Player Matchup

Sobek
Sobek
Apricot Cola
Sobek
Level 11
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 13L
1,275 Elo+
Party 2
Chaac
Chaac
Lotrofan15
Chaac
Level 80
God Stats
1W - 2L
1,524 SR
Queue Stats
6W - 3L
1,510 Elo+
Party 2
Izanami
Izanami
RaceDemon32
Izanami
Level 27
God Stats
3W - 5L
1,235 SR
Queue Stats
12W - 13L
1,325 Elo+
Party 2
Nemesis
Nemesis
hiddenjada
Nemesis
Level 7
God Stats
2W - 1L
1,424 SR
Queue Stats
4W - 2L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
tentacool8
Kukulkan
Level 15
God Stats
3W - 4L
1,300 SR
Queue Stats
9W - 8L
1,349 Elo+
Party 2
Team Averages
Level 28
1,397 SR
1,396 Elo+

VS

Team Averages
Level 12
1,538 SR
1,355 Elo+
Ares
Ares
BLAKESTER1124
Ares
Level 21
God Stats
2W - 1L
1,788 SR
Queue Stats
13W - 15L
1,390 Elo+
Party 3
Olorun
Olorun
Idkaydeniguess
Olorun
Level 8
God Stats
3W - 2L
1,723 SR
Queue Stats
6W - 11L
1,315 Elo+
Party 3
Sun Wukong
Sun Wukong
Jiayuo
Sun Wukong
Level 10
God Stats
8W - 5L
1,268 SR
Queue Stats
22W - 14L
1,329 Elo+
Party 1
Thanatos
Thanatos
Owllz
Thanatos
Level 9
God Stats
34W - 19L
1,423 SR
Queue Stats
50W - 28L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
RougeJaww
Cthulhu
Level 10
God Stats
9W - 8L
1,487 SR
Queue Stats
42W - 26L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 27
12,541
965
6,378
23,638
23,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
20
2 / 4 / 30
12,886
991
29,140
24,309
35,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
RaceDemon32
Izanami
20
28 / 6 / 6
17,285
1,330
45,200
15,084
5,669
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
hiddenjada
Nemesis
20
2 / 2 / 22
12,100
931
7,415
9,293
3,720
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
tentacool8
Kukulkan
20
3 / 2 / 17
13,104
1,008
24,980
8,111
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 13
12,078
929
10,447
29,882
38,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 13 / 16
11,632
895
8,542
26,959
14,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Jiayuo
Sun Wukong
19
1 / 0 / 16
11,452
881
14,782
20,762
20,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Owllz
Thanatos
19
11 / 5 / 9
14,100
1,085
21,184
20,169
9,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
RougeJaww
Cthulhu
19
5 / 7 / 16
13,165
1,013
19,115
22,778
29,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
92
35
Kills
22
22
Deaths
35
102
Assists
70
Player
Kills
Deaths
Assists
KDA
W
0
8
27
1.69
L
4
10
13
1.05
L
1
13
16
0.69
L
Sun Wukong
Jiayuo
Sun Wukong
1
0
16
9
W
Chaac
2
4
30
4.25
L
Thanatos
Owllz
Thanatos
11
5
9
3.1
W
Izanami
RaceDemon32
Izanami
28
6
6
5.17
L
Cthulhu
RougeJaww
Cthulhu
5
7
16
1.86
W
Nemesis
hiddenjada
Nemesis
2
2
22
6.5
W
Kukulkan
tentacool8
Kukulkan
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,113
Damage
74,070
80,435
Taken
120,550
71,757
Mitigated
111,714
17,709
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,378
1,111
0
3,598
23,638
23,283
0
12,124
10,178
9,106
0
L
10,447
1,065
0
178
29,882
38,046
0
9,249
20,116
24,741
0
L
8,542
6,616
3,976
4,435
26,959
14,316
0
5,931
20,609
27,462
0
L
Sun Wukong
Jiayuo
Sun Wukong
14,782
3,091
0
703
20,762
20,236
0
8,109
12,224
3,472
25,262
W
Chaac
29,140
2,344
0
7,802
24,309
35,609
0
10,786
13,523
4,409
39,615
L
Thanatos
Owllz
Thanatos
21,184
6,127
0
10,645
20,169
9,266
0
6,685
13,091
0
40,118
W
Izanami
RaceDemon32
Izanami
45,200
37,144
0
4,438
15,084
5,669
0
8,625
6,459
0
74,848
L
Cthulhu
RougeJaww
Cthulhu
19,115
908
1,947
408
22,778
29,850
0
4,563
17,961
52,756
0
W
Nemesis
hiddenjada
Nemesis
7,415
1,705
0
506
9,293
3,720
0
4,440
4,853
0
17,843
W
Kukulkan
tentacool8
Kukulkan
24,980
1,700
604
761
8,111
3,476
0
4,151
3,960
71,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,916
Gold Earned
62,427
251
Minions Killed
228
4
Camps Cleared
5
1,254,425
Distance Traveled
1,190,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,541
965
3
0
1
214,139
0
L
Ares
12,078
929
31
2
1
225,178
1
L
Olorun
11,632
895
55
4
0
200,807
0
L
Sun Wukong
11,452
881
35
3
2
261,750
0
W
Chaac
12,886
991
28
2
0
276,176
0
L
Thanatos
14,100
1,085
41
3
1
258,041
0
W
Izanami
17,285
1,330
75
6
2
203,539
0
L
Cthulhu
13,165
1,013
66
5
1
244,270
0
W
Nemesis
12,100
931
26
2
0
299,892
0
W
Kukulkan
13,104
1,008
119
9
1
260,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role