Player Matchup

Jing Wei
Jing Wei
Gwenacious
Jing Wei
Level 49
God Stats
3W - 8L
1,465 SR
Queue Stats
189W - 144L
1,563 Elo+
Solo
Cerberus
Cerberus
Ioooptime
Cerberus
Level 123
God Stats
4W - 3L
1,812 SR
Queue Stats
193W - 173L
1,537 Elo+
Party 1
Vulcan
Vulcan
Sheep2000
Vulcan
Level 134
God Stats
3W - 2L
1,665 SR
Queue Stats
138W - 137L
1,555 Elo+
Party 1
Ymir
Ymir
SmokinSusanoPack
Ymir
Level 24
God Stats
13W - 10L
1,736 SR
Queue Stats
119W - 110L
1,537 Elo+
Party 1
Chaac
Chaac
riv9r
Chaac
Level 102
God Stats
3W - 4L
1,680 SR
Queue Stats
249W - 208L
1,531 Elo+
Party 1
Team Averages
Level 86
1,672 SR
1,545 Elo+

VS

Team Averages
Level 94
1,568 SR
1,636 Elo+
Agni
Agni
BestBronzeLife
Agni
Level 159
God Stats
2W - 2L
1,513 SR
Queue Stats
224W - 203L
1,677 Elo+
Party 2
Heimdallr
Heimdallr
CHAOS CARLO
Heimdallr
Level 159
God Stats
3W - 6L
1,623 SR
Queue Stats
286W - 251L
1,641 Elo+
Party 2
Bellona
Bellona
KingxSlayer1223
Bellona
Level 27
God Stats
10W - 11L
1,489 SR
Queue Stats
106W - 97L
1,499 Elo+
Party 3
Ratatoskr
Ratatoskr
PotatoFarmer593
Ratatoskr
Level 119
God Stats
4W - 7L
1,414 SR
Queue Stats
568W - 505L
1,538 Elo+
Party 3
Cerberus
Cerberus
asszss
Cerberus
Level 8
God Stats
1W - 1L
1,801 SR
Queue Stats
26W - 16L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gwenacious
Jing Wei
13
2 / 2 / 2
8,211
513
8,983
8,685
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Ioooptime
Cerberus
15
3 / 1 / 5
8,828
552
7,081
11,278
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Sheep2000
Vulcan
13
3 / 2 / 3
7,833
490
8,560
8,390
3,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 0 / 3
7,570
473
5,600
10,322
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
riv9r
Chaac
15
3 / 1 / 2
8,843
553
8,754
14,682
12,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,261
454
9,966
7,847
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
CHAOS CARLO
Heimdallr
13
2 / 2 / 1
7,531
471
8,856
9,742
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 1
6,440
403
4,732
9,504
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
PotatoFarmer593
Ratatoskr
15
3 / 2 / 2
8,217
514
8,243
12,110
5,228
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
asszss
Cerberus
9
0 / 5 / 2
6,080
380
2,660
14,661
8,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
6
6
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Heimdallr
CHAOS CARLO
Heimdallr
2
2
1
1.25
W
Jing Wei
Gwenacious
Jing Wei
2
2
2
1.5
W
Cerberus
Ioooptime
Cerberus
3
1
5
5.5
L
0
0
1
0.5
L
Ratatoskr
PotatoFarmer593
Ratatoskr
3
2
2
2
W
Vulcan
Sheep2000
Vulcan
3
2
3
2.25
W
2
0
3
3.5
L
Cerberus
asszss
Cerberus
0
5
2
0.2
W
Chaac
riv9r
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,978
Damage
34,457
53,357
Taken
53,864
32,327
Mitigated
27,775
21,230
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,966
294
0
1,202
7,847
1,997
0
5,282
2,565
53,122
0
L
Heimdallr
CHAOS CARLO
Heimdallr
8,856
4,583
0
2,924
9,742
2,948
0
2,249
7,493
0
56,374
W
Jing Wei
Gwenacious
Jing Wei
8,983
6,643
0
3,763
8,685
2,728
490
865
7,820
0
55,286
W
Cerberus
Ioooptime
Cerberus
7,081
362
0
5,567
11,278
4,830
155
2,447
8,740
60,692
0
L
4,732
914
0
3,234
9,504
8,674
0
3,530
5,974
1,517
21,986
L
Ratatoskr
PotatoFarmer593
Ratatoskr
8,243
2,329
0
3,376
12,110
5,228
0
4,826
7,284
0
52,938
W
Vulcan
Sheep2000
Vulcan
8,560
2,536
0
2,890
8,390
3,436
315
4,465
3,925
39,778
0
W
5,600
751
0
3,026
10,322
8,518
0
3,510
6,771
20,976
0
L
Cerberus
asszss
Cerberus
2,660
41
1,249
2,353
14,661
8,928
0
7,348
7,313
16,867
0
W
Chaac
riv9r
Chaac
8,754
725
0
5,984
14,682
12,815
0
1,744
12,226
8,259
56,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,285
Gold Earned
35,529
483
Minions Killed
410
0
Camps Cleared
0
1,605,473
Distance Traveled
1,529,172
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,261
454
96
6
0
315,809
5
L
Heimdallr
7,531
471
109
7
0
263,246
2
W
Jing Wei
8,211
513
99
6
0
303,743
3
W
Cerberus
8,828
552
139
9
0
366,400
1
L
Bellona
6,440
403
59
4
0
322,079
1
L
Ratatoskr
8,217
514
105
7
0
359,334
2
W
Vulcan
7,833
490
81
5
0
304,154
3
W
Ymir
7,570
473
33
2
0
307,143
3
L
Cerberus
6,080
380
41
3
0
268,704
0
W
Chaac
8,843
553
131
8
0
324,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role