Player Matchup

Zeus
Zeus
Amaz1ngM1st
Zeus
Level 103
God Stats
1W - 1L
1,442 SR
Queue Stats
14W - 27L
1,365 Elo+
Party 1
Khepri
Khepri
DP7 HydriC
Khepri
Level 83
God Stats
1W - 0L
1,764 SR
Queue Stats
12W - 20L
1,383 Elo+
Party 1
Mulan
Mulan
ESCOP3TO
Mulan
Level 103
God Stats
18W - 14L
1,562 SR
Queue Stats
220W - 225L
1,564 Elo+
Party 1
Nemesis
Nemesis
SLWhitewolf6124
Nemesis
Level 103
God Stats
2W - 0L
1,520 SR
Queue Stats
14W - 23L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
ileoleoN
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,441 Elo+

VS

Team Averages
Level 59
1,525 SR
1,379 Elo+
King Arthur
King Arthur
DismountGolduck
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 2
Cerberus
Cerberus
PatPhenis
Cerberus
Level 68
God Stats
10W - 12L
1,604 SR
Queue Stats
101W - 120L
1,349 Elo+
Party 2
Apollo
Apollo
ThingManXP
Apollo
Level 66
God Stats
3W - 4L
1,535 SR
Queue Stats
284W - 287L
1,406 Elo+
Party 2
Nemesis
Nemesis
WrothSpade
Nemesis
Level 64
God Stats
75W - 70L
1,469 SR
Queue Stats
343W - 367L
1,381 Elo+
Party 2
Anubis
Anubis
YungChiknTender
Anubis
Level 64
God Stats
33W - 29L
1,516 SR
Queue Stats
38W - 42L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 7
16,621
573
44,305
18,555
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
DP7 HydriC
Khepri
19
1 / 2 / 16
14,135
487
10,210
24,158
36,885
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
ESCOP3TO
Mulan
20
9 / 2 / 6
16,297
562
30,329
38,731
50,412
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 5 / 6
15,252
526
19,181
23,279
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
ileoleoN
Jing Wei
18
2 / 8 / 12
12,474
430
11,924
18,488
5,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DismountGolduck
King Arthur
17
1 / 9 / 7
11,204
386
11,634
30,932
21,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
PatPhenis
Cerberus
16
2 / 4 / 11
10,835
374
13,721
33,700
40,061
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
ThingManXP
Apollo
18
2 / 9 / 4
11,774
406
9,760
21,436
8,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
WrothSpade
Nemesis
20
11 / 8 / 8
14,805
511
27,882
31,844
15,244
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 6 / 2
14,663
506
16,784
24,418
11,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
36
Kills
21
21
Deaths
36
47
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
W
Khepri
DP7 HydriC
Khepri
1
2
16
4.5
L
King Arthur
DismountGolduck
King Arthur
1
9
7
0.5
W
Mulan
ESCOP3TO
Mulan
9
2
6
6
L
Cerberus
PatPhenis
Cerberus
2
4
11
1.88
W
13
5
6
3.2
L
Apollo
ThingManXP
Apollo
2
9
4
0.44
L
Nemesis
WrothSpade
Nemesis
11
8
8
1.88
L
5
6
2
1
W
Jing Wei
ileoleoN
Jing Wei
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,949
Damage
79,781
123,211
Taken
142,330
109,448
Mitigated
96,846
33,987
Healing
37,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,305
1,934
300
6,026
18,555
6,126
3,980
9,712
8,843
152,622
0
W
Khepri
DP7 HydriC
Khepri
10,210
943
0
5,242
24,158
36,885
398
6,829
17,329
52,403
0
L
King Arthur
DismountGolduck
King Arthur
11,634
1,948
0
3,170
30,932
21,406
1,260
13,923
15,484
320
54,299
W
Mulan
ESCOP3TO
Mulan
30,329
2,440
0
15,446
38,731
50,412
242
8,235
30,496
19,802
110,424
L
Cerberus
PatPhenis
Cerberus
13,721
1,362
734
9,118
33,700
40,061
400
16,733
15,486
43,533
0
W
19,181
8,981
0
4,570
23,279
10,359
1,541
6,366
16,913
0
112,135
L
Apollo
ThingManXP
Apollo
9,760
6,717
0
3,649
21,436
8,749
1,621
7,149
13,961
0
74,486
L
Nemesis
WrothSpade
Nemesis
27,882
12,736
0
11,442
31,844
15,244
0
9,718
21,346
0
105,392
L
16,784
71
0
9,051
24,418
11,386
137
12,122
11,318
104,392
0
W
Jing Wei
ileoleoN
Jing Wei
11,924
7,183
769
1,634
18,488
5,666
1,497
5,242
13,246
0
57,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,779
Gold Earned
63,281
678
Minions Killed
606
0
Camps Cleared
0
2,666,685
Distance Traveled
2,552,532
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,621
573
191
7
0
505,536
5
W
Khepri
14,135
487
63
2
0
559,820
1
L
King Arthur
11,204
386
93
3
0
459,180
7
W
Mulan
16,297
562
169
6
0
529,854
0
L
Cerberus
10,835
374
73
3
0
528,988
1
W
Nemesis
15,252
526
155
5
0
567,029
6
L
Apollo
11,774
406
128
4
0
473,034
4
L
Nemesis
14,805
511
133
5
0
600,724
2
L
Anubis
14,663
506
179
6
0
490,606
0
W
Jing Wei
12,474
430
100
3
0
504,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role