Player Matchup

Tiamat
Tiamat
Bobdogz
Tiamat
Level 39
God Stats
9W - 3L
1,546 SR
Queue Stats
35W - 25L
1,584 Elo+
Party 2
Neith
Neith
MihelKotangens
Neith
Level 29
God Stats
61W - 75L
1,403 SR
Queue Stats
90W - 103L
1,354 Elo+
Party 1
Xing Tian
Xing Tian
NANO Star1
Xing Tian
Level 121
God Stats
2W - 0L
1,578 SR
Queue Stats
34W - 24L
1,576 Elo+
Party 2
Arachne
Arachne
Niko2424
Arachne
Level 49
God Stats
80W - 86L
1,571 SR
Queue Stats
326W - 361L
1,574 Elo+
Solo
Chaac
Chaac
polpih
Chaac
Level 110
God Stats
32W - 25L
1,482 SR
Queue Stats
573W - 627L
1,363 Elo+
Party 1
Team Averages
Level 70
1,516 SR
1,490 Elo+

VS

Team Averages
Level 47
1,418 SR
1,414 Elo+
Cliodhna
Cliodhna
Facerolling69
Cliodhna
Level 16
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 3L
1,429 Elo+
Party 4
Medusa
Medusa
Katharsys
Medusa
Level 42
God Stats
4W - 11L
1,435 SR
Queue Stats
112W - 178L
1,361 Elo+
Party 3
Aphrodite
Aphrodite
PabloEscobite
Aphrodite
Level 35
God Stats
23W - 57L
1,330 SR
Queue Stats
106W - 186L
1,297 Elo+
Party 3
Zhong Kui
Zhong Kui
Supertoxin135
Zhong Kui
Level 83
God Stats
5W - 2L
1,779 SR
Queue Stats
459W - 475L
1,388 Elo+
Solo
Pele
Pele
laplace200
Pele
Level 60
God Stats
0W - 2L
1,245 SR
Queue Stats
8W - 13L
1,595 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bobdogz
Tiamat
11
1 / 5 / 2
6,789
522
6,237
7,077
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 1
6,818
524
4,006
6,196
1,473
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
NANO Star1
Xing Tian
11
1 / 1 / 5
6,603
508
3,078
9,183
5,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Niko2424
Arachne
13
7 / 3 / 3
8,103
623
11,466
11,738
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
polpih
Chaac
12
3 / 2 / 2
7,172
552
7,001
10,296
8,299
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Facerolling69
Cliodhna
12
4 / 2 / 4
7,452
573
10,837
10,928
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Katharsys
Medusa
9
1 / 2 / 1
5,298
408
3,985
8,160
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
PabloEscobite
Aphrodite
9
1 / 1 / 2
5,887
453
1,681
5,569
2,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Supertoxin135
Zhong Kui
12
3 / 6 / 0
7,339
565
5,012
11,168
7,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 3 / 2
7,832
602
7,887
7,838
2,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
14
Kills
14
14
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bobdogz
Tiamat
1
5
2
0.4
L
Cliodhna
Facerolling69
Cliodhna
4
2
4
3
L
Medusa
Katharsys
Medusa
1
2
1
0.75
W
2
3
1
0.83
W
Xing Tian
NANO Star1
Xing Tian
1
1
5
3.5
W
Arachne
Niko2424
Arachne
7
3
3
2.83
L
Aphrodite
PabloEscobite
Aphrodite
1
1
2
2
L
Zhong Kui
Supertoxin135
Zhong Kui
3
6
0
0.5
L
5
3
2
2
W
Chaac
polpih
Chaac
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
29,402
44,490
Taken
43,663
21,780
Mitigated
17,438
14,683
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bobdogz
Tiamat
6,237
514
0
1,484
7,077
2,492
808
286
6,791
36,986
0
L
Cliodhna
Facerolling69
Cliodhna
10,837
1,726
0
3,372
10,928
3,694
0
1,251
9,468
0
46,181
L
Medusa
Katharsys
Medusa
3,985
1,715
0
1,693
8,160
2,079
730
2,293
5,730
0
22,868
W
4,006
1,942
0
1,105
6,196
1,473
420
31
6,165
0
33,344
W
Xing Tian
NANO Star1
Xing Tian
3,078
300
247
1,143
9,183
5,833
186
537
8,646
17,539
0
W
Arachne
Niko2424
Arachne
11,466
8,912
0
5,131
11,738
3,683
54
1,652
10,086
0
39,699
L
Aphrodite
PabloEscobite
Aphrodite
1,681
290
3,798
2,784
5,569
2,008
316
2,187
3,270
11,645
0
L
Zhong Kui
Supertoxin135
Zhong Kui
5,012
1,030
0
3,245
11,168
7,110
552
550
10,022
33,080
3,442
L
7,887
1,832
0
281
7,838
2,547
524
2,464
5,082
0
49,677
W
Chaac
polpih
Chaac
7,001
411
0
5,573
10,296
8,299
0
3,602
6,694
0
38,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
33,808
319
Minions Killed
341
0
Camps Cleared
0
1,322,050
Distance Traveled
1,302,562
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,789
522
77
6
0
254,479
3
L
Cliodhna
7,452
573
82
6
0
313,756
0
L
Medusa
5,298
408
32
2
0
256,983
0
W
Neith
6,818
524
67
5
0
228,838
2
W
Xing Tian
6,603
508
20
2
0
246,872
5
W
Arachne
8,103
623
71
5
0
320,848
4
L
Aphrodite
5,887
453
19
1
0
265,972
6
L
Zhong Kui
7,339
565
90
7
0
205,029
2
L
Pele
7,832
602
118
9
0
260,822
3
W
Chaac
7,172
552
84
6
0
271,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role