Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
XxZIRIUSBLACKxX
Thoth
Level 149
God Stats
0W - 1L
1,762 SR
Queue Stats
74W - 65L
1,505 Elo+
Party 1
Ullr
Ullr
menandsweets
Ullr
Level 80
God Stats
6W - 12L
1,508 SR
Queue Stats
646W - 641L
1,461 Elo+
Solo
Cliodhna
Cliodhna
mrjimenez
Cliodhna
Level 120
God Stats
0W - 1L
1,554 SR
Queue Stats
56W - 51L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
xHirigollenx
Baron Samedi
Level 117
God Stats
14W - 10L
1,595 SR
Queue Stats
354W - 373L
1,562 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,513 Elo+

VS

Team Averages
Level 81
1,515 SR
1,481 Elo+
Cerberus
Cerberus
BetterPops
Cerberus
Level 84
God Stats
27W - 28L
1,546 SR
Queue Stats
322W - 396L
1,499 Elo+
Solo
Izanami
Izanami
MrGodlyGod
Izanami
Level 87
God Stats
7W - 4L
1,478 SR
Queue Stats
287W - 291L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
Perseverance683
Cliodhna
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
398W - 393L
1,459 Elo+
Party 2
Olorun
Olorun
ThemightyB
Olorun
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 139L
1,500 Elo+
Solo
Apollo
Apollo
VIJI199707
Apollo
Level 62
God Stats
46W - 40L
1,548 SR
Queue Stats
283W - 305L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 0
5,927
494
4,443
8,421
6,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 2
6,497
541
4,973
7,832
2,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 6 / 1
5,823
485
5,495
8,860
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
mrjimenez
Cliodhna
11
1 / 0 / 1
6,109
509
2,365
6,329
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
xHirigollenx
Baron Samedi
10
2 / 6 / 4
6,219
518
6,142
11,346
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BetterPops
Cerberus
9
0 / 3 / 9
6,203
517
3,426
8,907
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
MrGodlyGod
Izanami
13
6 / 0 / 5
7,834
653
7,974
6,989
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
13
6 / 2 / 2
7,497
625
5,079
8,043
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ThemightyB
Olorun
11
3 / 3 / 2
7,015
585
5,818
9,361
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
VIJI199707
Apollo
12
1 / 1 / 0
7,425
619
6,008
6,564
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
Cerberus
BetterPops
Cerberus
0
3
9
1.5
W
Izanami
MrGodlyGod
Izanami
6
0
5
8.5
W
Cliodhna
6
2
2
3.5
W
Olorun
ThemightyB
Olorun
3
3
2
1.33
W
Apollo
VIJI199707
Apollo
1
1
0
1
L
2
3
2
1
L
3
6
1
0.58
L
Cliodhna
mrjimenez
Cliodhna
1
0
1
1.5
L
Baron Samedi
xHirigollenx
Baron Samedi
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
28,305
42,788
Taken
39,864
22,002
Mitigated
15,798
13,988
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,443
377
0
3,625
8,421
6,698
0
0
8,421
4,540
28,535
W
Cerberus
BetterPops
Cerberus
3,426
594
0
2,640
8,907
5,610
0
3,281
5,626
10,489
0
W
Izanami
MrGodlyGod
Izanami
7,974
4,382
0
2,376
6,989
2,350
0
1,486
5,503
0
54,604
W
Cliodhna
5,079
897
0
3,532
8,043
2,174
0
1,588
6,455
0
38,472
W
Olorun
ThemightyB
Olorun
5,818
2,145
0
4,649
9,361
2,832
632
4,908
4,453
37,742
0
W
Apollo
VIJI199707
Apollo
6,008
3,274
0
2,915
6,564
2,832
1,026
484
6,080
0
49,220
L
4,973
938
0
2,651
7,832
2,440
0
2,254
5,578
39,797
0
L
5,495
943
0
245
8,860
2,026
0
1,412
7,448
0
25,451
L
Cliodhna
mrjimenez
Cliodhna
2,365
93
0
2,352
6,329
2,415
0
1,156
5,173
0
37,768
L
Baron Samedi
xHirigollenx
Baron Samedi
6,142
829
932
4,183
11,346
8,423
0
4,422
6,924
26,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
35,974
297
Minions Killed
373
0
Camps Cleared
0
1,116,099
Distance Traveled
1,123,620
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,927
494
66
6
0
231,274
3
W
Cerberus
6,203
517
13
1
0
217,564
1
W
Izanami
7,834
653
105
9
0
236,964
5
W
Cliodhna
7,497
625
81
7
0
253,003
3
W
Olorun
7,015
585
70
6
0
212,373
2
W
Apollo
7,425
619
104
9
0
203,716
3
L
Thoth
6,497
541
72
6
0
203,213
0
L
Ullr
5,823
485
45
4
0
211,872
0
L
Cliodhna
6,109
509
73
6
0
259,221
1
L
Baron Samedi
6,219
518
41
3
0
210,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role