Player Matchup

Gilgamesh
Gilgamesh
Im_CyCKo
Gilgamesh
Level 28
God Stats
13W - 6L
1,693 SR
Queue Stats
119W - 112L
1,502 Elo+
Party 2
Medusa
Medusa
TomTamTim
Medusa
Level 16
God Stats
14W - 19L
1,543 SR
Queue Stats
136W - 154L
1,424 Elo+
Solo
Thoth
Thoth
UlLr iS BaLaNcE
Thoth
Level 25
God Stats
0W - 2L
1,320 SR
Queue Stats
23W - 27L
1,524 Elo+
Solo
Cabrakan
Cabrakan
jojo12e3
Cabrakan
Level 6
God Stats
4W - 4L
1,092 SR
Queue Stats
25W - 14L
1,330 Elo+
Party 2
Cliodhna
Cliodhna
mattydemon97
Cliodhna
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,606 Elo+
Solo
Team Averages
Level 19
1,430 SR
1,477 Elo+

VS

Team Averages
Level 25
1,698 SR
1,614 Elo+
Cliodhna
Cliodhna
CAPTD0D0
Cliodhna
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
114W - 85L
1,611 Elo+
Party 1
Zeus
Zeus
Coobertson
Zeus
Level 27
God Stats
11W - 2L
1,892 SR
Queue Stats
42W - 25L
1,657 Elo+
Party 1
Ymir
Ymir
Slurricain420
Ymir
Level 20
God Stats
14W - 12L
1,509 SR
Queue Stats
96W - 87L
1,555 Elo+
Solo
Tyr
Tyr
StupidIsGucci
Tyr
Level 29
God Stats
3W - 0L
1,825 SR
Queue Stats
7W - 3L
1,752 Elo+
Solo
Neith
Neith
dmr1234
Neith
Level 24
God Stats
3W - 3L
1,763 SR
Queue Stats
23W - 30L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im_CyCKo
Gilgamesh
17
1 / 5 / 2
10,381
494
9,432
21,563
13,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
TomTamTim
Medusa
14
4 / 8 / 2
9,234
440
7,865
15,717
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 7 / 2
9,917
472
14,252
13,966
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
jojo12e3
Cabrakan
14
0 / 4 / 10
8,944
426
5,573
18,317
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
mattydemon97
Cliodhna
17
7 / 8 / 4
10,810
515
10,550
18,377
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CAPTD0D0
Cliodhna
20
18 / 3 / 7
13,576
646
20,982
15,056
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 5 / 5
11,997
571
20,483
13,645
5,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 18
10,140
483
6,939
22,448
26,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 0 / 3
12,396
590
10,403
9,682
10,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
dmr1234
Neith
15
3 / 4 / 7
10,132
482
8,746
10,457
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
15
Kills
31
32
Deaths
15
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CAPTD0D0
Cliodhna
18
3
7
7.17
W
7
5
5
1.9
L
Gilgamesh
Im_CyCKo
Gilgamesh
1
5
2
0.4
W
0
3
18
3
W
3
0
3
4.5
L
Medusa
TomTamTim
Medusa
4
8
2
0.63
L
3
7
2
0.57
W
Neith
dmr1234
Neith
3
4
7
1.63
L
Cabrakan
jojo12e3
Cabrakan
0
4
10
1.25
L
Cliodhna
mattydemon97
Cliodhna
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,672
Damage
67,553
87,940
Taken
71,288
51,612
Mitigated
51,717
16,036
Healing
21,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CAPTD0D0
Cliodhna
20,982
3,791
0
5,946
15,056
6,327
1,239
4,421
10,421
0
87,703
W
20,483
1,304
213
4,841
13,645
5,010
843
5,248
8,024
82,594
0
L
Gilgamesh
Im_CyCKo
Gilgamesh
9,432
640
0
4,625
21,563
13,351
0
7,992
13,571
12,645
59,662
W
6,939
1,270
0
3,934
22,448
26,815
133
5,970
16,344
40,779
0
W
10,403
576
0
4,172
9,682
10,231
1,081
2,283
7,335
0
91,692
L
Medusa
TomTamTim
Medusa
7,865
4,735
0
2,162
15,717
5,571
544
3,606
12,111
0
65,068
L
14,252
177
0
1,640
13,966
3,923
0
3,607
10,359
67,547
0
W
Neith
dmr1234
Neith
8,746
4,363
0
2,629
10,457
3,334
2,376
2,810
7,555
0
53,406
L
Cabrakan
jojo12e3
Cabrakan
5,573
843
610
2,362
18,317
21,761
46
8,003
10,314
17,559
0
L
Cliodhna
mattydemon97
Cliodhna
10,550
1,833
0
4,637
18,377
7,006
0
4,399
13,978
0
74,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
58,241
514
Minions Killed
600
0
Camps Cleared
0
1,865,342
Distance Traveled
2,038,926
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,576
646
130
6
0
461,164
0
W
Zeus
11,997
571
136
6
0
376,822
8
L
Gilgamesh
10,381
494
134
6
0
428,139
3
W
Ymir
10,140
483
44
2
0
370,183
4
W
Tyr
12,396
590
189
9
0
449,745
5
L
Medusa
9,234
440
98
5
0
342,379
1
L
Thoth
9,917
472
139
7
0
336,732
2
W
Neith
10,132
482
101
5
0
381,012
2
L
Cabrakan
8,944
426
29
1
0
365,590
0
L
Cliodhna
10,810
515
114
5
0
392,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role