Player Matchup

Achilles
Achilles
Morensi
Achilles
Level 86
God Stats
31W - 24L
1,700 SR
Queue Stats
125W - 100L
1,600 Elo+
Party 1
Thanatos
Thanatos
RylordsARK
Thanatos
Level 121
God Stats
3W - 4L
1,600 SR
Queue Stats
131W - 108L
1,557 Elo+
Party 1
Anubis
Anubis
funk1024
Anubis
Level 146
God Stats
53W - 46L
1,701 SR
Queue Stats
453W - 332L
1,666 Elo+
Party 1
Team Averages
Level 118
1,667 SR
1,607 Elo+

VS

Team Averages
Level 94
1,589 SR
1,546 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Gazzy2JZ
Chaac
Level 41
God Stats
42W - 44L
1,576 SR
Queue Stats
103W - 104L
1,543 Elo+
Solo
Poseidon
Poseidon
YackoBros
Poseidon
Level 116
God Stats
2W - 3L
1,690 SR
Queue Stats
71W - 65L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Morensi
Achilles
13
6 / 3 / 9
8,767
797
9,875
13,505
15,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
RylordsARK
Thanatos
14
7 / 5 / 7
9,375
852
8,061
10,407
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
funk1024
Anubis
13
3 / 5 / 9
8,304
755
8,277
11,233
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 6 / 5
8,418
765
6,398
8,924
2,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Gazzy2JZ
Chaac
12
3 / 8 / 7
8,481
771
7,712
13,204
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
YackoBros
Poseidon
13
6 / 2 / 6
8,589
781
12,079
6,901
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
16
Kills
13
13
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
5
1.08
L
Chaac
Gazzy2JZ
Chaac
3
8
7
0.81
W
Achilles
Morensi
Achilles
6
3
9
3.5
W
Thanatos
RylordsARK
Thanatos
7
5
7
2.1
L
Poseidon
YackoBros
Poseidon
6
2
6
4.5
W
Anubis
funk1024
Anubis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
26,189
35,145
Taken
29,029
25,296
Mitigated
7,550
11,014
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,398
2,329
0
1,358
8,924
2,225
144
1,808
6,473
0
22,685
L
Chaac
Gazzy2JZ
Chaac
7,712
1,368
0
3,375
13,204
3,759
0
4,513
8,106
0
22,001
W
Achilles
Morensi
Achilles
9,875
1,393
0
2,032
13,505
15,787
0
4,104
9,401
0
15,625
W
Thanatos
RylordsARK
Thanatos
8,061
1,501
0
5,033
10,407
4,226
237
4,391
6,016
0
21,585
L
Poseidon
YackoBros
Poseidon
12,079
1,442
0
1,447
6,901
1,566
39
1,752
4,898
26,568
0
W
Anubis
funk1024
Anubis
8,277
276
0
3,949
11,233
5,283
120
3,682
7,551
36,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
25,488
124
Minions Killed
114
7
Camps Cleared
4
595,733
Distance Traveled
603,613
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,418
765
44
4
1
198,267
2
L
Chaac
8,481
771
35
3
1
197,267
3
W
Achilles
8,767
797
14
1
1
213,352
4
W
Thanatos
9,375
852
32
3
3
211,396
1
L
Poseidon
8,589
781
35
3
2
208,079
4
W
Anubis
8,304
755
78
7
3
170,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role