Player Matchup

Ares
Ares
DarkBlizzard724
Ares
Level 27
God Stats
1W - 4L
1,379 SR
Queue Stats
151W - 156L
1,526 Elo+
Solo
Neith
Neith
MinnowSnipe
Neith
Level 15
God Stats
14W - 11L
1,594 SR
Queue Stats
25W - 23L
1,567 Elo+
Solo
Achilles
Achilles
NotDarkPandaKing
Achilles
Level 28
God Stats
5W - 3L
1,898 SR
Queue Stats
242W - 174L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
UnholyGladiator
Gilgamesh
Level 27
God Stats
57W - 48L
1,640 SR
Queue Stats
254W - 175L
1,626 Elo+
Party 1
Agni
Agni
creed12345
Agni
Level 22
God Stats
0W - 1L
1,142 SR
Queue Stats
29W - 21L
1,607 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,599 Elo+

VS

Team Averages
Level 18
1,683 SR
1,592 Elo+
Bellona
Bellona
Brednbuttababy
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,538 Elo+
Solo
Tiamat
Tiamat
Glowze
Tiamat
Level 17
God Stats
35W - 31L
1,915 SR
Queue Stats
113W - 94L
1,626 Elo+
Solo
Ares
Ares
JosuéR
Ares
Level 14
God Stats
3W - 1L
1,772 SR
Queue Stats
16W - 22L
1,463 Elo+
Solo
Izanami
Izanami
SlimeWalker
Izanami
Level 28
God Stats
6W - 1L
1,801 SR
Queue Stats
97W - 57L
1,645 Elo+
Solo
Thor
Thor
ulloacc
Thor
Level 22
God Stats
1W - 1L
1,427 SR
Queue Stats
23W - 15L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,501
382
2,967
12,984
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
2 / 7 / 2
7,287
429
3,476
10,112
1,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
7,336
432
6,612
13,769
8,129
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
UnholyGladiator
Gilgamesh
16
9 / 4 / 1
9,871
581
13,215
13,291
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
2 / 8 / 7
7,724
454
6,325
12,055
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
9,497
559
9,560
10,515
10,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Glowze
Tiamat
14
7 / 4 / 6
9,281
546
10,702
11,059
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
JosuéR
Ares
11
2 / 5 / 9
8,049
473
7,001
14,406
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SlimeWalker
Izanami
17
13 / 0 / 5
10,800
635
15,588
8,915
4,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
ulloacc
Thor
13
6 / 3 / 7
8,686
511
4,986
10,518
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
29
29
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
6
3
0.25
W
Tiamat
Glowze
Tiamat
7
4
6
2.5
W
Ares
JosuéR
Ares
2
5
9
1.3
L
2
7
2
0.43
L
0
4
2
0.25
W
Izanami
SlimeWalker
Izanami
13
0
5
15.5
L
Gilgamesh
UnholyGladiator
Gilgamesh
9
4
1
2.38
L
2
8
7
0.69
W
Thor
ulloacc
Thor
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,595
Damage
47,837
62,211
Taken
55,413
26,192
Mitigated
38,163
14,184
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,560
2,757
0
5,171
10,515
10,929
723
0
10,515
4,665
57,657
L
2,967
255
72
1,404
12,984
7,695
0
3,452
9,458
20,078
0
W
Tiamat
Glowze
Tiamat
10,702
1,043
0
2,995
11,059
5,481
0
3,106
7,681
46,507
0
W
Ares
JosuéR
Ares
7,001
261
0
3,185
14,406
12,983
190
3,569
10,689
22,458
0
L
3,476
1,411
0
869
10,112
1,842
0
1,868
8,224
0
41,263
L
6,612
1,819
0
4,027
13,769
8,129
0
2,425
11,262
0
32,844
W
Izanami
SlimeWalker
Izanami
15,588
9,720
0
2,371
8,915
4,173
3,924
1,497
7,278
0
95,775
L
Gilgamesh
UnholyGladiator
Gilgamesh
13,215
4,620
0
5,322
13,291
5,712
0
4,874
8,137
0
66,563
L
6,325
678
0
2,490
12,055
2,814
0
5,273
6,538
36,174
0
W
Thor
ulloacc
Thor
4,986
912
0
3,108
10,518
4,597
204
568
9,898
0
31,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
46,313
355
Minions Killed
443
0
Camps Cleared
0
1,597,856
Distance Traveled
1,650,876
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,497
559
120
7
0
314,824
2
L
Ares
6,501
382
28
2
0
317,956
1
W
Tiamat
9,281
546
79
5
0
346,143
6
W
Ares
8,049
473
30
2
0
325,871
6
L
Neith
7,287
429
69
4
0
291,601
0
L
Achilles
7,336
432
72
4
0
319,311
1
W
Izanami
10,800
635
157
9
0
319,493
7
L
Gilgamesh
9,871
581
114
7
0
373,179
2
L
Agni
7,724
454
72
4
0
295,809
7
W
Thor
8,686
511
57
3
0
344,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role