7,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
37
Kills
8
8
Deaths
37
68
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BRASHJOKER10
Charybdis
0
10
2
0.1
L
2
7
4
0.57
L
Kukulkan
Grimnir907
Kukulkan
5
6
2
1
W
Artio
H1kky
Artio
15
0
20
25
W
Artemis
HazyDabx
Artemis
15
2
14
11
W
Nu Wa
MARVIK08
Nu Wa
3
4
22
3.5
W
Achilles
MangleLolbet
Achilles
0
0
0
0
L
Amaterasu
1
7
2
0.29
L
Gilgamesh
djwasnotlong
Gilgamesh
0
7
2
0.14
W
Jing Wei
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,154
Damage
58,799
63,406
Taken
113,759
61,314
Mitigated
53,327
18,108
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BRASHJOKER10
Charybdis
5,262
2,321
0
1,384
21,246
14,098
0
12,760
8,486
0
24,045
L
20,049
790
645
5,259
28,101
14,022
0
12,606
15,495
44,566
0
L
Kukulkan
Grimnir907
Kukulkan
16,787
2,234
0
155
18,154
7,300
0
7,500
10,654
61,610
0
W
Artio
H1kky
Artio
34,264
6,710
3,341
10,240
24,723
39,050
0
13,910
10,813
60,312
0
W
Artemis
HazyDabx
Artemis
37,141
23,254
0
2,250
11,456
4,435
0
7,158
4,298
0
64,192
W
Nu Wa
MARVIK08
Nu Wa
28,408
10,132
0
1,698
16,304
13,980
0
9,951
6,353
50,830
0
W
Achilles
MangleLolbet
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
8,378
4,500
0
277
26,928
10,283
0
15,208
11,720
0
30,977
L
Gilgamesh
djwasnotlong
Gilgamesh
8,323
2,984
1,260
666
19,330
7,624
0
14,598
4,732
2,341
15,987
W
Jing Wei
8,341
7,410
0
579
10,923
3,849
0
6,782
4,141
0
23,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,494
Gold Earned
61,008
220
Minions Killed
264
11
Camps Cleared
5
906,012
Distance Traveled
1,119,843
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,211
801
35
3
0
168,086
0
L
Hades
12,593
900
52
4
2
245,077
0
L
Kukulkan
13,995
1,000
109
8
1
230,327
0
W
Artio
17,108
1,222
64
5
2
298,028
2
W
Artemis
15,878
1,134
63
5
7
204,552
0
W
Nu Wa
14,966
1,069
52
4
2
201,467
1
W
Achilles
8,610
615
0
0
0
0
0
L
Amaterasu
11,570
826
47
3
0
275,375
0
L
Gilgamesh
11,639
831
21
2
2
200,978
2
W
Jing Wei
12,932
924
41
3
0
201,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role