Player Matchup

Ullr
Ullr
Habden
Ullr
Level 68
God Stats
9W - 6L
1,492 SR
Queue Stats
37W - 30L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
Proaxar
Amaterasu
Level 49
God Stats
4W - 3L
1,447 SR
Queue Stats
57W - 42L
1,557 Elo+
Party 2
Cliodhna
Cliodhna
ToiletMcBob
Cliodhna
Level 40
God Stats
8W - 3L
1,934 SR
Queue Stats
38W - 20L
1,610 Elo+
Party 4
Bacchus
Bacchus
TrueLandShark
Bacchus
Level 44
God Stats
5W - 8L
1,287 SR
Queue Stats
46W - 43L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cs1711
Morgan Le Fay
Level 124
God Stats
3W - 3L
1,699 SR
Queue Stats
136W - 104L
1,528 Elo+
Party 4
Team Averages
Level 65
1,572 SR
1,538 Elo+

VS

Team Averages
Level 50
1,543 SR
1,498 Elo+
Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Deafcone1
Thoth
Level 64
God Stats
1W - 4L
1,406 SR
Queue Stats
47W - 46L
1,481 Elo+
Party 3
Osiris
Osiris
dougiethedino
Osiris
Level 46
God Stats
4W - 7L
1,455 SR
Queue Stats
132W - 139L
1,463 Elo+
Solo
Chernobog
Chernobog
firstfather
Chernobog
Level 40
God Stats
2W - 2L
1,615 SR
Queue Stats
31W - 20L
1,575 Elo+
Party 3
Ymir
Ymir
redpanda1007
Ymir
Level 12
God Stats
3W - 1L
1,740 SR
Queue Stats
12W - 16L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Habden
Ullr
17
7 / 1 / 3
10,446
614
12,144
7,187
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Proaxar
Amaterasu
16
0 / 1 / 2
9,419
554
5,796
7,671
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ToiletMcBob
Cliodhna
15
5 / 2 / 4
9,214
542
12,387
12,604
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
13
4 / 2 / 8
8,763
515
8,674
10,978
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
cs1711
Morgan Le Fay
16
3 / 4 / 1
9,793
576
9,950
8,957
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
7 / 2 / 2
10,292
605
12,038
17,834
8,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Deafcone1
Thoth
13
0 / 3 / 4
7,984
470
2,490
8,733
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 2 / 2
8,271
487
7,320
11,948
10,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
firstfather
Chernobog
13
2 / 4 / 2
8,197
482
5,233
7,176
2,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 8 / 1
6,596
388
1,596
17,705
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
10
10
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
2
2
4
L
Thoth
Deafcone1
Thoth
0
3
4
0.67
W
Ullr
Habden
Ullr
7
1
3
8.5
W
Amaterasu
Proaxar
Amaterasu
0
1
2
1
W
Cliodhna
ToiletMcBob
Cliodhna
5
2
4
3.5
W
Bacchus
4
2
8
4
W
Morgan Le Fay
cs1711
Morgan Le Fay
3
4
1
0.88
L
1
2
2
1
L
Chernobog
firstfather
Chernobog
2
4
2
0.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,951
Damage
28,677
47,397
Taken
63,396
28,374
Mitigated
35,049
15,562
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,038
9,214
0
4,980
17,834
8,001
0
3,613
14,221
0
69,958
L
Thoth
Deafcone1
Thoth
2,490
78
0
838
8,733
2,921
535
5,247
3,486
42,273
0
W
Ullr
Habden
Ullr
12,144
7,061
0
859
7,187
2,950
0
531
6,656
0
90,708
W
Amaterasu
Proaxar
Amaterasu
5,796
1,559
0
2,483
7,671
5,889
0
1,273
6,137
3,009
60,393
W
Cliodhna
ToiletMcBob
Cliodhna
12,387
3,376
0
7,272
12,604
4,686
0
1,428
10,466
0
67,746
W
Bacchus
8,674
1,127
185
2,838
10,978
11,348
188
1,547
8,987
28,035
0
W
Morgan Le Fay
cs1711
Morgan Le Fay
9,950
47
0
1,925
8,957
3,501
748
775
7,202
66,417
0
L
7,320
1,347
0
3,010
11,948
10,926
0
3,260
8,688
9,565
41,988
L
Chernobog
firstfather
Chernobog
5,233
3,757
0
1,440
7,176
2,090
280
2,272
4,904
0
44,979
L
1,596
917
0
2,116
17,705
11,111
430
4,758
12,947
10,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,635
Gold Earned
41,340
566
Minions Killed
485
0
Camps Cleared
0
1,691,962
Distance Traveled
1,649,266
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,292
605
153
9
0
422,515
4
L
Thoth
7,984
470
113
7
0
327,055
4
W
Ullr
10,446
614
173
10
0
294,984
3
W
Amaterasu
9,419
554
136
8
0
375,691
12
W
Cliodhna
9,214
542
103
6
0
387,086
5
W
Bacchus
8,763
515
27
2
0
323,671
13
W
Morgan Le Fay
9,793
576
127
7
0
310,530
2
L
Osiris
8,271
487
107
6
0
321,627
6
L
Chernobog
8,197
482
99
6
0
283,817
3
L
Ymir
6,596
388
13
1
0
294,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role