Player Matchup

Olorun
Olorun
Masters
VillaÌn
Olorun
Masters
Level 58
God Stats
12W - 2L
2,148 SR
Queue Stats
113W - 10L
3,033 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 58
2,148 SR
3,033 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,500 SR
1,500 MMR
Pele
Pele
Masters
 
Pele
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
VillaÌn
Olorun
17
4 / 0 / 0
10,950
913
13,551
9,532
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BellonaKaliHadesAnhurBakasura

VS

Bans
ChaacBastetGilgameshUllrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 4 / 0
8,569
714
5,758
16,748
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
0
0
W
Olorun
VillaÌn
Olorun
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
5,758
9,532
Taken
16,748
7,322
Mitigated
8,022
7,826
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,758
1,570
0
4,274
16,748
8,022
0
12,201
4,547
0
55,111
W
Olorun
VillaÌn
Olorun
13,551
7,435
0
7,826
9,532
7,322
1,978
396
9,021
74,802
7,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,950
Gold Earned
8,569
167
Minions Killed
104
8
Camps Cleared
4
231,081
Distance Traveled
256,339
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,569
714
104
9
4
256,339
2
W
Olorun
10,950
913
167
14
8
231,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role