Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Berserkk G
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,431 Elo+
Party 1
Nike
Nike
MrDrSmite
Nike
Level 129
God Stats
6W - 6L
1,579 SR
Queue Stats
264W - 278L
1,555 Elo+
Party 1
Team Averages
Level 102
1,526 SR
1,495 Elo+

VS

Team Averages
Level 46
1,396 SR
1,503 Elo+
Nox
Nox
Croutomz
Nox
Level 94
God Stats
1W - 7L
1,188 SR
Queue Stats
32W - 38L
1,509 Elo+
Party 2
Anhur
Anhur
Limnist
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Stal2thelin
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
13 / 1 / 3
10,766
897
13,103
7,330
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Berserkk G
Merlin
13
2 / 2 / 14
8,761
730
5,631
5,392
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
5 / 4 / 8
9,186
766
7,884
11,362
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 0
9,435
786
8,756
9,764
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Limnist
Anhur
9
0 / 6 / 3
6,938
578
3,637
8,754
2,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Stal2thelin
Ratatoskr
9
0 / 9 / 6
7,261
605
2,630
11,939
5,178
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
7
7
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
1
3
14.5
W
Merlin
Berserkk G
Merlin
2
2
14
4.5
L
7
5
0
1.4
L
Anhur
Limnist
Anhur
0
6
3
0.25
W
Nike
5
4
8
2.25
L
Ratatoskr
Stal2thelin
Ratatoskr
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
15,023
24,084
Taken
30,457
12,186
Mitigated
11,069
4,450
Healing
1,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,103
8,027
0
2,507
7,330
3,075
1,650
1,539
5,629
0
60,917
W
Merlin
Berserkk G
Merlin
5,631
518
0
791
5,392
1,636
155
2,852
2,394
13,811
0
L
8,756
226
0
234
9,764
3,596
0
2,096
7,508
25,852
0
L
Anhur
Limnist
Anhur
3,637
2,279
0
250
8,754
2,295
0
2,128
6,426
0
12,870
W
Nike
7,884
204
0
1,152
11,362
7,475
47
4,300
6,858
4,060
16,884
L
Ratatoskr
Stal2thelin
Ratatoskr
2,630
622
202
948
11,939
5,178
0
2,593
9,076
0
7,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
23,634
155
Minions Killed
76
10
Camps Cleared
1
654,811
Distance Traveled
535,247
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,766
897
99
8
7
214,859
6
W
Merlin
8,761
730
30
3
2
216,007
2
L
Nox
9,435
786
43
4
1
217,384
3
L
Anhur
6,938
578
29
2
0
151,854
0
W
Nike
9,186
766
26
2
1
223,945
2
L
Ratatoskr
7,261
605
4
0
0
166,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role