Player Matchup

Charybdis
Charybdis
Erenai
Charybdis
Level 81
God Stats
2W - 0L
1,702 SR
Queue Stats
50W - 43L
1,457 Elo+
Solo
Athena
Athena
HYPEReaction10
Athena
Level 110
God Stats
2W - 4L
1,411 SR
Queue Stats
73W - 76L
1,387 Elo+
Solo
Horus
Horus
STONEAGE250
Horus
Level 94
God Stats
2W - 1L
1,211 SR
Queue Stats
79W - 82L
1,396 Elo+
Party 2
Kuzenbo
Kuzenbo
UmphreysMcSloth
Kuzenbo
Level 117
God Stats
1W - 0L
1,282 SR
Queue Stats
45W - 33L
1,531 Elo+
Solo
Pele
Pele
xFallenAngel617
Pele
Level 134
God Stats
3W - 2L
1,487 SR
Queue Stats
111W - 127L
1,386 Elo+
Party 2
Team Averages
Level 107
1,419 SR
1,431 Elo+

VS

Team Averages
Level 54
1,404 SR
1,187 Elo+
Thoth
Thoth
Azyrra
Thoth
Level 158
God Stats
2W - 6L
1,300 SR
Queue Stats
373W - 403L
1,387 Elo+
Solo
Janus
Janus
Ichimatsupsyc
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 153L
1,113 Elo+
Party 1
Vamana
Vamana
SHINI_FR_
Vamana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 89L
1,069 Elo+
Party 1
Hachiman
Hachiman
Soccer-Puppy-
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,274 Elo+
Solo
Horus
Horus
zael-367
Horus
Level 39
God Stats
0W - 1L
1,220 SR
Queue Stats
72W - 170L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Erenai
Charybdis
19
13 / 4 / 17
12,037
860
18,645
12,386
5,477
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 24
10,786
770
12,754
20,023
25,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 2 / 25
11,306
808
5,597
17,508
17,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 3 / 27
10,838
774
8,374
18,024
32,606
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
17 / 3 / 13
12,432
888
25,551
15,403
6,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Azyrra
Thoth
15
2 / 5 / 5
9,667
691
9,340
12,106
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 9 / 3
10,240
731
16,290
13,897
5,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
SHINI_FR_
Vamana
19
6 / 6 / 4
11,847
846
17,462
21,402
15,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Soccer-Puppy-
Hachiman
16
1 / 9 / 7
8,909
636
11,535
14,355
6,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
zael-367
Horus
14
2 / 12 / 4
8,842
632
5,539
18,949
21,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
41
Kills
15
15
Deaths
41
106
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
Azyrra
Thoth
2
5
5
0.9
W
Charybdis
Erenai
Charybdis
13
4
17
5.38
W
4
3
24
5.33
L
4
9
3
0.61
L
Vamana
SHINI_FR_
Vamana
6
6
4
1.33
W
3
2
25
7.75
L
Hachiman
Soccer-Puppy-
Hachiman
1
9
7
0.5
W
4
3
27
5.83
W
17
3
13
7.83
L
Horus
zael-367
Horus
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,921
Damage
60,166
83,344
Taken
80,709
87,907
Mitigated
55,025
40,941
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Azyrra
Thoth
9,340
1,029
521
2,037
12,106
5,527
449
4,880
7,226
23,228
0
W
Charybdis
Erenai
Charybdis
18,645
12,564
5,435
2,067
12,386
5,477
2,043
4,581
7,805
0
35,180
W
12,754
2,382
168
4,333
20,023
25,440
647
6,803
13,220
27,297
0
L
16,290
3,491
692
1,313
13,897
5,079
0
3,476
10,421
27,925
0
L
Vamana
SHINI_FR_
Vamana
17,462
7,909
1,413
6,381
21,402
15,957
400
3,529
17,873
0
40,844
W
5,597
2,538
7,659
7,963
17,508
17,682
500
5,076
12,432
0
15,074
L
Hachiman
Soccer-Puppy-
Hachiman
11,535
6,125
489
979
14,355
6,557
150
5,666
8,689
0
23,872
W
8,374
1,935
2,411
1,981
18,024
32,606
436
3,973
14,051
17,767
0
W
25,551
6,063
4,220
4,704
15,403
6,702
1,208
6,265
9,138
0
47,558
L
Horus
zael-367
Horus
5,539
1,828
699
1,525
18,949
21,905
235
3,577
15,372
1,068
7,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,399
Gold Earned
49,505
138
Minions Killed
145
0
Camps Cleared
0
1,263,205
Distance Traveled
1,088,364
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,667
691
26
2
0
233,801
2
W
Charybdis
12,037
860
33
2
0
191,165
1
W
Athena
10,786
770
24
2
0
253,263
2
L
Janus
10,240
731
37
3
0
175,130
1
L
Vamana
11,847
846
48
3
0
270,583
0
W
Horus
11,306
808
24
2
0
268,474
0
L
Hachiman
8,909
636
28
2
0
207,395
2
W
Kuzenbo
10,838
774
11
1
0
268,344
0
W
Pele
12,432
888
46
3
0
281,959
0
L
Horus
8,842
632
6
0
0
201,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role