Player Matchup

Artio
Artio
 
Artio
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NoJuulNoCool
Izanami
Level 7
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 4L
1,266 Elo+
Solo
Ra
Ra
fifteenthpanda1
Ra
Level 21
God Stats
2W - 5L
1,564 SR
Queue Stats
93W - 107L
1,320 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,362 Elo+

VS

Team Averages
Level 40
1,603 SR
1,486 Elo+
Cerberus
Cerberus
CopenLogan
Cerberus
Level 67
God Stats
42W - 20L
1,670 SR
Queue Stats
46W - 35L
1,600 Elo+
Party 1
Cupid
Cupid
ObiWan Chewnobi
Cupid
Level 29
God Stats
50W - 29L
1,615 SR
Queue Stats
96W - 83L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
wolfhunter7518
Gilgamesh
Level 25
God Stats
55W - 37L
1,524 SR
Queue Stats
195W - 211L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 7 / 1
10,046
628
3,424
16,602
14,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
NoJuulNoCool
Izanami
12
0 / 7 / 3
9,111
569
8,480
14,442
4,396
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 8 / 1
9,387
587
9,515
14,051
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CopenLogan
Cerberus
14
4 / 1 / 17
11,475
717
11,647
18,012
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 16
10,673
667
11,305
6,227
1,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
wolfhunter7518
Gilgamesh
15
15 / 2 / 6
12,336
771
15,172
19,714
17,690
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
22
22
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
7
1
0.36
W
Cerberus
CopenLogan
Cerberus
4
1
17
12.5
L
Izanami
NoJuulNoCool
Izanami
0
7
3
0.21
W
3
1
16
11
L
1
8
1
0.19
W
Gilgamesh
wolfhunter7518
Gilgamesh
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
38,124
45,095
Taken
43,953
22,444
Mitigated
35,854
3,174
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,424
440
369
1,070
16,602
14,752
0
2,550
14,052
10,645
0
W
Cerberus
CopenLogan
Cerberus
11,647
1,235
0
5,357
18,012
16,531
51
5,720
11,616
30,558
0
L
Izanami
NoJuulNoCool
Izanami
8,480
4,969
0
333
14,442
4,396
0
4,129
10,313
0
25,949
W
11,305
4,821
0
1,073
6,227
1,633
1,267
3,357
1,632
0
44,552
L
9,515
682
368
1,034
14,051
3,296
0
6,051
8,000
40,671
0
W
Gilgamesh
wolfhunter7518
Gilgamesh
15,172
3,256
339
1,820
19,714
17,690
1,033
3,444
16,044
2,545
37,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
34,484
123
Minions Killed
167
5
Camps Cleared
10
742,301
Distance Traveled
903,990
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,046
628
18
1
1
237,344
0
W
Cerberus
11,475
717
40
3
3
310,580
0
L
Izanami
9,111
569
44
3
1
242,092
6
W
Cupid
10,673
667
84
5
5
280,546
2
L
Ra
9,387
587
61
4
3
262,865
0
W
Gilgamesh
12,336
771
43
3
2
312,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role