Player Matchup

Sun Wukong
Sun Wukong
HOODI3 X SZN
Sun Wukong
Level 24
God Stats
15W - 9L
1,553 SR
Queue Stats
45W - 45L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
PUGG13 X SZN
Danzaburou
Level 24
God Stats
10W - 4L
1,651 SR
Queue Stats
39W - 35L
1,322 Elo+
Party 2
Neith
Neith
giraesatuca
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
1,036 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,225 Elo+

VS

Team Averages
Level 86
1,497 SR
1,387 Elo+
Khepri
Khepri
Fox-Of-The-519
Khepri
Level 125
God Stats
6W - 10L
1,526 SR
Queue Stats
133W - 123L
1,494 Elo+
Party 1
Bastet
Bastet
J-One-Kanobi
Bastet
Level 104
God Stats
3W - 8L
1,453 SR
Queue Stats
19W - 24L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
cknhwk
Baron Samedi
Level 29
God Stats
4W - 6L
1,512 SR
Queue Stats
162W - 207L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HOODI3 X SZN
Sun Wukong
16
4 / 4 / 5
11,942
629
13,803
20,073
9,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
PUGG13 X SZN
Danzaburou
16
5 / 8 / 4
13,101
690
16,775
16,884
6,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 6
11,031
581
3,707
12,493
4,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
10,881
573
9,666
13,557
10,939
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
14
9 / 7 / 3
12,075
636
16,910
16,304
10,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
cknhwk
Baron Samedi
17
5 / 1 / 8
12,159
640
10,846
11,931
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
15
16
Deaths
10
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
2
12
3.5
W
Sun Wukong
HOODI3 X SZN
Sun Wukong
4
4
5
1.63
L
Bastet
9
7
3
1.5
W
Danzaburou
PUGG13 X SZN
Danzaburou
5
8
4
0.88
L
Baron Samedi
cknhwk
Baron Samedi
5
1
8
9
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
37,422
49,450
Taken
41,792
19,709
Mitigated
26,579
9,871
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,666
273
0
522
13,557
10,939
468
0
13,557
31,557
0
W
Sun Wukong
HOODI3 X SZN
Sun Wukong
13,803
1,790
559
4,458
20,073
9,422
660
8,988
11,085
0
44,132
L
Bastet
16,910
4,977
0
595
16,304
10,037
0
0
16,304
0
27,708
W
Danzaburou
PUGG13 X SZN
Danzaburou
16,775
7,720
0
2,452
16,884
6,056
946
5,735
11,149
0
39,554
L
Baron Samedi
cknhwk
Baron Samedi
10,846
418
1,057
2,068
11,931
5,603
323
550
11,381
60,179
0
W
3,707
564
656
1,746
12,493
4,231
1,082
6,806
5,687
0
38,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
35,115
204
Minions Killed
173
7
Camps Cleared
6
983,715
Distance Traveled
1,000,147
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,881
573
23
1
0
329,313
0
W
Sun Wukong
11,942
629
73
4
4
369,856
3
L
Bastet
12,075
636
22
1
1
324,054
0
W
Danzaburou
13,101
690
57
3
2
309,451
0
L
Baron Samedi
12,159
640
128
7
5
346,780
3
W
Neith
11,031
581
74
4
1
304,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role