Player Matchup

Agni
Agni
 
Agni
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LBoogieDaMonsta
Cerberus
Level 103
God Stats
26W - 26L
1,494 SR
Queue Stats
417W - 416L
1,422 Elo+
Party 3
Tyr
Tyr
Rumor1W
Tyr
Level 15
God Stats
27W - 36L
1,400 SR
Queue Stats
83W - 96L
1,326 Elo+
Party 1
Neith
Neith
SumotherBubba
Neith
Level 16
God Stats
58W - 52L
1,373 SR
Queue Stats
96W - 97L
1,335 Elo+
Party 1
Kali
Kali
TheSunnyD86
Kali
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,279 Elo+
Party 3
Team Averages
Level 32
1,454 SR
1,373 Elo+

VS

Team Averages
Level 22
1,553 SR
1,429 Elo+
Izanami
Izanami
Catbox01
Izanami
Level 29
God Stats
21W - 15L
1,697 SR
Queue Stats
98W - 84L
1,494 Elo+
Solo
Ares
Ares
Goatfather57
Ares
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 15L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
TAHKOgotzTALENT
Danzaburou
Level 28
God Stats
33W - 30L
1,574 SR
Queue Stats
119W - 145L
1,299 Elo+
Party 2
Ullr
Ullr
TEXAS HAMMERRR
Ullr
Level 27
God Stats
54W - 53L
1,419 SR
Queue Stats
99W - 122L
1,313 Elo+
Party 2
Mercury
Mercury
itissparta98
Mercury
Level 26
God Stats
3W - 0L
1,573 SR
Queue Stats
37W - 45L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
0 / 14 / 7
10,400
945
22,511
24,200
8,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
6 / 8 / 4
11,495
1,045
12,951
32,215
39,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
17
3 / 7 / 4
10,438
949
5,089
24,531
24,673
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 4 / 6
11,107
1,010
16,914
15,387
6,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 13 / 10
10,149
923
5,173
19,112
9,097
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Catbox01
Izanami
20
24 / 0 / 13
15,510
1,410
44,844
12,550
5,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 4 / 28
11,561
1,051
10,377
19,055
23,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TAHKOgotzTALENT
Danzaburou
20
12 / 1 / 19
13,322
1,211
22,599
11,775
5,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 2 / 25
11,027
1,002
11,066
11,141
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
itissparta98
Mercury
20
7 / 5 / 29
12,162
1,106
18,562
12,704
5,810
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
160
12
Kills
46
46
Deaths
12
31
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
14
7
0.25
W
Izanami
Catbox01
Izanami
24
0
13
30.5
W
1
4
28
3.75
L
Cerberus
6
8
4
1
L
Tyr
3
7
4
0.71
L
3
4
6
1.5
W
Danzaburou
TAHKOgotzTALENT
Danzaburou
12
1
19
21.5
W
2
2
25
7.25
L
0
13
10
0.38
W
Mercury
itissparta98
Mercury
7
5
29
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,638
Damage
107,448
115,445
Taken
67,225
88,557
Mitigated
45,861
12,145
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
22,511
1,328
410
1,200
24,200
8,938
0
1,669
22,531
61,606
0
W
Izanami
Catbox01
Izanami
44,844
26,797
0
830
12,550
5,919
0
6,203
6,147
0
81,361
W
10,377
664
0
0
19,055
23,000
0
9,618
9,099
30,532
0
L
Cerberus
12,951
892
0
6,150
32,215
39,766
0
3,437
28,778
28,226
0
L
Tyr
5,089
654
0
845
24,531
24,673
0
2,106
22,425
432
16,869
L
16,914
6,607
0
2,569
15,387
6,083
0
766
14,621
0
47,251
W
Danzaburou
TAHKOgotzTALENT
Danzaburou
22,599
12,756
0
2,645
11,775
5,653
0
5,913
5,754
0
36,277
W
11,066
5,075
0
660
11,141
5,479
0
5,449
5,506
0
22,536
L
5,173
2,573
0
971
19,112
9,097
0
2,399
16,713
0
12,659
W
Mercury
itissparta98
Mercury
18,562
11,707
0
0
12,704
5,810
0
7,675
4,825
0
30,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,589
Gold Earned
63,582
221
Minions Killed
219
6
Camps Cleared
5
964,231
Distance Traveled
1,109,551
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,400
945
96
9
0
190,679
0
W
Izanami
15,510
1,410
92
8
2
221,725
0
W
Ares
11,561
1,051
33
3
0
221,142
1
L
Cerberus
11,495
1,045
36
3
0
208,752
0
L
Tyr
10,438
949
16
1
1
247,316
0
L
Neith
11,107
1,010
59
5
5
188,785
0
W
Danzaburou
13,322
1,211
36
3
0
201,882
0
W
Ullr
11,027
1,002
37
3
1
181,628
0
L
Kali
10,149
923
14
1
0
128,699
0
W
Mercury
12,162
1,106
21
2
2
283,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role