Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BlinkersxD
Odin
Level 160
God Stats
7W - 1L
1,486 SR
Queue Stats
687W - 618L
1,574 Elo+
Party 2
Cerberus
Cerberus
LadySaadness
Cerberus
Level 29
God Stats
7W - 0L
1,576 SR
Queue Stats
249W - 101L
1,660 Elo+
Party 2
Cliodhna
Cliodhna
Timonw
Cliodhna
Level 149
God Stats
28W - 15L
1,457 SR
Queue Stats
196W - 94L
1,584 Elo+
Party 2
Hera
Hera
xXSuperFlame
Hera
Level 124
God Stats
36W - 25L
1,572 SR
Queue Stats
904W - 664L
1,661 Elo+
Party 2
Team Averages
Level 117
1,518 SR
1,596 Elo+

VS

Team Averages
Level 72
1,617 SR
1,467 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Goliathos
Awilix
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 52L
1,476 Elo+
Party 1
Bacchus
Bacchus
LL02
Bacchus
Level 29
God Stats
11W - 18L
1,466 SR
Queue Stats
97W - 119L
1,385 Elo+
Party 1
Skadi
Skadi
NxSky
Skadi
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
37W - 28L
1,583 Elo+
Party 1
Merlin
Merlin
housenetwork1
Merlin
Level 48
God Stats
2W - 1L
1,872 SR
Queue Stats
298W - 313L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
3 / 1 / 2
4,155
693
2,555
2,360
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 0
4,450
742
2,349
2,199
1,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
LadySaadness
Cerberus
5
1 / 0 / 4
3,970
662
1,573
2,952
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Timonw
Cliodhna
6
1 / 1 / 2
3,761
627
2,066
2,875
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,769
628
544
2,495
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 2 / 0
3,672
612
871
3,606
1,256
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Goliathos
Awilix
5
0 / 0 / 3
3,684
614
2,006
1,897
601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LL02
Bacchus
3
0 / 3 / 0
3,002
500
540
2,950
956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
NxSky
Skadi
5
0 / 1 / 0
3,297
550
1,450
2,426
371
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
4 / 1 / 0
4,520
753
2,468
2,168
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
4
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
2
4
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
2
0
0
2
L
Awilix
Goliathos
Awilix
0
0
3
1.5
L
Bacchus
LL02
Bacchus
0
3
0
0
W
Cerberus
LadySaadness
Cerberus
1
0
4
3
L
Skadi
NxSky
Skadi
0
1
0
0
W
Cliodhna
Timonw
Cliodhna
1
1
2
2
L
4
1
0
4
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,087
Damage
7,335
12,881
Taken
13,047
4,751
Mitigated
3,723
4,484
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,555
1,069
0
890
2,360
688
0
573
1,733
0
18,569
L
Gilgamesh
 
Gilgamesh
871
116
0
1,089
3,606
1,256
0
0
3,257
0
10,329
W
2,349
361
0
1,425
2,199
1,070
0
0
2,199
0
19,266
L
Awilix
Goliathos
Awilix
2,006
739
0
520
1,897
601
0
264
1,633
0
9,853
L
Bacchus
LL02
Bacchus
540
108
0
90
2,950
956
0
677
2,273
2,142
0
W
Cerberus
LadySaadness
Cerberus
1,573
222
0
1,410
2,952
1,438
0
691
2,213
6,877
0
L
Skadi
NxSky
Skadi
1,450
572
0
248
2,426
371
0
565
1,861
0
12,710
W
Cliodhna
Timonw
Cliodhna
2,066
227
0
623
2,875
930
0
110
2,765
0
15,688
L
2,468
211
0
448
2,168
539
0
591
1,557
17,795
0
W
544
143
0
136
2,495
625
0
1,362
963
15,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
18,175
175
Minions Killed
114
0
Camps Cleared
0
548,639
Distance Traveled
512,216
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,155
693
35
6
0
107,302
1
L
Gilgamesh
3,672
612
33
6
0
85,749
2
W
Odin
4,450
742
45
8
0
107,605
0
L
Awilix
3,684
614
26
4
0
95,599
1
L
Bacchus
3,002
500
8
1
0
117,996
0
W
Cerberus
3,970
662
13
2
0
107,741
0
L
Skadi
3,297
550
17
3
0
105,964
0
W
Cliodhna
3,761
627
40
7
0
123,128
2
L
Merlin
4,520
753
30
5
0
106,908
1
W
Hera
3,769
628
42
7
0
102,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role